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	<updated>2026-09-22T22:31:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3227</id>
		<title>Change to Polyline and Change to Bezier Curve</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3227"/>
		<updated>2012-01-23T06:53:20Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Change to Bezier Curve */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Change to Polyline==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToPolyline.png]] Change to Polyline button&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Change to Bezier Curve==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToBezierCurve.PNG]] Change to Bezier Curve button&lt;br /&gt;
&lt;br /&gt;
This command is active when one or more objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert the selected polylines to Bezier curves. The quality of the Bezier curve depends on the number of vertices of the original polylines. If the polyline has only a few vertices the distance from the Bezier curve to the original polyline between the vertices can be much bigger than the tolerance value. &lt;br /&gt;
&lt;br /&gt;
If a hole inside an area object is selected, only the border of the hole is converted.&lt;br /&gt;
&lt;br /&gt;
Define the &#039;&#039;&#039;Change to Bezier curve tolerance&#039;&#039;&#039; in the menu &#039;&#039;&#039;Options&#039;&#039;&#039; - [[OCAD_Preferences|&#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;]] - category [[OCAD_Preferences#Drawing_and_Editing|&#039;&#039;&#039;Drawing and Editing&#039;&#039;&#039;]].&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3226</id>
		<title>Change to Polyline and Change to Bezier Curve</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3226"/>
		<updated>2012-01-23T06:52:35Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Change to Bezier Curve */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Change to Polyline==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToPolyline.png]] Change to Polyline button&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Change to Bezier Curve==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToBezierCurve.PNG]] Change to Bezier Curve button&lt;br /&gt;
&lt;br /&gt;
This command is active when one or more objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert the selected polylines to Bezier curves. The quality of the Bezier curve depends on the number of vertices of the original polylines. If the polyline has only a few vertices the distance from the Bezier curve to the original polyline between the vertices can be much bigger than the tolerance value. &lt;br /&gt;
&lt;br /&gt;
If a hole inside an area object is selected, only the border of the hole is converted.&lt;br /&gt;
&lt;br /&gt;
Define the &#039;&#039;&#039;Change to Bezier curve tolerance&#039;&#039;&#039; in the menu &#039;&#039;&#039;Options&#039;&#039;&#039; - [[OCAD_Preferences|&#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;]] - category &#039;&#039;&#039;Drawing and Editing&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3225</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3225"/>
		<updated>2012-01-23T06:51:23Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Tolerances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved to join another line end. The default value is 0.25 mm.&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bezier curve:&#039;&#039;&#039; This tolerance defines the maximum distance the vertices can move away from the original line by changing from polyline to Bezier curve. The default value is 0.10 mm. Note that the distance between the curve and the polyline can be greater between the vertices.&lt;br /&gt;
:&#039;&#039;&#039;Smooth (generalization):&#039;&#039;&#039; This tolerance is used by the Douglas-Peucker smoothing algorithm. Vertices that are closer to the direct line between the previous and the next vertex are removed. The default value is 0.05 mm.&lt;br /&gt;
&lt;br /&gt;
===Cursor color===&lt;br /&gt;
Set the cursor color to black, red, blue, purple or yellow.&lt;br /&gt;
&lt;br /&gt;
===Mark===&lt;br /&gt;
Set the mark size to normal, large or very large and choose a mark color.&lt;br /&gt;
&lt;br /&gt;
===Enable live preview===&lt;br /&gt;
Enable this option to show the real line width by drawing line objects.&lt;br /&gt;
&lt;br /&gt;
===Auto scroll===&lt;br /&gt;
Check this option if the map view should automatically scroll if you drag out of the drawing area. Uncheck this option if you have a slow PC.&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3224</id>
		<title>Change to Polyline and Change to Bezier Curve</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3224"/>
		<updated>2012-01-23T06:50:06Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Change to Bezier Curve */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Change to Polyline==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToPolyline.png]] Change to Polyline button&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Change to Bezier Curve==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToBezierCurve.PNG]] Change to Bezier Curve button&lt;br /&gt;
&lt;br /&gt;
This command is active when one or more objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert the selected polylines to Bezier curves. The quality of the Bezier curve depends on the number of vertices of the original polylines. If the polyline has only a few vertices the distance from the Bezier curve to the original polyline between the vertices can be much bigger than the tolerance value. &lt;br /&gt;
&lt;br /&gt;
If a hole inside an area object is selected, only the border of the hole is converted.&lt;br /&gt;
&lt;br /&gt;
Define the &#039;&#039;&#039;Change to Bezier curve tolerance&#039;&#039;&#039; in the menu &#039;&#039;&#039;Options&#039;&#039;&#039; - &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; - category &#039;&#039;&#039;Drawing and Editing&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3223</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3223"/>
		<updated>2012-01-20T15:41:05Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* File Menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.png|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.png|Standard Toolbar]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
===Edit Functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.png|Edit Functions Toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.png|View Toolbar]]  &lt;br /&gt;
&lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and Drawing Toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.png|Edit and Drawing Toolbar]]&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server Toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Numeric Keypad Toolbar===&lt;br /&gt;
[[File:NumericKeypadToolbar.png|Numeric Toolbar]]&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Mobile Toolbar===&lt;br /&gt;
[[File:MobileToolbar.png|Mobile Toolbar]]&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar Dialog Box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
[[File:CustomizeToolbars.png|CustomizeToolbars.png]] &lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=About_this_Wiki&amp;diff=3173</id>
		<title>About this Wiki</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=About_this_Wiki&amp;diff=3173"/>
		<updated>2012-01-17T07:16:04Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* OCAD Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki will help familiarize you with the functions of OCAD 11. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OCAD Wiki==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are a number of ways of opening the OCAD Wiki; via the Help menu, by pressing the Help button in the dialog boxes or by pressing the F1 button.&lt;br /&gt;
&lt;br /&gt;
==OCAD Learning Videos==&lt;br /&gt;
OCAD offers you learning videos for various subject areas. They help you learn about the various functions and solutions offered by OCAD step by step. The learning videos are on the installation CD. If there is an OCAD learning video for a specific subject area in this manual, you can open it by clicking its link in this document. Example exercises are available for most of the learning videos and can be downloaded from the OCAD website at http://www.ocad.com/en/howtos.htm. The learning videos and example exercises are available in English only.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/33.htm OCAD basics]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Conventions===&lt;br /&gt;
The following conventions are used in this manual:&lt;br /&gt;
*&#039;&#039;&#039;Bold&#039;&#039;&#039;: Menu commands, buttons, keyboard, dialog boxes &lt;br /&gt;
*&#039;&#039;Italics&#039;&#039;: Files&lt;br /&gt;
*&amp;quot;Quotation marks&amp;quot;: Input values, selection values&lt;br /&gt;
*[[File:Hint.jpg|hint]] Useful information&lt;br /&gt;
*[[File:Camera.jpg|video available]] OCAD learning videos&lt;br /&gt;
&lt;br /&gt;
==Terms/Glossary==&lt;br /&gt;
The following terms, from the areas of geomatics, informatics and cartography, are used in this manual. An explanation of the most important terms is provided here to keep the explanations as short as possible and avoid any possible misunderstandings.&lt;br /&gt;
*&#039;&#039;&#039;Vertex:&#039;&#039;&#039; Vertices are specified by a pair of coordinates (x/y values). Vertices are used to define the position of points, lines and areas. &lt;br /&gt;
*&#039;&#039;&#039;Object:&#039;&#039;&#039; Each element on a map is referred to as an object (map object). There are point, line, area and text objects. &lt;br /&gt;
*&#039;&#039;&#039;Point Object:&#039;&#039;&#039; The position of a point object on the map is defined by a single vertex. These points can be moved, deleted or rotated. The vertex generally represents the center of the symbol.&lt;br /&gt;
*&#039;&#039;&#039;Line Object:&#039;&#039;&#039; A line object on the map is defined using a sequence of vertices. Individual vertices can be moved or deleted and new ones added. The object can be disconnected, rotated, reshaped or merged with lines of the same symbol. The vertices represent the center of the line. Line objects are directional.&lt;br /&gt;
*&#039;&#039;&#039;Area Object:&#039;&#039;&#039; An area object on the map is defined by a sequence of vertices. Individual vertices can be moved or deleted and new ones added. The object can be stretched, reshaped, reduced, rotated or merged with other areas with the same kind of symbol.&lt;br /&gt;
*&#039;&#039;&#039;Image Object:&#039;&#039;&#039; An image object is an imported vector graphic element. These are solely line and area objects. Not all OCAD editing functions can be applied to image objects. An image object must be converted into an object or assigned to a symbol before it can be edited. Image objects can be converted individually or automatically based on a reference table.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/60.htm Image objects]&lt;br /&gt;
*&#039;&#039;&#039;Graphic Object:&#039;&#039;&#039; A graphic object is an element created using the &#039;&#039;&#039;Convert To Graphic Object&#039;&#039;&#039; function. This function is used to break an object down into its individual basic elements or to convert it into an outline. &lt;br /&gt;
:[[File:Camera.jpg|video available]][http://www.ocad.com/howtos/59.htm Graphic objects]&lt;br /&gt;
*&#039;&#039;&#039;Symbol:&#039;&#039;&#039; Symbols are used to define a map object’s graphic appearance (characteristic). For example, a tree is represented by a green point on the map. Every map object drawn using the “tree” symbol will therefore have the same graphic appearance. If the symbol is changed using the symbol editor, all map objects drawn using it are also changed. OCAD provides four basic symbol types that correspond to the properties of the respective objects:&lt;br /&gt;
:* Point symbol &lt;br /&gt;
:* Line symbol &lt;br /&gt;
:* Area symbol&lt;br /&gt;
:* Text symbol&lt;br /&gt;
*&#039;&#039;&#039;Georeferencing:&#039;&#039;&#039; Georeferencing refers to the allocation of spatial reference information to specific objects so that they can be mapped to a geodetic reference system, i.e. augmented by geographic coordinates (geocoding). OCAD supports more than 50 geographic coordinate systems. Information about the geographic coordinate system appropriate for your application is available from the national land surveying offices, cartographic institutes or data suppliers.&lt;br /&gt;
*&#039;&#039;&#039;Vector Maps:&#039;&#039;&#039; Vector maps are made up of vectors (points, lines or area objects) defined by vertices. Raster maps can be created using vector maps.&lt;br /&gt;
*&#039;&#039;&#039;Georeferenced Vector Maps:&#039;&#039;&#039; A georeferenced vector map refers to a vector map whose vectors have been referenced using geographic coordinates (geocoding). &lt;br /&gt;
*&#039;&#039;&#039;Background Map:&#039;&#039;&#039; Background map refers to a raster map or OCAD file used as a background. It serves as a drawing template or background map image. Examples include scanned draft maps, satellite pictures, orthophotos, and shading. OCAD cannot be used to edit background maps.&lt;br /&gt;
*&#039;&#039;&#039;Raster Map:&#039;&#039;&#039; A raster map (bitmap) is made up of a series of regularly spaced pixels positioned at right angles. In OCAD, they can only be used as background maps. They can neither be edited nor converted into vector maps using OCAD. OCAD supports the following raster map formats: &lt;br /&gt;
:* BMP	-Bitmap &lt;br /&gt;
:* TIFF	-Tagged Image File Format&lt;br /&gt;
:* JPG	-Joint Photographic Experts Group&lt;br /&gt;
:* GIF	-Graphics Interchange Format&lt;br /&gt;
*&#039;&#039;&#039;Georeferenced Raster Map:&#039;&#039;&#039; A georeferenced raster map refers to a raster map whose pixels have been referenced using geographic coordinates (geocoding). Georeferencing information is stored in a “world file”, a second file with the same name as the raster map file. The file extension is made up of three letters. The first two letters refer to the raster map file format, the third letter for world file. The world file should be neither renamed nor edited. With TIFF files, georeferencing information can be stored in the raster map file itself. A world file is therefore not required. OCAD supports the following world files and/or georeferenced raster map file formats: &lt;br /&gt;
:* BPW	-World file for a BMP file&lt;br /&gt;
:* TFW	-World file for a TIFF file&lt;br /&gt;
:* JGW	-World file for a JPG file&lt;br /&gt;
:* GFW	-World file for a GIF file&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
OCAD AG&amp;lt;br&amp;gt;&lt;br /&gt;
Mühlegasse 36&amp;lt;br&amp;gt;&lt;br /&gt;
CH-6340 Baar/Switzerland&lt;br /&gt;
&lt;br /&gt;
Tel (+41) 41 763 18 60&amp;lt;br&amp;gt;&lt;br /&gt;
Fax (+41) 41 763 18 64&lt;br /&gt;
&lt;br /&gt;
[mailto:info@ocad.com info@ocad.com]&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.ocad.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Renewals]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3172</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3172"/>
		<updated>2012-01-16T16:45:23Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Indicate Direction of Area Pattern, Point or Text Object */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern or Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole or Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
==Fill or Make Border or Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertices==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server object index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm] or [m] (only if 1 object is selected)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3171</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3171"/>
		<updated>2012-01-16T16:44:57Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Fill, Make Border, Duplicate Identically */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole or Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
==Fill or Make Border or Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertices==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server object index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm] or [m] (only if 1 object is selected)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3170</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3170"/>
		<updated>2012-01-16T16:44:39Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Cut a Hole, Area or Line */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole or Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
==Fill, Make Border, Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertices==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server object index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm] or [m] (only if 1 object is selected)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Map&amp;diff=3169</id>
		<title>Map</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Map&amp;diff=3169"/>
		<updated>2012-01-16T16:29:48Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Export Partial Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Optimize and Repair==&lt;br /&gt;
&lt;br /&gt;
Choose this command to optimize (reduce) the size of the map file and repair damaged objects. With edit operations such as deleting objects, empty space is created in the map file. This function removes this empty space and reduces the size of the map file.&lt;br /&gt;
&lt;br /&gt;
When OCAD encounters damaged objects it tries to repair them. If this is not possible, they are deleted.&lt;br /&gt;
&lt;br /&gt;
After the optimization the Optimize Result dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spurious objects deleted&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Spurious objects are objects which are not visible. These may be text objects with no text and no line, or line objects with only one point, or area objects with only 2 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Set Scale and Coordinate System==&lt;br /&gt;
&lt;br /&gt;
Read more about this topic: [[Create a New Map#Setting the Map Scale|Set Scale and Coordinate System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Scale==&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the scale of the map. The map is enlarged/reduced according to the new scale. The Change Scale dialog box is displayed, where the new scale can be entered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current scale&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This line shows the current scale of the map. Choose Scale and Coordinate System from the Map menu to set the current scale.&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg]] Setting the current scale does not enlarge or reduce the map. It only changes a number in the map file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New scale&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enter here the desired new scale of the map. You may choose one of the predefined scales or enter the scale on the keyboard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enlarge/reduce symbols&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Check this box to enlarge/reduce the symbols with the same factor as the map. When the box is checked, the map is enlarged/reduced like a photographic enlargement. When this box is not checked, the map is enlarged/reduced, but the symbols are kept in the same dimension.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Create Map Grid==&lt;br /&gt;
&lt;br /&gt;
This command is activated if the map contains at least one object and if a line symbol is selected in the symbol box.&lt;br /&gt;
&lt;br /&gt;
Choose this command to create grid lines on the map. (For instance, it can be used to draw Magnetic North lines.) The Grid Lines dialog box is displayed. The selected line symbol is used for the grid lines. The grid lines created are normal line objects and cover the entire map (the area in which you have drawn objects). Use the cut tool to make the lines shorter or to cut a gap out of the lines.&lt;br /&gt;
&lt;br /&gt;
Initially all parameters are set to the current grid settings. Press the grid button to see the current grid.&lt;br /&gt;
&lt;br /&gt;
Unlike the other commands in the Map menu, you can Undo the grid lines you have created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horizontal/Vertical offset&#039;&#039;&#039;: One grid line will go through the point defined by the horizontal and vertical offset.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horizontal/Vertical distance&#039;&#039;&#039;: Enter the distances between the grid lines (center to center) here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enter the angle of the grid lines here. For a positive angle, the grid lines are rotated counterclockwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create horizontal lines&#039;&#039;&#039;: Check this option to create the horizontal grid lines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create vertical lines&#039;&#039;&#039;: Check this option to create the vertical grid lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Create WGS Grid==&lt;br /&gt;
Read more about this topic here: [[Create WGS84 Grid]]&lt;br /&gt;
&lt;br /&gt;
==Hide==&lt;br /&gt;
&lt;br /&gt;
Hide the map on the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Transform==&lt;br /&gt;
Read more about this topic here: [[Map Transform]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Convert Imported Layers to Symbol==&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert the layers of an imported DXF or AI file.&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of references. A reference consists of a layer and the corresponding OCAD symbol. You can save the list to a cross reference (.crt) file for later use. You can load an existing cross reference file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example of crt file&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A crt file consists two rows which are separated by a space. The first column contains the symbol number of the OCAD symbol. In the second row is the layer name of the object which shall be assigned to the OCAD symbol.&lt;br /&gt;
&lt;br /&gt;
526.0 01211&lt;br /&gt;
&lt;br /&gt;
527.0 01611&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Load:&#039;&#039;&#039; Click this button to load an existing cross reference (crt) file.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Save:&#039;&#039;&#039; Click this button to save the changes to a cross reference file.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Save as:&#039;&#039;&#039; Click this button to save the changes to a different cross reference file.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Layer:&#039;&#039;&#039; Select here the layer to be converted.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Symbol:&#039;&#039;&#039; Select here the OCAD symbol to which the selected layer should be converted.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected line one line upwards in the table.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected line one line downwards in the table.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Add:&#039;&#039;&#039; Click this button to add a reference to the list.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected reference.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Execute:&#039;&#039;&#039; Click this button to execute the conversion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Convert Area or Line Objects to Point Objects==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Convert Text to Point Object==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD 10.2.1 and later)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert text to point objects.&lt;br /&gt;
&lt;br /&gt;
This function is used after importing a map which uses point symbol in symbol font.&lt;br /&gt;
&lt;br /&gt;
It is possible to save and load the conversion table in crt file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Convert Text Objects from OEM to Unicode==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD 10.2.1 and later)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert text objects from OEM to Unicode.&lt;br /&gt;
&lt;br /&gt;
This function is used after importing geodata from non-Unicode compatible programs. OCAD is Unicode compatible.&lt;br /&gt;
&lt;br /&gt;
It is possible to save and load the conversion table in crt file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Export Objects by Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Export Selected Objects==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Export Part of Map==&lt;br /&gt;
&lt;br /&gt;
Choose this command to export a part of the current map to a new map file. The Export Partial Map dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
After selecting OK the Export file dialog box is displayed where a name for the external map can be entered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boundaries&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rectangular boundaries&#039;&#039;&#039;: Choose this option to export a rectangular part of the map. You can modify the boundaries using the mouse.&lt;br /&gt;
&lt;br /&gt;
Click the button &#039;&#039;&#039;Setup&#039;&#039;&#039; [[File:Setup.JPG]] to define the region to be exported. The dialog box Setup Partial Map (Export) appears. &lt;br /&gt;
&lt;br /&gt;
Click the button &#039;&#039;&#039;Entire Map&#039;&#039;&#039; [[File:EntireMap.JPG]] to export the entire map. &lt;br /&gt;
&lt;br /&gt;
Click the button &#039;&#039;&#039;To Current View&#039;&#039;&#039; [[File:ToCurrentView.JPG]] to export the currently on the screen displayed map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use selected object for boundaries&#039;&#039;&#039;: Choose this option to export an irregularly shaped part of the map. Before choosing the Partial map command, you must draw the shape with a line or area object.&lt;br /&gt;
&lt;br /&gt;
==Compare Symbols and Colors==&lt;br /&gt;
&lt;br /&gt;
Select this command to compare the symbol set of the open file with a reference OCAD map. After the reference OCAD map is chosen the dialog box Compare will be displayed. The difference will be logged in a text file.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Compare colors&#039;&#039;&#039;: Activate this check box if the color table shall be compared also.&lt;br /&gt;
* &#039;&#039;&#039;Compare symbols&#039;&#039;&#039;: Activate this check box if the symbols shall be compared also.&lt;br /&gt;
* &#039;&#039;&#039;Used symbols only&#039;&#039;&#039;: Activate this checkbox if only used symbols shall be compared.&lt;br /&gt;
* &#039;&#039;&#039;List identical symbols&#039;&#039;&#039;: Activate this check box if the identical symbols shall be listed also. If this check box is deactivated only the different symbols will be logged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logfile&#039;&#039;&#039;: Click the &#039;&#039;&#039;OK&#039;&#039;&#039; button to compare the symbols. The difference will be logged in a text file &#039;file name&#039;+&#039;.CompareResult.txt&#039; and displayed on the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Information==&lt;br /&gt;
&lt;br /&gt;
Choose this command to get information about the current map and about the Windows system. The Map Info dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
OCAD map&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Total objects:&#039;&#039;&#039; The number of objects.&lt;br /&gt;
* &#039;&#039;&#039;Symbolized objects:&#039;&#039;&#039; The number of symbolized objects.&lt;br /&gt;
* &#039;&#039;&#039;Unsymbolized objects:&#039;&#039;&#039; The number of unsymbolized objects.&lt;br /&gt;
* &#039;&#039;&#039;Layout objects:&#039;&#039;&#039; The number of layout objects.&lt;br /&gt;
* &#039;&#039;&#039;Image objects:&#039;&#039;&#039; The number of image objects.&lt;br /&gt;
* &#039;&#039;&#039;Graphic objects:&#039;&#039;&#039; The number of graphic objects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Colors:&#039;&#039;&#039; The number of colors.&lt;br /&gt;
* &#039;&#039;&#039;Spot Colors:&#039;&#039;&#039; The number of spot colors.&lt;br /&gt;
* &#039;&#039;&#039;Symbols:&#039;&#039;&#039; The number of symbols.&lt;br /&gt;
* &#039;&#039;&#039;Symbol memory:&#039;&#039;&#039; Memory used by the symbol definitions.&lt;br /&gt;
* &#039;&#039;&#039;File size:&#039;&#039;&#039; The size of the map file on the disk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;  Enter information about the map here. This Feature was called File information until OCAD 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Symbols:&#039;&#039;&#039; Shows a tree view of all symbols in the map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colors:&#039;&#039;&#039; Shows a tree view of all colors in the color table and in which symbols they are used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fonts:&#039;&#039;&#039; Shows a tree view of all used fonts and in which symbols they are used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background Maps:&#039;&#039;&#039; Shows a tree view of all background maps loaded in the map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database:&#039;&#039;&#039; Shows a tree view of all connected databases in the map.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System information&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operating system:&#039;&#039;&#039; Information about the operating system.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Screen colors:&#039;&#039;&#039; Number of colors of the currently installed screen driver. See your Windows manual on how to install screen drivers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Screen resolution:&#039;&#039;&#039; Number of dots in horizontal and vertical direction on the screen. The resolution is determined by the currently installed screen driver. See your Windows manual on how to install screen drivers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical memory:&#039;&#039;&#039; Size of the physical memory (RAM).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disk space:&#039;&#039;&#039; Available disk space on the drive where OCAD is installed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Borland Database Engine:&#039;&#039;&#039; Shows if BDE is installed or is not installed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ADO Version&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Access Database Engine&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3168</id>
		<title>Drawing an Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3168"/>
		<updated>2012-01-16T15:44:50Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Numerical Drawing Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Order_SymbolizedAndGraphicObjects.PNG|x300px]]&lt;br /&gt;
&lt;br /&gt;
==Draw a Point Object== &lt;br /&gt;
# 	Choose a point symbol. &lt;br /&gt;
# 	Select any drawing mode. The cursor appears as a crosshair with a point in the upper right-hand corner. &lt;br /&gt;
# 	Click a position in the drawing window.&lt;br /&gt;
# 	The point object appears.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -To define a specific direction of for the object, click and hold the left mouse button on desired position; then drag to the direction you wish the object to be oriented to. &lt;br /&gt;
:: -The object can be adjusted retrospectively. To do this, select the point object and align it using the &#039;&#039;&#039;Indicate direction of area pattern, point or text object&#039;&#039;&#039; function.&lt;br /&gt;
:[[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/26.htm Drawing point objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Line or Area Object==	&lt;br /&gt;
You must select one of the eight drawing modes to draw a line or area object. The cursor appears as a crosshair with the symbol for the selected drawing mode in the lower right-hand corner.&lt;br /&gt;
&lt;br /&gt;
==Draw a Straight Line==&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|draw a straight line]] &lt;br /&gt;
 &lt;br /&gt;
: [[File:DrawAStraightLine.PNG|Draw a straight line]]&lt;br /&gt;
&lt;br /&gt;
# 	To draw straight lines such as streets, power lines or sidewalks, select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, then click and hold the left mouse button and drag the cursor in the desired direction. The help line provides a preview of the line that has just been drawn.&lt;br /&gt;
# 	To add a vertex to the straight line, release the left mouse button. Now press and hold the left mouse button once more and drag the cursor in the desired direction.  Repeat this process as often as necessary.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol. &lt;br /&gt;
 &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/20.htm Drawing straight object]&lt;br /&gt;
&lt;br /&gt;
==Draw a Curve==&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]]&lt;br /&gt;
&lt;br /&gt;
Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039; to draw flowing or curved lines such as contours or shore lines. Drawing Bézier &#039;&#039;&#039;Curves&#039;&#039;&#039; requires some practice as you need to get a feeling for where the radius or curvature of a flowing or curved line changes. The turning point is where the vertex and its tangents need setting. Once you have mastered this technique, you will be able to draw curved lines and area objects efficiently and precisely.&lt;br /&gt;
: [[File:InflectionPointOfBezierCurve.PNG|Inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select Bézier-&#039;&#039;&#039;Curve mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button.&lt;br /&gt;
# 	Position the cursor at the next inflection, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button. The help line provides a preview of the curved line that has just been drawn. Repeat this process for each inflection point.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
: [[File:DrawABezierCurve.PNG|Draw a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you are unhappy with the tangent, simply click the &#039;&#039;&#039;Backspace&#039;&#039;&#039; [[File:back.JPG|backspace]] button. The last tangent will be deleted and you can try again. You can delete as many tangents as you like up to the beginning of the line. This is not possible once the object has been completed.&lt;br /&gt;
:: -Sinuous lines can be managed easily by placing tangents at the outermost points.&lt;br /&gt;
: [[File:OutermostInflectionPointOfABezierCurve.PNG|Outermost inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can force a corner vertex by dragging two tangents from the same vertex point. &#039;&#039;&#039;Curve:&#039;&#039;&#039; Tangents 2 and 3 start at the same point but move in different directions. A corner vertex is created.&lt;br /&gt;
:[[File:CreateACornerVertexInABezierCurve.PNG|Create a corner vertex in a Bézier curve]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/25.htm Drawing curve object]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can draw parts of a line or area object using different drawing modes. Select the appropriate symbol and draw the first part of your object using a drawing mode. Now press the Tab button until the desired drawing mode appears and then continue drawing.&lt;br /&gt;
:[[File:DrawObjectsUsingDifferentDrawingModes.PNG|Draw objects using different drawing modes]]&lt;br /&gt;
 &lt;br /&gt;
:[[File:Hint.jpg|hint]] You can lengthen existing line objects or expand area objects. Simply select the appropriate symbol, press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039;[[File:Shift.JPG|shift]] button and start drawing at the beginning or end of the existing object. Release the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG |shift]] button once the line or area has been added.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/35.htm Continuing existing objects]&lt;br /&gt;
: [[File:Hint.jpg|hint]] To draw horizontal or vertical lines, press and hold the &#039;&#039;&#039;Alt&#039;&#039;&#039; button. The &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] and &#039;&#039;&#039;Alt&#039;&#039;&#039; button functions can be combined.&lt;br /&gt;
&lt;br /&gt;
==Draw a Freehand Line==&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &lt;br /&gt;
&lt;br /&gt;
Freehand drawing mode plots the movement of the cursor and converts it into a line. Tracing flowing or curved lines using this mode is not very efficient or precise. Depending on the drawing speed and selected smoothing factor (1, 2 or 3), the line may appear somewhat angular because the vertices are connected using straight lines.&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Freehand mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the beginning of the line, press the left mouse button briefly and trace the line you want using the mouse. &lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
If you draw in freehand mode the same way as in straight mode, normal points will be placed at the corners. Unlike corner points, normal points do not affect dashed lines.&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Area==&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|RectangularMode.JPG]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; if you want to draw rectangular areas or objects such as buildings or squares. This drawing mode creates a right-angle in every corner and ensures the start and end points of the outline are identical. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor on one of the corners of the longest side of the rectangular area. Press and hold the left mouse button and drag the cursor along the longest side to the next corner. &lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides you with a preview of the straight line that has just been drawn. A broken line shows you what the rectangular object will look like when you have finished. Repeat the above process to draw a line to the third corner.&lt;br /&gt;
# 	Click the right mouse button to finish the drawing; the help line is then transformed into the selected line or area symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular area first since it is easier to define the rectangular orientation of an area from the longer side. &lt;br /&gt;
: [[File:DrawARectangularAreaOrLine.PNG|Draw a rectangular area or line]] &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/23.htm Drawing rectangular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Line==&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; if you want to draw rectangular line objects such as sidewalks or stairs. This drawing mode creates a right-angle in every corner. The only difference between &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; and &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; is that the start and end points are not identical when using rectangular line mode.&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the rectangular line. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. Repeat this process until you reach the end of the rectangular line.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is then transformed into the selected line symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular line first since it is easier to define the rectangular orientation of a line from the longer side.&lt;br /&gt;
&lt;br /&gt;
==Draw a Stairway==&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Stairway drawing mode&#039;&#039;&#039; if you want to draw rectangular stairway.&lt;br /&gt;
&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Stairway mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the stairway. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. &lt;br /&gt;
#       Hold the left mouse button and drag the cursor to the first step. The step help lines provide a preview of the stairway. Release the left mouse button.&lt;br /&gt;
: [[File:DrawStairway.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==Draw a Circular Object==&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]]&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039; if you want to draw circular objects such as roundabouts or silos. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the edge of the object, then press and hold the left mouse button and drag the cursor to the opposite edge. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
:[[File:Hint.jpg|hint]] -The outline or circular line is drawn as a Bézier curve. &lt;br /&gt;
:: -You can also drag the circle from the center point. Simply press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] button and drag a radius.&lt;br /&gt;
:: -Clicking the center of the circle with the right mouse button without dragging displays the &#039;&#039;&#039;Draw Circle&#039;&#039;&#039; dialog box. Here you can enter the radius of the circle in mm or m.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/22.htm Drawing circular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw Multiple Point Objects==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]]&lt;br /&gt;
This drawing tool is used to draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
# Choose a point symbol in the symbol box.&lt;br /&gt;
# Choose the drawing tool Drawing multiple point objects from the Edit and Drawing toolbar.&lt;br /&gt;
# Draw a line from the position of the first to the position of the last feature.&lt;br /&gt;
# The Dialog Draw Multiple Point Objects appears:  &lt;br /&gt;
: [[File:NumberOfObjects.JPG|number of objects]]&lt;br /&gt;
Enter the number of objects and click the OK button.&lt;br /&gt;
&lt;br /&gt;
The defined number of objects are drawn:&lt;br /&gt;
: [[File:DefinedNumberOfObjects.PNG|Defined number of objects]]&lt;br /&gt;
: [[File:Hint.jpg|hint]] If the number of objects is 1, the objects position will be in the centre of the drawn line.&lt;br /&gt;
&lt;br /&gt;
==Draw an Elliptical Object==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|Ellipse mode]]&lt;br /&gt;
Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039; if you want to draw oval objects such as hills or dips. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039;.&lt;br /&gt;
# Position the cursor at the beginning of the longer ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis.&lt;br /&gt;
# Position the cursor at the beginning of the shorter ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:DrawAnEllipse.PNG|Draw an ellipse]] &lt;br /&gt;
&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Draw an ellipse]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] The outline or ellipse line is drawn as a Bézier curve. &lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Drawing elliptical objects]&lt;br /&gt;
&lt;br /&gt;
==Laser Distance Drawing Mode==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Numerical Drawing Mode==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]]&lt;br /&gt;
Select Numeric mode if you have measurement values or coordinate pairs for specific objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/27.htm Numeric drawing mode]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a point object using distance or azimuth measurements. &lt;br /&gt;
# Select a point symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your location in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position in the drawing window.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction.&lt;br /&gt;
# Click &#039;&#039;&#039;End&#039;&#039;&#039;.&lt;br /&gt;
# The angle and distance measurements are used to position the point object.&lt;br /&gt;
: [[File:Hint.jpg|hint]] -You can change the direction from clockwise to counterclockwise, or vice-versa, by clicking the &#039;&#039;&#039;Counterclockwise&#039;&#039;&#039; or &#039;&#039;&#039;Clockwise&#039;&#039;&#039; buttons.&lt;br /&gt;
::  -You can change the unit of measurement from millimeter to meter, or vice-versa, by clicking the &#039;&#039;&#039;Millimeter&#039;&#039;&#039; or &#039;&#039;&#039;Meter&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using coordinate pairs.&lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your first coordinate pair in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small gray cross highlights the position of the first coordinate pair in the drawing window.&lt;br /&gt;
# Select the construction mode [[File:ConstructionMode.JPG|construction mode position]] &#039;&#039;&#039;Enter&#039;&#039;&#039; positions.&lt;br /&gt;
# Enter the coordinates of the second coordinate pair in mm or m and click &#039;&#039;&#039;Next&#039;&#039;&#039;. A help line appears between the first and second coordinate pair. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final coordinate pair.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using distance or azimuth measurements. &lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your starting point in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position of the starting point in the drawing window&lt;br /&gt;
# Select the construction mode [[File:ConstructionModeTerangle.JPG|construction mode terangle]] &#039;&#039;&#039;Enter length and angle&#039;&#039;&#039;.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and enter the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction. A help line appears that displays the distance and azimuth from the starting point. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final distance and azimuth values.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol.&lt;br /&gt;
&lt;br /&gt;
==Place a Text Object==&lt;br /&gt;
&lt;br /&gt;
Text and line text symbols are available for placing text. Text symbols are generally aligned horizontally. Line text symbols follow the flow of rivers or streets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a text object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can choose text frames or anchor points for placing text objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text frame&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor on the upper left-hand corner of the desired text frame, then click and hold the left mouse button and drag the cursor to the lower right-hand corner. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. The line break is added automatically Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:PlaceTextUsingATextFrame.PNG|Place text using a text frame]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text anchor point&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor at the point where the text is to be anchored. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a Line Text Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Select a Line Text symbol if you want your text to follow the flow of a curve. &lt;br /&gt;
# Select a Line Text symbol from the symbol box.&lt;br /&gt;
# Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Draw a curve &#039;&#039;&#039;&lt;br /&gt;
# Once you have finished drawing the line, a help line appears as well as the text cursor for inputting text. &lt;br /&gt;
# Enter the desired text.&lt;br /&gt;
: [[File:PlaceTextUsingATextSymbol.PNG|Place text using a text symbol]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit a vertex:&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|Select object and edit vertex]]&lt;br /&gt;
To edit a vertex, select the Select Object and Edit Vertex editing mode. You will then be able to move, delete or change the type of vertex.&lt;br /&gt;
&lt;br /&gt;
For point objects, the middle of the symbol is represented by a large square [[File:LargeSquare.JPG|large square]]  . For line and area objects, the first point of the object is represented by a large square [[File:LargeSquare.JPG|large square]] , vertices by small squares [[File:SmallSquare.JPG|small square]] , and the last point of the object by a cross &#039;&#039;&#039;X&#039;&#039;&#039;. With Bézier curves, circle symbols [[File:CircleSymbole.JPG|circle symbol]]  are used to represent the ends of the tangents.&lt;br /&gt;
: [[File:EditVertex.PNG|Selected Bézier curves displaying the starting point, vertex, tangents and endpoint]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] 	[http://www.ocad.com/howtos/25.htm Drawing curves]&lt;br /&gt;
&lt;br /&gt;
When drawing broken or dotted lines in OCAD, the dashes and spaces always have the same length. You will never get half dashes or spaces; the dashes are distributed proportionally across the entire object. However, if you add a corner vertex, the dashes before and after the vertex are calculated separately. A corner vertex is made up of two adjoining dashes; a dash point is positioned at the center of a single dash (the dash is therefore split in the middle). Corner vertices and dash points are therefore used to define the appearance of corners and intersections.&lt;br /&gt;
&lt;br /&gt;
The following functions are available for editing vertices and influencing dashed lines:&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex:&#039;&#039;&#039; Remove a vertex from the object. Alternatively, you can press the Ctrl button and then click the vertex.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a vertex. This will not influence a dashed line. &lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a corner vertex. This will affect the dashed line so that it will start with a full dash from this point and/or a symbol will appear in the corner vertex. &lt;br /&gt;
: [[File:Icon_DashVertex.PNG|Dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a dash vertex or turn a normal vertex into a dash vertex. This will affect the dashed line, which will start with half a dash from this point.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/66.htm Different point types]&lt;br /&gt;
: [[File:NormalCorner.PNG|Normal vertex and corner vertex]]&lt;br /&gt;
	&lt;br /&gt;
: [[File:NormalDashCornerVetex.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
: [[File:NormalDashCornerVertexRound.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] Every vertex can be changed into a different kind of vertex. To do this, simply select the vertex type you want and then click the vertex object to change it.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/32.htm Influencing dashed lines]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ctrl button: &#039;&#039;&#039;Trace existing objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Area objects are often limited by line objects. You can trace existing line or area objects without having to redraw them. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Press and hold the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; button, then position the cursor at the point from which you want to trace the line. This does not have to be the start or end point of the line. The help line will appear with its vertices.&lt;br /&gt;
# Click and hold the left mouse button and drag the cursor to the desired point. This does not have to be the start or end point of the line.&lt;br /&gt;
# Release the mouse button. The traced line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:TraceALine.PNG|Trace a line]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
: [[File:Hint.jpg|hint]] -With double lines (e.g. streets), you can trace the middle line as well as both side lines. If you do not require this option, you can deactivate it under Preferences, Drawing in the Options menu.&lt;br /&gt;
:: -Line tracing is only possible in straight, Bézier and freehand mode.&lt;br /&gt;
:: -It is possible to trace the outline of existing area objects. However, it is only possible to trace up to one half of the outline, otherwise the trace would be in the opposite direction. The point, up to which the object can be traced, is represented by a large   (the same symbol used for the first point of an object).&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit an object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|Select and edit object]]&lt;br /&gt;
To edit an object, you must select the &#039;&#039;&#039;Select and Edit&#039;&#039;&#039; object mode. As soon as you have selected the object, the object frame appears with anchor points [[File:AnchorPoint.JPG|Anchor point]]. You can now move, rotate, cut, stretch or reduce the size of the object or use the following functions:&lt;br /&gt;
: [[File:SelectedObjetWithObjectFrame.PNG|Selected object with object frame]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object. Alternatively, press the Delete button.&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|Duplicate object]] &#039;&#039;&#039;Duplicate object:&#039;&#039;&#039; Duplicate the selected object. Alternatively, press Ctrl + C und Ctrl + V.&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|Indicate direction of area pattern, point or text object]] &#039;&#039;&#039;Indicate direction of area pattern, point or text object:&#039;&#039;&#039; Change the direction of the selected point or text object or the structure of the selected area object.&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object around a defined rotation point. &lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line object in a parallel direction or stretch or reduce the size of the selected area object. &lt;br /&gt;
: &#039;&#039;&#039;Move parallel with distance&#039;&#039;&#039;&lt;br /&gt;
:[[File:Hint.jpg|hint]] -Only for line, area and line text objects&lt;br /&gt;
:: -Positive values move the object to the right side, negative to the left.&lt;br /&gt;
:: -&#039;Move&#039;: Move the selected object &lt;br /&gt;
:: -&#039;Duplicate&#039;: Make a copy and move the copy to the new position&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut the selected line object or the borderline of the selected double line or area.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/70.htm Cutting]&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut Area:&#039;&#039;&#039; Cut the selected area object.&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut Hole:&#039;&#039;&#039; Cut a hole in the selected area object.&lt;br /&gt;
&lt;br /&gt;
Area objects such as forest clearings or islands often contain holes. OCAD allows you to cut holes in area objects.&lt;br /&gt;
# Select the desired drawing mode for cutting the hole. &lt;br /&gt;
# Select the object to cut a hole in.&lt;br /&gt;
# Click the Cut Hole button.&lt;br /&gt;
# Draw the hole then press the left mouse button to cut the hole.&lt;br /&gt;
: [[File:Hint.jpg|hint]] After cutting the area OCAD selects always the smaller part of the two new areas.&lt;br /&gt;
: [[File:CutHoleFillHole.PNG|Cut a hole in an area object; fill in a hole]]&lt;br /&gt;
: a: Cut a hole in an area object, b: Fill in a hole&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|Fill or make border]] &#039;&#039;&#039;Fill or make border:&#039;&#039;&#039; Fill in a hole in the selected area object using an area symbol or draw a border around the hole using a line symbol. Fill in the selected line object using an area symbol or combine the selected area object with an area symbol.&lt;br /&gt;
&lt;br /&gt;
Holes in areas often need filling. With OCAD you can draw a border around a hole using a line symbol or fill in a hole using an area symbol.&lt;br /&gt;
# Select a hole by clicking it.&lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. A border is drawn around the hole using the selected line object or it is filled in using the area object.&lt;br /&gt;
:[[File:Hint.jpg|hint]] After selecting a line or area object, you can combine it with another symbol. Select the object, then choose the desired line or area symbol from the symbol box and click &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. The duplicated object will be positioned above or below the selected object.  &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/31.htm Holes in areas]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find selected objects:&#039;&#039;&#039; Display the selected objects in the center of the drawing window.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change symbol of object:&#039;&#039;&#039; Assign a new symbol to the selected object.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|Change symbol of all objects with this symbol]] &#039;&#039;&#039;Change symbol of all objects with this symbol:&#039;&#039;&#039; Assign a new symbol to all objects with a specific symbol.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse line object:&#039;&#039;&#039; Reverse the direction of the selected line, line text or area object.&lt;br /&gt;
: [[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/36.htm Reversing objects]&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039;Join:&#039;&#039;&#039; Join the ends of selected line objects that have the same symbol.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge selected line or area objects that have the same symbol.&lt;br /&gt;
: The maximum merge tolerance is 0.25 mm.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|to curve]] &#039;&#039;&#039;To Curve:&#039;&#039;&#039; Change the selected freehand line into a Bézier curve. Select smooth level in toolbar.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|to graphic]] &#039;&#039;&#039;To Graphics:&#039;&#039;&#039;	Break down the selected object into its graphical elements or display the outlines of the respective elements.&lt;br /&gt;
: [[File:Icon_‎Measure.PNG|measure]] Measure: Measure the length or area of the selected object. Measure the distance between two point objects. Measure the overall length or area of multiple line or area objects.&lt;br /&gt;
&lt;br /&gt;
Change from drawing mode to one of the editing modes (&#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039;) to edit an object. Click the &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; button to do this. The cursor appears as either a solid or transparent arrow. &lt;br /&gt;
:[[File:Hint.jpg|hint]] A context menu appears when you press the right mouse button and you can change from drawing mode to editing mode and vice-versa.  &lt;br /&gt;
&lt;br /&gt;
By deactivating the &#039;&#039;&#039;Context menu&#039;&#039;&#039; option under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI&#039;&#039;&#039; in the &#039;&#039;&#039;Options&#039;&#039;&#039; menu you can switch from drawing mode to editing mode, and vice-versa, by simply clicking the right mouse button.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Import Files]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3167</id>
		<title>Drawing an Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3167"/>
		<updated>2012-01-16T15:37:24Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Order_SymbolizedAndGraphicObjects.PNG|x300px]]&lt;br /&gt;
&lt;br /&gt;
==Draw a Point Object== &lt;br /&gt;
# 	Choose a point symbol. &lt;br /&gt;
# 	Select any drawing mode. The cursor appears as a crosshair with a point in the upper right-hand corner. &lt;br /&gt;
# 	Click a position in the drawing window.&lt;br /&gt;
# 	The point object appears.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -To define a specific direction of for the object, click and hold the left mouse button on desired position; then drag to the direction you wish the object to be oriented to. &lt;br /&gt;
:: -The object can be adjusted retrospectively. To do this, select the point object and align it using the &#039;&#039;&#039;Indicate direction of area pattern, point or text object&#039;&#039;&#039; function.&lt;br /&gt;
:[[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/26.htm Drawing point objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Line or Area Object==	&lt;br /&gt;
You must select one of the eight drawing modes to draw a line or area object. The cursor appears as a crosshair with the symbol for the selected drawing mode in the lower right-hand corner.&lt;br /&gt;
&lt;br /&gt;
==Draw a Straight Line==&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|draw a straight line]] &lt;br /&gt;
 &lt;br /&gt;
: [[File:DrawAStraightLine.PNG|Draw a straight line]]&lt;br /&gt;
&lt;br /&gt;
# 	To draw straight lines such as streets, power lines or sidewalks, select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, then click and hold the left mouse button and drag the cursor in the desired direction. The help line provides a preview of the line that has just been drawn.&lt;br /&gt;
# 	To add a vertex to the straight line, release the left mouse button. Now press and hold the left mouse button once more and drag the cursor in the desired direction.  Repeat this process as often as necessary.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol. &lt;br /&gt;
 &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/20.htm Drawing straight object]&lt;br /&gt;
&lt;br /&gt;
==Draw a Curve==&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]]&lt;br /&gt;
&lt;br /&gt;
Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039; to draw flowing or curved lines such as contours or shore lines. Drawing Bézier &#039;&#039;&#039;Curves&#039;&#039;&#039; requires some practice as you need to get a feeling for where the radius or curvature of a flowing or curved line changes. The turning point is where the vertex and its tangents need setting. Once you have mastered this technique, you will be able to draw curved lines and area objects efficiently and precisely.&lt;br /&gt;
: [[File:InflectionPointOfBezierCurve.PNG|Inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select Bézier-&#039;&#039;&#039;Curve mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button.&lt;br /&gt;
# 	Position the cursor at the next inflection, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button. The help line provides a preview of the curved line that has just been drawn. Repeat this process for each inflection point.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
: [[File:DrawABezierCurve.PNG|Draw a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you are unhappy with the tangent, simply click the &#039;&#039;&#039;Backspace&#039;&#039;&#039; [[File:back.JPG|backspace]] button. The last tangent will be deleted and you can try again. You can delete as many tangents as you like up to the beginning of the line. This is not possible once the object has been completed.&lt;br /&gt;
:: -Sinuous lines can be managed easily by placing tangents at the outermost points.&lt;br /&gt;
: [[File:OutermostInflectionPointOfABezierCurve.PNG|Outermost inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can force a corner vertex by dragging two tangents from the same vertex point. &#039;&#039;&#039;Curve:&#039;&#039;&#039; Tangents 2 and 3 start at the same point but move in different directions. A corner vertex is created.&lt;br /&gt;
:[[File:CreateACornerVertexInABezierCurve.PNG|Create a corner vertex in a Bézier curve]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/25.htm Drawing curve object]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can draw parts of a line or area object using different drawing modes. Select the appropriate symbol and draw the first part of your object using a drawing mode. Now press the Tab button until the desired drawing mode appears and then continue drawing.&lt;br /&gt;
:[[File:DrawObjectsUsingDifferentDrawingModes.PNG|Draw objects using different drawing modes]]&lt;br /&gt;
 &lt;br /&gt;
:[[File:Hint.jpg|hint]] You can lengthen existing line objects or expand area objects. Simply select the appropriate symbol, press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039;[[File:Shift.JPG|shift]] button and start drawing at the beginning or end of the existing object. Release the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG |shift]] button once the line or area has been added.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/35.htm Continuing existing objects]&lt;br /&gt;
: [[File:Hint.jpg|hint]] To draw horizontal or vertical lines, press and hold the &#039;&#039;&#039;Alt&#039;&#039;&#039; button. The &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] and &#039;&#039;&#039;Alt&#039;&#039;&#039; button functions can be combined.&lt;br /&gt;
&lt;br /&gt;
==Draw a Freehand Line==&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &lt;br /&gt;
&lt;br /&gt;
Freehand drawing mode plots the movement of the cursor and converts it into a line. Tracing flowing or curved lines using this mode is not very efficient or precise. Depending on the drawing speed and selected smoothing factor (1, 2 or 3), the line may appear somewhat angular because the vertices are connected using straight lines.&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Freehand mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the beginning of the line, press the left mouse button briefly and trace the line you want using the mouse. &lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
If you draw in freehand mode the same way as in straight mode, normal points will be placed at the corners. Unlike corner points, normal points do not affect dashed lines.&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Area==&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|RectangularMode.JPG]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; if you want to draw rectangular areas or objects such as buildings or squares. This drawing mode creates a right-angle in every corner and ensures the start and end points of the outline are identical. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor on one of the corners of the longest side of the rectangular area. Press and hold the left mouse button and drag the cursor along the longest side to the next corner. &lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides you with a preview of the straight line that has just been drawn. A broken line shows you what the rectangular object will look like when you have finished. Repeat the above process to draw a line to the third corner.&lt;br /&gt;
# 	Click the right mouse button to finish the drawing; the help line is then transformed into the selected line or area symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular area first since it is easier to define the rectangular orientation of an area from the longer side. &lt;br /&gt;
: [[File:DrawARectangularAreaOrLine.PNG|Draw a rectangular area or line]] &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/23.htm Drawing rectangular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Line==&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; if you want to draw rectangular line objects such as sidewalks or stairs. This drawing mode creates a right-angle in every corner. The only difference between &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; and &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; is that the start and end points are not identical when using rectangular line mode.&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the rectangular line. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. Repeat this process until you reach the end of the rectangular line.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is then transformed into the selected line symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular line first since it is easier to define the rectangular orientation of a line from the longer side.&lt;br /&gt;
&lt;br /&gt;
==Draw a Stairway==&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Stairway drawing mode&#039;&#039;&#039; if you want to draw rectangular stairway.&lt;br /&gt;
&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Stairway mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the stairway. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. &lt;br /&gt;
#       Hold the left mouse button and drag the cursor to the first step. The step help lines provide a preview of the stairway. Release the left mouse button.&lt;br /&gt;
: [[File:DrawStairway.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==Draw a Circular Object==&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]]&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039; if you want to draw circular objects such as roundabouts or silos. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the edge of the object, then press and hold the left mouse button and drag the cursor to the opposite edge. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
:[[File:Hint.jpg|hint]] -The outline or circular line is drawn as a Bézier curve. &lt;br /&gt;
:: -You can also drag the circle from the center point. Simply press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] button and drag a radius.&lt;br /&gt;
:: -Clicking the center of the circle with the right mouse button without dragging displays the &#039;&#039;&#039;Draw Circle&#039;&#039;&#039; dialog box. Here you can enter the radius of the circle in mm or m.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/22.htm Drawing circular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw Multiple Point Objects==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]]&lt;br /&gt;
This drawing tool is used to draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
# Choose a point symbol in the symbol box.&lt;br /&gt;
# Choose the drawing tool Drawing multiple point objects from the Edit and Drawing toolbar.&lt;br /&gt;
# Draw a line from the position of the first to the position of the last feature.&lt;br /&gt;
# The Dialog Draw Multiple Point Objects appears:  &lt;br /&gt;
: [[File:NumberOfObjects.JPG|number of objects]]&lt;br /&gt;
Enter the number of objects and click the OK button.&lt;br /&gt;
&lt;br /&gt;
The defined number of objects are drawn:&lt;br /&gt;
: [[File:DefinedNumberOfObjects.PNG|Defined number of objects]]&lt;br /&gt;
: [[File:Hint.jpg|hint]] If the number of objects is 1, the objects position will be in the centre of the drawn line.&lt;br /&gt;
&lt;br /&gt;
==Draw an Elliptical Object==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|Ellipse mode]]&lt;br /&gt;
Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039; if you want to draw oval objects such as hills or dips. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039;.&lt;br /&gt;
# Position the cursor at the beginning of the longer ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis.&lt;br /&gt;
# Position the cursor at the beginning of the shorter ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:DrawAnEllipse.PNG|Draw an ellipse]] &lt;br /&gt;
&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Draw an ellipse]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] The outline or ellipse line is drawn as a Bézier curve. &lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Drawing elliptical objects]&lt;br /&gt;
&lt;br /&gt;
==Numerical Drawing Mode==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]]&lt;br /&gt;
Select Numeric mode if you have measurement values or coordinate pairs for specific objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/27.htm Numeric drawing mode]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a point object using distance or azimuth measurements. &lt;br /&gt;
# Select a point symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your location in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position in the drawing window.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction.&lt;br /&gt;
# Click &#039;&#039;&#039;End&#039;&#039;&#039;.&lt;br /&gt;
# The angle and distance measurements are used to position the point object.&lt;br /&gt;
: [[File:Hint.jpg|hint]] -You can change the direction from clockwise to counterclockwise, or vice-versa, by clicking the &#039;&#039;&#039;Counterclockwise&#039;&#039;&#039; or &#039;&#039;&#039;Clockwise&#039;&#039;&#039; buttons.&lt;br /&gt;
::  -You can change the unit of measurement from millimeter to meter, or vice-versa, by clicking the &#039;&#039;&#039;Millimeter&#039;&#039;&#039; or &#039;&#039;&#039;Meter&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using coordinate pairs.&lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your first coordinate pair in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small gray cross highlights the position of the first coordinate pair in the drawing window.&lt;br /&gt;
# Select the construction mode [[File:ConstructionMode.JPG|construction mode position]] &#039;&#039;&#039;Enter&#039;&#039;&#039; positions.&lt;br /&gt;
# Enter the coordinates of the second coordinate pair in mm or m and click &#039;&#039;&#039;Next&#039;&#039;&#039;. A help line appears between the first and second coordinate pair. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final coordinate pair.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using distance or azimuth measurements. &lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your starting point in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position of the starting point in the drawing window&lt;br /&gt;
# Select the construction mode [[File:ConstructionModeTerangle.JPG|construction mode terangle]] &#039;&#039;&#039;Enter length and angle&#039;&#039;&#039;.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and enter the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction. A help line appears that displays the distance and azimuth from the starting point. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final distance and azimuth values.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol.&lt;br /&gt;
&lt;br /&gt;
==Place a Text Object==&lt;br /&gt;
&lt;br /&gt;
Text and line text symbols are available for placing text. Text symbols are generally aligned horizontally. Line text symbols follow the flow of rivers or streets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a text object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can choose text frames or anchor points for placing text objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text frame&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor on the upper left-hand corner of the desired text frame, then click and hold the left mouse button and drag the cursor to the lower right-hand corner. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. The line break is added automatically Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:PlaceTextUsingATextFrame.PNG|Place text using a text frame]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text anchor point&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor at the point where the text is to be anchored. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a Line Text Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Select a Line Text symbol if you want your text to follow the flow of a curve. &lt;br /&gt;
# Select a Line Text symbol from the symbol box.&lt;br /&gt;
# Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Draw a curve &#039;&#039;&#039;&lt;br /&gt;
# Once you have finished drawing the line, a help line appears as well as the text cursor for inputting text. &lt;br /&gt;
# Enter the desired text.&lt;br /&gt;
: [[File:PlaceTextUsingATextSymbol.PNG|Place text using a text symbol]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit a vertex:&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|Select object and edit vertex]]&lt;br /&gt;
To edit a vertex, select the Select Object and Edit Vertex editing mode. You will then be able to move, delete or change the type of vertex.&lt;br /&gt;
&lt;br /&gt;
For point objects, the middle of the symbol is represented by a large square [[File:LargeSquare.JPG|large square]]  . For line and area objects, the first point of the object is represented by a large square [[File:LargeSquare.JPG|large square]] , vertices by small squares [[File:SmallSquare.JPG|small square]] , and the last point of the object by a cross &#039;&#039;&#039;X&#039;&#039;&#039;. With Bézier curves, circle symbols [[File:CircleSymbole.JPG|circle symbol]]  are used to represent the ends of the tangents.&lt;br /&gt;
: [[File:EditVertex.PNG|Selected Bézier curves displaying the starting point, vertex, tangents and endpoint]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] 	[http://www.ocad.com/howtos/25.htm Drawing curves]&lt;br /&gt;
&lt;br /&gt;
When drawing broken or dotted lines in OCAD, the dashes and spaces always have the same length. You will never get half dashes or spaces; the dashes are distributed proportionally across the entire object. However, if you add a corner vertex, the dashes before and after the vertex are calculated separately. A corner vertex is made up of two adjoining dashes; a dash point is positioned at the center of a single dash (the dash is therefore split in the middle). Corner vertices and dash points are therefore used to define the appearance of corners and intersections.&lt;br /&gt;
&lt;br /&gt;
The following functions are available for editing vertices and influencing dashed lines:&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex:&#039;&#039;&#039; Remove a vertex from the object. Alternatively, you can press the Ctrl button and then click the vertex.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a vertex. This will not influence a dashed line. &lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a corner vertex. This will affect the dashed line so that it will start with a full dash from this point and/or a symbol will appear in the corner vertex. &lt;br /&gt;
: [[File:Icon_DashVertex.PNG|Dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a dash vertex or turn a normal vertex into a dash vertex. This will affect the dashed line, which will start with half a dash from this point.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/66.htm Different point types]&lt;br /&gt;
: [[File:NormalCorner.PNG|Normal vertex and corner vertex]]&lt;br /&gt;
	&lt;br /&gt;
: [[File:NormalDashCornerVetex.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
: [[File:NormalDashCornerVertexRound.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] Every vertex can be changed into a different kind of vertex. To do this, simply select the vertex type you want and then click the vertex object to change it.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/32.htm Influencing dashed lines]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ctrl button: &#039;&#039;&#039;Trace existing objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Area objects are often limited by line objects. You can trace existing line or area objects without having to redraw them. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Press and hold the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; button, then position the cursor at the point from which you want to trace the line. This does not have to be the start or end point of the line. The help line will appear with its vertices.&lt;br /&gt;
# Click and hold the left mouse button and drag the cursor to the desired point. This does not have to be the start or end point of the line.&lt;br /&gt;
# Release the mouse button. The traced line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:TraceALine.PNG|Trace a line]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
: [[File:Hint.jpg|hint]] -With double lines (e.g. streets), you can trace the middle line as well as both side lines. If you do not require this option, you can deactivate it under Preferences, Drawing in the Options menu.&lt;br /&gt;
:: -Line tracing is only possible in straight, Bézier and freehand mode.&lt;br /&gt;
:: -It is possible to trace the outline of existing area objects. However, it is only possible to trace up to one half of the outline, otherwise the trace would be in the opposite direction. The point, up to which the object can be traced, is represented by a large   (the same symbol used for the first point of an object).&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit an object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|Select and edit object]]&lt;br /&gt;
To edit an object, you must select the &#039;&#039;&#039;Select and Edit&#039;&#039;&#039; object mode. As soon as you have selected the object, the object frame appears with anchor points [[File:AnchorPoint.JPG|Anchor point]]. You can now move, rotate, cut, stretch or reduce the size of the object or use the following functions:&lt;br /&gt;
: [[File:SelectedObjetWithObjectFrame.PNG|Selected object with object frame]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object. Alternatively, press the Delete button.&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|Duplicate object]] &#039;&#039;&#039;Duplicate object:&#039;&#039;&#039; Duplicate the selected object. Alternatively, press Ctrl + C und Ctrl + V.&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|Indicate direction of area pattern, point or text object]] &#039;&#039;&#039;Indicate direction of area pattern, point or text object:&#039;&#039;&#039; Change the direction of the selected point or text object or the structure of the selected area object.&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object around a defined rotation point. &lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line object in a parallel direction or stretch or reduce the size of the selected area object. &lt;br /&gt;
: &#039;&#039;&#039;Move parallel with distance&#039;&#039;&#039;&lt;br /&gt;
:[[File:Hint.jpg|hint]] -Only for line, area and line text objects&lt;br /&gt;
:: -Positive values move the object to the right side, negative to the left.&lt;br /&gt;
:: -&#039;Move&#039;: Move the selected object &lt;br /&gt;
:: -&#039;Duplicate&#039;: Make a copy and move the copy to the new position&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut the selected line object or the borderline of the selected double line or area.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/70.htm Cutting]&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut Area:&#039;&#039;&#039; Cut the selected area object.&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut Hole:&#039;&#039;&#039; Cut a hole in the selected area object.&lt;br /&gt;
&lt;br /&gt;
Area objects such as forest clearings or islands often contain holes. OCAD allows you to cut holes in area objects.&lt;br /&gt;
# Select the desired drawing mode for cutting the hole. &lt;br /&gt;
# Select the object to cut a hole in.&lt;br /&gt;
# Click the Cut Hole button.&lt;br /&gt;
# Draw the hole then press the left mouse button to cut the hole.&lt;br /&gt;
: [[File:Hint.jpg|hint]] After cutting the area OCAD selects always the smaller part of the two new areas.&lt;br /&gt;
: [[File:CutHoleFillHole.PNG|Cut a hole in an area object; fill in a hole]]&lt;br /&gt;
: a: Cut a hole in an area object, b: Fill in a hole&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|Fill or make border]] &#039;&#039;&#039;Fill or make border:&#039;&#039;&#039; Fill in a hole in the selected area object using an area symbol or draw a border around the hole using a line symbol. Fill in the selected line object using an area symbol or combine the selected area object with an area symbol.&lt;br /&gt;
&lt;br /&gt;
Holes in areas often need filling. With OCAD you can draw a border around a hole using a line symbol or fill in a hole using an area symbol.&lt;br /&gt;
# Select a hole by clicking it.&lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. A border is drawn around the hole using the selected line object or it is filled in using the area object.&lt;br /&gt;
:[[File:Hint.jpg|hint]] After selecting a line or area object, you can combine it with another symbol. Select the object, then choose the desired line or area symbol from the symbol box and click &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. The duplicated object will be positioned above or below the selected object.  &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/31.htm Holes in areas]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find selected objects:&#039;&#039;&#039; Display the selected objects in the center of the drawing window.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change symbol of object:&#039;&#039;&#039; Assign a new symbol to the selected object.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|Change symbol of all objects with this symbol]] &#039;&#039;&#039;Change symbol of all objects with this symbol:&#039;&#039;&#039; Assign a new symbol to all objects with a specific symbol.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse line object:&#039;&#039;&#039; Reverse the direction of the selected line, line text or area object.&lt;br /&gt;
: [[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/36.htm Reversing objects]&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039;Join:&#039;&#039;&#039; Join the ends of selected line objects that have the same symbol.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge selected line or area objects that have the same symbol.&lt;br /&gt;
: The maximum merge tolerance is 0.25 mm.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|to curve]] &#039;&#039;&#039;To Curve:&#039;&#039;&#039; Change the selected freehand line into a Bézier curve. Select smooth level in toolbar.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|to graphic]] &#039;&#039;&#039;To Graphics:&#039;&#039;&#039;	Break down the selected object into its graphical elements or display the outlines of the respective elements.&lt;br /&gt;
: [[File:Icon_‎Measure.PNG|measure]] Measure: Measure the length or area of the selected object. Measure the distance between two point objects. Measure the overall length or area of multiple line or area objects.&lt;br /&gt;
&lt;br /&gt;
Change from drawing mode to one of the editing modes (&#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039;) to edit an object. Click the &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; button to do this. The cursor appears as either a solid or transparent arrow. &lt;br /&gt;
:[[File:Hint.jpg|hint]] A context menu appears when you press the right mouse button and you can change from drawing mode to editing mode and vice-versa.  &lt;br /&gt;
&lt;br /&gt;
By deactivating the &#039;&#039;&#039;Context menu&#039;&#039;&#039; option under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI&#039;&#039;&#039; in the &#039;&#039;&#039;Options&#039;&#039;&#039; menu you can switch from drawing mode to editing mode, and vice-versa, by simply clicking the right mouse button.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Import Files]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=File&amp;diff=3166</id>
		<title>File</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=File&amp;diff=3166"/>
		<updated>2012-01-16T14:46:22Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Save as */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==New==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_New.PNG]] New button (Standard toolbar)&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a new, empty map. The New Map dialog box is displayed. Choose a symbol set in this dialog box for the new map.&lt;br /&gt;
&lt;br /&gt;
==Open==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Open.PNG]] Open button (Standard toolbar)&lt;br /&gt;
&lt;br /&gt;
Choose this command to open an existing map. The &#039;&#039;&#039;Open&#039;&#039;&#039; file dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
If the map was created with an earlier OCAD version, you will be asked if you want to convert it to the OCAD 10 format. If you answer No then the map will not be opened.&lt;br /&gt;
&lt;br /&gt;
Note: Do not use this command to restore a backup copy from a floppy disk created with the Backup command. Use the Restore command instead for this purpose&lt;br /&gt;
&lt;br /&gt;
==Open Sample Map==&lt;br /&gt;
&lt;br /&gt;
This command opens the File Open dialog with the OCAD sample files. The sample files are saved in the OCAD program subfolder &#039;Samples&#039; (e.g. &#039;C:\Program Files\OCAD\OCAD 11\Samples&#039; ).&lt;br /&gt;
&lt;br /&gt;
==Close==&lt;br /&gt;
&lt;br /&gt;
Choose this command to close the current map. If changes were made to the current map and Auto Save is switched off, then you will be asked if you want to save the changes.&lt;br /&gt;
&lt;br /&gt;
==Save==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Save.PNG]] Save button (Standard toolbar)&lt;br /&gt;
&lt;br /&gt;
Choose this command to save on disk all changes in the current map. If the current map has no name (untitled) the Save As file dialog box will be displayed, where a name for the map can be entered.&lt;br /&gt;
&lt;br /&gt;
==Save As==&lt;br /&gt;
&lt;br /&gt;
Choose this command to save the current map under a new name. The Save As file dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
You can use this command to save the map in a previous OCAD version (6, 7, 8 or 9). In the box Save as type you can choose the format.&lt;br /&gt;
&lt;br /&gt;
To create a backup file use the [[Create_Backup_and_Restore_Backup |Create Backup]] command in the &#039;&#039;&#039;File&#039;&#039;&#039; menu.&lt;br /&gt;
&lt;br /&gt;
==Open Recently Exported Documents==&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Open Recently Used OCAD Files==&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3165</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3165"/>
		<updated>2012-01-16T14:25:25Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Numeric Keypad Toolbar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit Functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and Drawing Toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|Edit and Drawing Toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Numeric Keypad Toolbar===&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Mobile Toolbar===&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar Dialog Box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3164</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3164"/>
		<updated>2012-01-16T14:25:11Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Server Toolbar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit Functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and Drawing Toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|Edit and Drawing Toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Numeric Keypad Toolbar===&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mobile Toolbar===&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar Dialog Box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3163</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3163"/>
		<updated>2012-01-16T13:48:18Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Customize Toolbar dialog box */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit Functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and Drawing Toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|Edit and Drawing Toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar Dialog Box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3162</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3162"/>
		<updated>2012-01-16T13:47:56Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Edit functions Toolbar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit Functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and Drawing Toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|Edit and Drawing Toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar dialog box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3161</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3161"/>
		<updated>2012-01-16T13:45:56Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Edit and drawing  toolbar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and Drawing Toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|Edit and Drawing Toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar dialog box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3160</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3160"/>
		<updated>2012-01-16T13:45:25Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Edit and drawing  toolbar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and drawing  toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|edit and Drawing Toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar dialog box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3159</id>
		<title>Graphical User Interface</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Graphical_User_Interface&amp;diff=3159"/>
		<updated>2012-01-16T13:44:37Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Edit functions Toolbar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GUI.JPG|1000x1000px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Toolbars==&lt;br /&gt;
&lt;br /&gt;
The Toolbars can be moved within the graphical user interface. The buttons can be individually shown or hidden via the &#039;&#039;&#039;Options&#039;&#039;&#039; menu under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI (Graphical user Interface)&#039;&#039;&#039;, &#039;&#039;&#039;Toolbars&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[File:Toolbars.JPG|toolbars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard Toolbar===&lt;br /&gt;
[[File:StandardToolbar.JPG|Standard buttons]] &lt;br /&gt;
: [[File:Icon_New.PNG|new]] &#039;&#039;&#039;New:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: [[File:Icon_Open.PNG|open]] &#039;&#039;&#039;Open:&#039;&#039;&#039; Open an existing map.&lt;br /&gt;
: [[File:Icon_Save.PNG|save]] &#039;&#039;&#039;Save:&#039;&#039;&#039; Save changes made to the map.&lt;br /&gt;
: [[File:Icon_Print.PNG|print]] &#039;&#039;&#039;Print:&#039;&#039;&#039; Print out the map.&lt;br /&gt;
: [[File:Icon_Undo.PNG|undo]] &#039;&#039;&#039;Undo:&#039;&#039;&#039; Undo previous actions.&lt;br /&gt;
: [[File:Icon_Redo.PNG|redo]] &#039;&#039;&#039;Redo:&#039;&#039;&#039; Cancel the previous undo action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit functions Toolbar===&lt;br /&gt;
[[File:EditFunctionsToolbar.PNG|edit Functions toolbar]]&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find Selected Objects:&#039;&#039;&#039; Move screen to the selected object.&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: [[File:Icon_RotateEnterAngle.PNG]] &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039;: Rotate selected object(s) by entering angle.&lt;br /&gt;
: [[File:Icon_AlignObjectsHorizontal.PNG]] &#039;&#039;&#039;Align Objects: Horizonal Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_AlignObjectsVertical.PNG]] &#039;&#039;&#039;Align Objects: Vertical Coordinates&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_InterpolateObjects.PNG]] &#039;&#039;&#039;Interpolate Objects&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|duplicate object]] &#039;&#039;&#039;Duplicate Object:&#039;&#039;&#039; Create a copy of the selected objects.&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|fill or make border]] &#039;&#039;&#039;Fill or Make Border:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse Object:&#039;&#039;&#039; Reverse the direction of the selected line object(s)&lt;br /&gt;
: [[File:Icon_ChangeToPolyline.png]] &#039;&#039;&#039;Change to Polyline&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|change to Bézier curve]] &#039;&#039;&#039;Change To Bézier Curve&#039;&#039;&#039;: Convert the selected line or area object(s) drawn in freehand mode to curves.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|convert to graphic object]] &#039;&#039;&#039;Convert To Graphic Object:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: [[File:Icon_Smooth.PNG|smooth]] &#039;&#039;&#039;Smooth&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_Snapping.PNG|snapping]] &#039;&#039;&#039;Snapping&#039;&#039;&#039;	&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039; Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change Symbol of Object:&#039;&#039;&#039; The selected object is assigned to the symbol selected in the symbol box.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|change symbol for all objects with this symbol]] &#039;&#039;&#039;Change Symbol For All Objects With This Symbol:&#039;&#039;&#039; Change the symbol of all objects with a symbol A to symbol B.&lt;br /&gt;
: [[File:Icon_Measure.PNG|measure]] &#039;&#039;&#039;Measure:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected vertices objects.&lt;br /&gt;
: [[File:Icon_AutomaticJoining.PNG|automatic joining]] &#039;&#039;&#039;Automatic joining:&#039;&#039;&#039; Automatically join the ends of lines during the drawing process.&lt;br /&gt;
: [[File:SmoothingLvl.JPG|smoothing level]] &#039;&#039;&#039;Smoothing level&#039;&#039;&#039;:  This option is used to select the required smoothing level for lines, for converting freehand lines into Bézier curves and for automatically smoothing lines drawn in freehand mode.&lt;br /&gt;
&lt;br /&gt;
===View Toolbar===&lt;br /&gt;
[[File:ViewToolbar.JPG|view toolbar]]  &lt;br /&gt;
Various functions are available for increasing or reducing the size of map sections as well as repositioning them.&lt;br /&gt;
: [[File:Icon_Pan.PNG|pan]] &#039;&#039;&#039;Pan:&#039;&#039;&#039; Reposition the map section&lt;br /&gt;
: [[File:Icon_PanLocked.PNG|pan locked]] &#039;&#039;&#039;Pan locked:&#039;&#039;&#039; Reposition the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomIn.PNG|zoom in]] &#039;&#039;&#039;Zoom In:&#039;&#039;&#039; Increase the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomInLocked.PNG|zoom in locked]] &#039;&#039;&#039;Zoom in locked:&#039;&#039;&#039; Increase the size of the map section a number of times in succession. &lt;br /&gt;
: [[File:Icon_ZoomOut.PNG|zoom out]] &#039;&#039;&#039;Zoom Out:&#039;&#039;&#039; Reduce the size of the map section.&lt;br /&gt;
: [[File:Icon_ZoomOutToPreviousView.PNG|zoom out to previous view]] &#039;&#039;&#039;Zoom out to previous view:&#039;&#039;&#039; Return to last smaller map section.&lt;br /&gt;
: [[File:Icon_ZoomToPreviousView.PNG|zoom to previous view]] &#039;&#039;&#039;Zoom to previous view:&#039;&#039;&#039; Return to last map section.&lt;br /&gt;
: [[File:Icon_ZoomToNextView.PNG|zoom to next view]] &#039;&#039;&#039;Zoom to next view:&#039;&#039;&#039; Go to previous map section.&lt;br /&gt;
: [[File:Icon_ShowEntireMap.PNG|show entire map]] &#039;&#039;&#039;Show Entire Map:&#039;&#039;&#039; Display the entire map in the drawing window. 	&lt;br /&gt;
: [[File:DraftMode.JPG|draft mode slider]] &#039;&#039;&#039;Draft mode slider:&#039;&#039;&#039; The upper slider (M for map) is used to fade out the map objects; the lower slider (B for background) to fade out the map background.The Draft mode slider is only visible if Draft Mode is active in the View menu. &lt;br /&gt;
: [[File:Icon_ShowGrid.PNG|show grid]] &#039;&#039;&#039;Show grid:&#039;&#039;&#039; Display the coordinate grid in the drawing window.&lt;br /&gt;
&lt;br /&gt;
===Edit and drawing  toolbar===&lt;br /&gt;
[[File:EditAndDrawingToolbar.JPG|edit and drawing toolbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Edit modes====&lt;br /&gt;
: [[File:EditToolbar.JPG|EditToolbar.JPG]] &lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|select and edit object]] &#039;&#039;&#039;Select and Edit Object:&#039;&#039;&#039; Select and move objects.&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|select object and edit vertex]] &#039;&#039;&#039;Select Object and Edit Vertex:&#039;&#039;&#039; Select objects or move points of objects.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a Normal vertex&lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a Corner vertex&lt;br /&gt;
: [[File:Icon_DashVertex.PNG|dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a Dash vertex.&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|indicate direction of area pattern point or text object]] &#039;&#039;&#039; 	Indicate Direction of Area Pattern, Point or Text Object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object(s).&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut hole:&#039;&#039;&#039; Cut hole in area.&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut area:&#039;&#039;&#039; Cut area object.&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut line object.&lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line or area object parallel to the original object.&lt;br /&gt;
: [[File:Icon_Reshape.PNG|reshape]] &#039;&#039;&#039;Reshape:&#039;&#039;&#039; To shape (something) again or differently&lt;br /&gt;
&lt;br /&gt;
====Drawing modes====&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]] &#039;&#039;&#039;Curve mode:&#039;&#039;&#039; Draw in curve mode.&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|ellipse mode]] &#039;&#039;&#039;Ellipse mode:&#039;&#039;&#039; Draw elliptical (oval) objects.&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]] &#039;&#039;&#039;Circle mode:&#039;&#039;&#039;  Draw circular objects.&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &#039;&#039;&#039;Rectangular line mode:&#039;&#039;&#039; Draw rectangular line objects with any number of corners.&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|rectangular mode]] &#039;&#039;&#039;Rectangular mode:&#039;&#039;&#039;  Draw rectangular area objects with any number of corners.&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|straight line mode]] &#039;&#039;&#039;Straight line mode:&#039;&#039;&#039; Draw objects with straight lines.&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &#039;&#039;&#039;Freehand mode:&#039;&#039;&#039; Draw objects in freehand mode.&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]] &#039;&#039;&#039;Drawing multiple point objects:&#039;&#039;&#039; Draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]] &#039;&#039;&#039;Numeric Mode:&#039;&#039;&#039; Draw objects in numeric mode.&lt;br /&gt;
: [[File:Icon_LaserDistance.PNG]] &#039;&#039;&#039;Laser distance drawing mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: [[File:NumericToolbar.JPG|numeric toolbar]] &#039;&#039;&#039;Numeric Toolbar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Server Toolbar===&lt;br /&gt;
&lt;br /&gt;
See here: [[Server Client#The database module tool bar|Server toolbar]]&lt;br /&gt;
&lt;br /&gt;
===Customize Toolbar dialog box===&lt;br /&gt;
Choose this command to customize toolbars. &lt;br /&gt;
The dialog box is opened by clicking &#039;&#039;&#039;Customize&#039;&#039;&#039; button in on &#039;&#039;&#039;GUI (Graphical User Interface)&#039;&#039;&#039; page in &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; dialog box or by clicking on the right end of a toolbar.&lt;br /&gt;
When the box above the button is checked the button will be visible otherwise it will be hidden.&lt;br /&gt;
&lt;br /&gt;
ADD PICTURE TOOLBAR&lt;br /&gt;
&lt;br /&gt;
[[File:Hint.jpg|hint]] The Numeric keypad toolbar cannot be customized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
The OCAD Professional Edition features the following 15  menus: &lt;br /&gt;
&lt;br /&gt;
[[File:Menu.JPG|menu]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;File&#039;&#039;&#039;: File management, file import and export functions, printing&lt;br /&gt;
*&#039;&#039;&#039;Server/Client&#039;&#039;&#039;: Functions for Server/Client &lt;br /&gt;
*&#039;&#039;&#039;View&#039;&#039;&#039;:	Functions for viewing the map&lt;br /&gt;
*&#039;&#039;&#039;Select&#039;&#039;&#039;: Functions for selecting an object or a vertex &lt;br /&gt;
*&#039;&#039;&#039;Object&#039;&#039;&#039;: Object editing functions&lt;br /&gt;
*&#039;&#039;&#039;Symbol&#039;&#039;&#039;: Functions for creating and editing symbols&lt;br /&gt;
*&#039;&#039;&#039;Map&#039;&#039;&#039;: Map editing functions&lt;br /&gt;
*&#039;&#039;&#039;Layout&#039;&#039;&#039;: Function for layout managing&lt;br /&gt;
*&#039;&#039;&#039;Database&#039;&#039;&#039;: Functions for connecting and editing databases&lt;br /&gt;
*&#039;&#039;&#039;Background Map&#039;&#039;&#039;: Functions for loading and managing background maps&lt;br /&gt;
*&#039;&#039;&#039;DEM&#039;&#039;&#039;: Functions for the import, export and evaluation of Digital Elevation Models  &lt;br /&gt;
*&#039;&#039;&#039;GPS&#039;&#039;&#039;: Functions for connecting GPS devices or importing GPS data&lt;br /&gt;
*&#039;&#039;&#039;Options&#039;&#039;&#039;: Functions for customizing personal preferences&lt;br /&gt;
*&#039;&#039;&#039;Window&#039;&#039;&#039;: Functions for arranging the map window&lt;br /&gt;
*&#039;&#039;&#039; Help	&#039;&#039;&#039;: OCAD Help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File|File Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Create a New Map|New]]:&#039;&#039;&#039; Create a new map.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open|Open]]:&#039;&#039;&#039; Open an existing map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Sample Map|Open Sample Map]]:&#039;&#039;&#039; Open a sample map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Close|Close]]:&#039;&#039;&#039; Close the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save|Save]]:&#039;&#039;&#039; Save changes in the current map file.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Save As|Save As]]:&#039;&#039;&#039; Save the current map file under a new name.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Undo]]:&#039;&#039;&#039; Undo the last draw or edit operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Undo and Redo|Redo]]:&#039;&#039;&#039; Reverse the effect of the Undo operation.&lt;br /&gt;
: &#039;&#039;&#039;[[Printing Maps|Print]]:&#039;&#039;&#039; Print a color map or color separations.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Import]]:&#039;&#039;&#039; Import a map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Import files|Multiple File Import]]:&#039;&#039;&#039; Import multiple files at once.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files|Export]]:&#039;&#039;&#039; Export the map in a different file format.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#OIM Export Assistent|Export OCAD Internet Map]]:&#039;&#039;&#039; Export the map to OCAD Internet Map.&lt;br /&gt;
: &#039;&#039;&#039;[[Export Files#Export Encrypted File|Export Encrypted File]]:&#039;&#039;&#039; Export the map to encrypted OCAD file format.&lt;br /&gt;
: &#039;&#039;&#039;Map Sharing:&#039;&#039;&#039; Sharing your map on a FTP server .&lt;br /&gt;
: &#039;&#039;&#039;-Upload to FTP Server:&#039;&#039;&#039; Upload your map to FTP Server .&lt;br /&gt;
: &#039;&#039;&#039;-Download from FTP Server:&#039;&#039;&#039; Download a map from FTP Server. &lt;br /&gt;
: &#039;&#039;&#039;-Synchronize:&#039;&#039;&#039; Synchronize data .&lt;br /&gt;
: &#039;&#039;&#039;[[Send File by Email]]:&#039;&#039;&#039; Send current map file by email. &lt;br /&gt;
: &#039;&#039;&#039;[[XML Script|Execute XML Script]]:&#039;&#039;&#039; Execute function defined in a XML script file.&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Create Backup]]:&#039;&#039;&#039; Make a backup copy of the current map file.	&lt;br /&gt;
: &#039;&#039;&#039;[[Create Backup and Restore Backup|Restore Backup]]:&#039;&#039;&#039;	Restore a map file saved with the Backup function.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently Exported Documents|Open Recently Exported Documents]]:&#039;&#039;&#039; Open one of the documents you have exported recently.&lt;br /&gt;
: &#039;&#039;&#039;[[File#Open Recently used OCAD Files|Open Recently used OCAD Files]]:&#039;&#039;&#039; Open one of the map files you have worked on recently.  &lt;br /&gt;
: &#039;&#039;&#039;Exit OCAD:&#039;&#039;&#039; Terminate OCAD.&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client Menu]]===&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Connect/Disconnect|Connect/Disconnect]]:&#039;&#039;&#039; Connect or disconnect the connection to the server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Get Objects from Current View|Get Objects from Current View]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Import Map|Import Map]]:&#039;&#039;&#039; Import a Map from the connected server&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Delete Object in Database|Delete Object in Database]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check Out Selected Objects|Check Out Selected Objects]]:&#039;&#039;&#039;	Check out selected objects for editing. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Check in Selected bjects|Check in Selected Objects]]:&#039;&#039;&#039; Check out selected objects after finished edited objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Checked Out Objects|Show Checked Out Objects]]:&#039;&#039;&#039; Show current checked out objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Undo|Database Undo]]:&#039;&#039;&#039; Undo your last move in the database. &lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Database Redo|Database Redo]]:&#039;&#039;&#039; Redo your last move in the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Generate  Map Preview:|Generate  Map Preview]]&#039;&#039;&#039; Generate preview from current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Do Database Maintenance|Do Database Maintenance]]:&#039;&#039;&#039; Upkeep Database&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Manage Server Bookmarks|Manage Server Bookmarks]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Server Client#Show Project Information|Show Project Information]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===View Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Normal Mode|Normal Mode]]:&#039;&#039;&#039; Normal mode view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Spot Color Mode|Spot Color Mode]]:&#039;&#039;&#039; Spot color view.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode|Draft Mode]]:&#039;&#039;&#039; Draft mode view. The background map can be seen behind the map.&lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Draft Mode Only Background Map Favorites|Draft Mode Only Background Map Favorites]]:&#039;&#039;&#039; Map display transparent, background maps  visible &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Define View Mode Loop|Define View Mode Loop]]:&#039;&#039;&#039; Define various view mode loops. &lt;br /&gt;
: &#039;&#039;&#039;[[View Mode#Next View Mode in Loop|Next View Mode in Loop]]:&#039;&#039;&#039;	Switch to next defined view mode loop. &lt;br /&gt;
: &#039;&#039;&#039;[[Keyline]]:&#039;&#039;&#039; Shows a rough sketch, where objects has been placed .&lt;br /&gt;
: &#039;&#039;&#039;[[Hatch Areas]]:&#039;&#039;&#039; Display full areas as hatched areas on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Anti-Aliasing]]:&#039;&#039;&#039; Anti-Aliasing view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Redraw|Redraw]]:&#039;&#039;&#039; Redraw the drawing window.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Pan|Pan]]:&#039;&#039;&#039; Move the view.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Move To|Move To]]:&#039;&#039;&#039; Move the view to a desired position.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Find Selected Objects|Find Selected Objects]]:&#039;&#039;&#039; Find desired objects&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom In|Zoom In]]:&#039;&#039;&#039; Display the map with a higher magnification.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom Out|Zoom Out]]:&#039;&#039;&#039; Display a larger area of the map. &lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom to Selected Objects|Zoom to Selected Objects]]:&#039;&#039;&#039; Move screen zoom to selected objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Show Entire Map|Show Entire Map]]:&#039;&#039;&#039; Display the entire map on the screen.	&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Zoom|Zoom]]:&#039;&#039;&#039; Select the magnification in which the map is displayed.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#User Defined|User Defined]]:&#039;&#039;&#039; Choose this command to set view to a specified zoom factor.&lt;br /&gt;
: &#039;&#039;&#039;[[Zoom Navigation#Bookmarks|Bookmarks]]:&#039;&#039;&#039; Create and manage bookmarks of view.&lt;br /&gt;
: &#039;&#039;&#039;-Create:&#039;&#039;&#039; Create a new bookmark &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Manage available bookmarks &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid]]:&#039;&#039;&#039; A grid is shown in the drawing window. &lt;br /&gt;
: &#039;&#039;&#039;[[Show Map Grid|Show WGS84 Grid]]:&#039;&#039;&#039; A WGS84 grid is shown in the drawing window .&lt;br /&gt;
: &#039;&#039;&#039;[[Show Rulers]]:&#039;&#039;&#039; Shows up and down a ruler .&lt;br /&gt;
: &#039;&#039;&#039;[[Ruler Guides]]:&#039;&#039;&#039; Show and manage ruler guides &lt;br /&gt;
: &#039;&#039;&#039;-Show:&#039;&#039;&#039; Show vertically or horizontally ruler guide &lt;br /&gt;
: &#039;&#039;&#039;-Manage:&#039;&#039;&#039; Add new ruler guide.&lt;br /&gt;
&lt;br /&gt;
===[[Select]] Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select and Edit Object|Select and Edit Object]]:&#039;&#039;&#039; Select, move or stretch object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Object and Edit Vertex|Select Object and Edit Vertex]]:&#039;&#039;&#039; Select or move vertex of object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Symbol|Select Objects by Symbol]]:&#039;&#039;&#039; Select all objects with same symbol .&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Objects by Property|Select Objects by Property]]:&#039;&#039;&#039; Select all objects with same properties. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select All|Select All]]:&#039;&#039;&#039; Select all objects in map. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Clear Selection|Clear Selection]]:&#039;&#039;&#039; Nothing is selected.&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Invert Selection|Invert Selection]]:&#039;&#039;&#039; Change current selection such that everything previously unselected will now be selected and vice versa&lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Next Object|Select Next Object]]:&#039;&#039;&#039; Selects the next obvious object. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Save Selection|Save Selection]]:&#039;&#039;&#039;	Save current selection for later use. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Reload Selection|Reload Selection]]:&#039;&#039;&#039; Reload saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Edit Selection|Edit Selection]]:&#039;&#039;&#039; Manage saved selection. &lt;br /&gt;
: &#039;&#039;&#039;[[Select#Select Group|Select Group]]:&#039;&#039;&#039; Select a group of objects.&lt;br /&gt;
&lt;br /&gt;
===Object menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Cut|Cut]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard and delete them in the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Copy|Copy]]:&#039;&#039;&#039; Copy the selected object(s) to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Paste|Paste]]:&#039;&#039;&#039; Insert the object(s) in the clipboard into the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Object#Delete|Delete]]:&#039;&#039;&#039; Delete the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Rotate Object|Rotate Object]]:&#039;&#039;&#039; Rotate object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate:&#039;&#039;&#039; Rotate the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;-Rotate Object by Angle:&#039;&#039;&#039; Rotate the selected point object(s) by specifying a rotation angle.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Align Objects|Align Objects]]:&#039;&#039;&#039; Align the selected objects horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-Horizontal Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Vertical Coordinate&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Indicate Direction of Area Pattern, Point or Text Object|Indicate Direction of Area Pattern, Point or Text Object]]:&#039;&#039;&#039; Change direction of selected point object, area pattern or text.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Cut a hole, area or line|Cut Objects]]:&#039;&#039;&#039; Cut hole, area or line.&lt;br /&gt;
: &#039;&#039;&#039;-Cut hole:&#039;&#039;&#039; Cut a hole in an object. &lt;br /&gt;
: &#039;&#039;&#039;-Cut area:&#039;&#039;&#039; Divides an area.&lt;br /&gt;
: &#039;&#039;&#039;-Cut line:&#039;&#039;&#039; Divides a line.&lt;br /&gt;
: &#039;&#039;&#039;[[Crop Objects]]:&#039;&#039;&#039; Crop selected Object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel|Move Parallel]]:&#039;&#039;&#039; Move the selected line or area object parallel from the original object.&lt;br /&gt;
: &#039;&#039;&#039;[[Move Parallel and Move Parallel with Distance#Move Parallel with Distance|Move Parallel with Distance]]:&#039;&#039;&#039; Move the selected line or area object parallel with a distance from the original object. &lt;br /&gt;
: &#039;&#039;&#039;[[Reshape]]:&#039;&#039;&#039; To shape (something) again or differently :&lt;br /&gt;
: &#039;&#039;&#039;[[Interpolate Objects]]:&#039;&#039;&#039; Interpolate selected Objects to each other. &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Duplicate|Duplicate]]:&#039;&#039;&#039; Duplicate (create a copy of) the selected object(s). &lt;br /&gt;
: &#039;&#039;&#039;[[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]:&#039;&#039;&#039; Duplicate selected object and move it. &lt;br /&gt;
: &#039;&#039;&#039;[[Mirror and Duplicate]]:&#039;&#039;&#039; Mirror selected object and duplicate it. &lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Fill, Make Border, Duplicate Identically|Fill, Make Border, Duplicate Identically]]:&#039;&#039;&#039; Fill a line or area object(s) with area object(s) or make line border of area object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Merge|Merge]]:&#039;&#039;&#039; Merge multiple line, area and text objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Reverse Object Direction|Reverse Object Direction]]:&#039;&#039;&#039; Reverse the direction of the selected line object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Polyline|Change to Polyline]]:&#039;&#039;&#039; Change selected object to polyline. &lt;br /&gt;
: &#039;&#039;&#039;[[Change to Polyline and Change to Bezier Curve#Change to Bezier Curve|Change to Bézier Curve]]:&#039;&#039;&#039; Change selected object to a Bézier curve. &lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Graphic Object]]:&#039;&#039;&#039; Convert the selected object(s) to their graphic elements (lines and areas).&lt;br /&gt;
: &#039;&#039;&#039;[[Convert to Layout Object]]:&#039;&#039;&#039; Convert selected object to layout object. &lt;br /&gt;
: &#039;&#039;&#039;[[Create Color Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Generalization]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Generalize Buildings|Generalize Buildings]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-[[Generalization#Smooth|Smooth]]:&#039;&#039;&#039; Smooth selected line or area object(s) drawn in freehand mode.&lt;br /&gt;
: &#039;&#039;&#039;[[Topology]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Join:&#039;&#039;&#039; Move the ends of the selected line object to connect to adjoining objects.&lt;br /&gt;
: &#039;&#039;&#039;-Select Duplicate Objects:&#039;&#039;&#039; Duplicate the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;-Select Self-Intersected Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Merge with Condition:&#039;&#039;&#039; Merge with conditions the selected objects into one object.&lt;br /&gt;
: &#039;&#039;&#039;-Create Point Objects at Line Ends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Close Area Objects&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Remove Overshoots and Undershoots&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;-Insert Intersections&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (Selected objects)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Change Symbol|Change Symbol (All Objects with Corresponding Symbol)]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Add Vertices|Add Vertex]]:&#039;&#039;&#039; Insert a normal, corner or dash vertex.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Remove Vertex|Remove Vertex]]:&#039;&#039;&#039; Delete a vertex from a selected object.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Change Vertex Types to|Change Vertex Types to]]:&#039;&#039;&#039; Change vertex types for the selected object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Group]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Group and Ungroup|Ungroup]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Find and Replace Text|Find and Replace Text]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Insert Glyphs]]&#039;&#039;&#039;: Insert special letters.&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Measure|Measure]]:&#039;&#039;&#039; Measure the selected line or area object or the distance between 2 selected point objects&lt;br /&gt;
: &#039;&#039;&#039;[[Edit Object#Object Information|Object Information]]:&#039;&#039;&#039; Show information about selected object(s).&lt;br /&gt;
&lt;br /&gt;
===Symbol Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#New|New]]:&#039;&#039;&#039; 			Create a new symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Edit|Edit]]:&#039;&#039;&#039; 			Define or redefine the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Icon|Icon]]:&#039;&#039;&#039; 			Draw or edit the symbol&#039;s icon, which appears in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Enlarge Reduce|Enlarge/Reduce]]:&#039;&#039;&#039;  	Enlarge or reduce the selected symbol or all symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Copy|Copy]]:&#039;&#039;&#039; 			Copy the selected symbol to the clipboard.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Paste|Paste]]:&#039;&#039;&#039; 			Copy a symbol from the clipboard to the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Delete|Delete]]:&#039;&#039;&#039; 		Delete the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Duplicate|Duplicate]]:&#039;&#039;&#039; 		Make a copy of the selected symbol.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Sort Symbol Box|Sort Symbol Box]]:&#039;&#039;&#039; 	Sort the symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-By Number:&#039;&#039;&#039;		Sort symbol in symbol box by number.&lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Sort symbol in symbol box by color.&lt;br /&gt;
: &#039;&#039;&#039;-By Status (Normal, Protect or Hide):&#039;&#039;&#039; Sort symbol in symbol box by status.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Select|Select]]:&#039;&#039;&#039;			Select certain symbols in the symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Used:&#039;&#039;&#039;			Select used symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Unused:&#039;&#039;&#039;		Select unused symbols in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;-Invert:&#039;&#039;&#039;	Change current selection such that everything previously unselected will now be  and vice versa.&lt;br /&gt;
: &#039;&#039;&#039;-All:&#039;&#039;&#039;			Select all symbols in symbol box. &lt;br /&gt;
: &#039;&#039;&#039;-By Color:&#039;&#039;&#039;		Select all Symbols with same color.&lt;br /&gt;
: &#039;&#039;&#039;-By Font:&#039;&#039;&#039; Select all Sybmols with same font.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Replace|Replace]]:&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Normal|Normal]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) appear normal.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Protect|Protect]]:&#039;&#039;&#039; 		Make objects with the selected symbol(s) protected from editing.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol#Hide|Hide]]:&#039;&#039;&#039; 			Objects with the selected symbol(s) do not appear.&lt;br /&gt;
: &#039;&#039;&#039;Show [[Unsymbolized Objects]]:&#039;&#039;&#039; Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Show Graphic Objects:&#039;&#039;&#039; 	Normal / Hide.&lt;br /&gt;
: &#039;&#039;&#039;Image Objects:&#039;&#039;&#039; 	Normal / Protect / Hide&lt;br /&gt;
: &#039;&#039;&#039;-Normal:&#039;&#039;&#039;		Selected Symbols are not protected and not hidden. &lt;br /&gt;
: &#039;&#039;&#039;-Protect:&#039;&#039;&#039;		Selected symbol(s) are visible but cannot be edited. &lt;br /&gt;
: &#039;&#039;&#039;-Hide:&#039;&#039;&#039;			 Selected symbol(s) are not visible .&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Favorites|Show Symbol Favorites]]:&#039;&#039;&#039; 	Display the symbol favorites in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Add To Favorites|Add To Favorites]]:&#039;&#039;&#039; 	Add the selected symbol(s) to symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Favorites|Remove From Favorites]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol favorites.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Show Symbol Tree|Show Symbol Tree]]:&#039;&#039;&#039; 	Display the symbol tree in symbol box.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Box#Remove From Symbol Tree|Remove From Symbol Tree]]:&#039;&#039;&#039; Remove the selected symbol(s) from symbol tree.&lt;br /&gt;
: &#039;&#039;&#039;[[Symbol Information]]:&#039;&#039;&#039;	Show information of the selected symbol.&lt;br /&gt;
&lt;br /&gt;
===Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Map|Optimize/Repair]]:&#039;&#039;&#039; 	Remove empty space in the map file and repair damaged objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Set Scale and Coordinate System|Set Scale and Coordinate System]]:&#039;&#039;&#039; Set map scale and define the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Change Scale|Change Scale]]:&#039;&#039;&#039; 	Change the scale of the map and enlarge/reduce the map according to the new scale.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Create Map Grid|Create Map Grid]]:&#039;&#039;&#039; 	Create grid lines on the map.&lt;br /&gt;
: &#039;&#039;&#039;[[Create WGS84 Grid]]:&#039;&#039;&#039; 	Create a WGS84 grid on your current view.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Hide|Hide]]:&#039;&#039;&#039; 			Hide the map on the screen.&lt;br /&gt;
: &#039;&#039;&#039;[[Map Transform|Transform]]:&#039;&#039;&#039; 		Adjust the map to the background map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Move|Move]]:&#039;&#039;&#039;		Move the entire map to a different location in the coordinate system.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Stretch / Shrink|Stretch / Shrink]]:&#039;&#039;&#039;	Stretch (enlarge or reduce) the entire map horizontally or vertically.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Mirror|Mirror]]:&#039;&#039;&#039;		Mirror the entire map horizontally or vertically. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rotate Map|Rotate Map]]:&#039;&#039;&#039;		Rotate the entire map.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Change Coordinate System|Change Coordinate System]]:&#039;&#039;&#039; Change current coordinate system to another.&lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Affine|Affine]]:&#039;&#039;&#039;		Adjust the whole map on background map or on grid. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Rubbersheeting|Rubbersheeting]]:&#039;&#039;&#039;	Adjust a part of the map on a georeferenced background map. &lt;br /&gt;
: &#039;&#039;&#039;-[[Map Transform#Center Map to Drawing Area|Center map to Drawing Area]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Imported Layers to Symbols|Convert Imported Layers to Symbols]]:&#039;&#039;&#039; Convert the layers of an imported *.dxf or *.ai file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Area or Line Objects to Point Objects|Convert Area or Line Objects to Point Objects]]:&#039;&#039;&#039; Convert area to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects to Point Objects|Convert Text Objects to Point Objects]]:&#039;&#039;&#039; Convert text to point object(s).&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Objects by Selected Symbol|Export Objects by Selected Symbol]]:&#039;&#039;&#039; Export all objects with a selected symbol to a new map file.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Selected Objects|Export Selected Objects]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Export Part of Map|Export Part of Map]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Colors]]:&#039;&#039;&#039; 		Define or edit the colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#SpotColors|Define Spot Colors]]:&#039;&#039;&#039; 	Define the spot colors of the current map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors From|Load Colors From]]:&#039;&#039;&#039; 	Load a color table from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Colors#Load Colors and Symbols From|Load Colors and Symbols From]]:&#039;&#039;&#039; Load the symbol set from another map.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Compare Colors and Symbols|Compare Colors and Symbols]]:&#039;&#039;&#039; Compare two symbol sets.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Convert Text Objects from OEM to Unicode|Convert Text Objects from OEM to Unicode]]:&#039;&#039;&#039; Convert text objects from OEM to Unicode.&lt;br /&gt;
: &#039;&#039;&#039;[[Map#Map Information|Map Information]]:&#039;&#039;&#039; 	Show map information.&lt;br /&gt;
&lt;br /&gt;
===Layout Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Edit_Layout_Objects|Edit Layout Objects]]:&#039;&#039;&#039;			Draw and edit the layout objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Import Layout|Import Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Save Layout|Save Layout]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Layout Image|Add Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Move Layout Image|Move Layout Image]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Hide|Hide]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Add Map Legend|Add Map Legend]]:&#039;&#039;&#039;		Add a map legend with all your created symbols.&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Graticule Name Index|Create Graticule Name Index]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Layout#Create Name Index|Create Name Index]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Database Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Manage Database Connections|Manage Database Connections]]:&#039;&#039;&#039; Create and edit datasets.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create and Update Records|Create and Update Records]]:&#039;&#039;&#039;	Create OCAD objects out of the database.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Update Special Fields|Update Special Fields]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Objects from Table|Create Objects from Table]]:&#039;&#039;&#039; Create OCAD objects from database records.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Assign Symbols by Records|Assign Symbols by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Add Texts by Records|Add Texts by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Define Object Direction by Records|Define Object Direction by Records]]:&#039;&#039;&#039;		Assign angle information from the open dataset(s) to the objects.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Merge Objects by Records|Merge Objects by Records]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects with Corresponding Record|Select Linked Objects with Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Linked Objects without Corresponding Record|Select Linked Objects without Corresponding Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Select Objects Linket to the same Record|Select Objects Linket to the same Record]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Delete Database Record when Deleting Object|Delete Database Record when Deleting Object]]:&#039;&#039;&#039; If the option is turned on and an OCAD object with a linked database record is deleted, the database record is deleted, too.&lt;br /&gt;
: &#039;&#039;&#039;[[Database#Create Database Record when Cutting Object|Create Database Record when Cutting Object]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Background Map Menu===&lt;br /&gt;
: &#039;&#039;&#039;Scan:&#039;&#039;&#039;			Scan a background map using a TWAIN interface.&lt;br /&gt;
: &#039;&#039;&#039;-Acquire:&#039;&#039;&#039;		Acquire a background map &lt;br /&gt;
: &#039;&#039;&#039;-Select Source:&#039;&#039;&#039;	Select source from which the background map acquire &lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Open_a_Background_Map|Open]]:&#039;&#039;&#039;			Open a scanned background map stored in a file.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Adjust_a_Background_Map|Adjust]]:&#039;&#039;&#039; 		Adjust the background maps in horizontal and vertical directions.	&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Hide_all_Background_Maps|Hide All]]:&#039;&#039;&#039;		Hide the background maps temporarily.&lt;br /&gt;
: &#039;&#039;&#039;[[Background_Map#Manage_Background_Maps|Manage]]:&#039;&#039;&#039;		Set options for displaying and printing the background maps.&lt;br /&gt;
: &#039;&#039;&#039;[[WMS|WMS - Web Map Service]]:&#039;&#039;&#039; Add background map from WMS&lt;br /&gt;
&lt;br /&gt;
===DEM Menu===&lt;br /&gt;
: &#039;&#039;&#039;Import:&#039;&#039;&#039; 		Import an ASCII Grid or XYZ file to OCAD.	&lt;br /&gt;
: &#039;&#039;&#039;Open:&#039;&#039;&#039;			Open an OCAD DEM file (*ocdDem).&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Show Frame|Show Frame]]:&#039;&#039;&#039; 		Shows blue rectangle with the extent of loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Resize|Resize]]:&#039;&#039;&#039;			Resize OCAD DEM file (make a subset) and save it as a new OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Info:&#039;&#039;&#039;			Shows information about OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;Close:&#039;&#039;&#039;			Close OCAD DEM file.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Merge DEM| Merge DEM]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate DEM Difference|Calculate DEM Difference]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Contour Lines|Create Contour Lines]]:&#039;&#039;&#039;  Calculates contour lines based on the loaded DEM.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hypsometric Map|Create Hypsometric Map]]:&#039;&#039;&#039; Calculates a grayscale or colored hypsometric map&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Hill Shading|Create Hill Shading]]:&#039;&#039;&#039; 	Calculates a shaded relief picture.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Calculate Slope Gradient|Calculate Slope Gradient]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Classify Vegetation Height|Classify Vegetation Height]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Create Profile|Create Profile]]:&#039;&#039;&#039;		Creates a profile for the selected line object.&lt;br /&gt;
: &#039;&#039;&#039;[[DEM#Export|Export]]:&#039;&#039;&#039;			Save loaded OCAD DEM file as ESRI ASCII Grid or as ASCII Grid XYZ.&lt;br /&gt;
&lt;br /&gt;
===GPS Menu===&lt;br /&gt;
&#039;&#039;(This function is only available in OCAD Professional!)&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Real Time GPS|Real Time GPS]]&#039;&#039;&#039;	&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Adjust Local GPS Position|Adjust Local GPS Position]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import Data from GPS Device|Import Data from GPS Device]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[GPS#Import from File|Import from File]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[Connect to Laser Distance Meter|Connect to Laser Distance Meter]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Options Menu===&lt;br /&gt;
: &#039;&#039;&#039;[[OCAD Preferences]]:&#039;&#039;&#039;	Options for your individual working methods.&lt;br /&gt;
: &#039;&#039;&#039;[[Shortcuts]]:&#039;&#039;&#039;		Define or change keyboard shortcuts for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;[[Backup and Restore Options]]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Language:&#039;&#039;&#039;		Choose a language.&lt;br /&gt;
&lt;br /&gt;
===Windows Menu===&lt;br /&gt;
: &#039;&#039;&#039;Tile:&#039;&#039;&#039; 			Arrange all open maps horizontally or vertically on the screen.&lt;br /&gt;
: &#039;&#039;&#039;Cascade:&#039;&#039;&#039;		Arrange all open maps in a way that the title of each map is visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Help Menu===&lt;br /&gt;
: &#039;&#039;&#039;Contents:&#039;&#039;&#039;	The contents of this help file.&lt;br /&gt;
: &#039;&#039;&#039;Help:&#039;&#039;&#039;			Help for menu commands.&lt;br /&gt;
: &#039;&#039;&#039;Toolbar:&#039;&#039;&#039;		Help for toolbar buttons.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Home page:&#039;&#039;&#039;	Connect to the OCAD homepage on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;OCAD Update:&#039;&#039;&#039;		Connect to the OCAD download site on the Internet.&lt;br /&gt;
: &#039;&#039;&#039;Getting Started with OCAD10&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;OCAD How Tos:&#039;&#039;&#039;	Connect to Learning Videos on OCAD homepage. &lt;br /&gt;
: &#039;&#039;&#039;About OCAD:&#039;&#039;&#039;		General Information about OCAD.&lt;br /&gt;
&lt;br /&gt;
==Using the Keyboard with the Mouse==&lt;br /&gt;
This section provides an overview of options for using the keyboard and the mouse together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 	When starting a curve, straight line or freehand line: extend an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Trace an existing object.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Drawing a straight line: the line is made exactly horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drawing a circle===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]: 		Drag the radius from the center point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit===&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]:		Add or remove an object to/from the selected objects.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl:&#039;&#039;&#039;		Remove a vertex.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]   &#039;&#039;&#039;+ Ctrl:&#039;&#039;&#039;	Insert a normal vertex.&lt;br /&gt;
*&#039;&#039;&#039;Alt:&#039;&#039;&#039;		Select an object behind an object that has already been selected.&lt;br /&gt;
*&#039;&#039;&#039;Alt +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]: hange to Edit mode to select next line object in between cutting lines.&lt;br /&gt;
*&#039;&#039;&#039;Ctrl +&#039;&#039;&#039; [[File:Icon_Cut.PNG|cut]]:	Cut a virtual gap into the selected line object.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]]  + [[File:Icon_Cut.PNG|cut]]:	Cut a broken line: a gap is inserted at the vertex where the cut was made. &lt;br /&gt;
*&#039;&#039;&#039;Arrow keys:&#039;&#039;&#039;	 Moves the selected object.&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
*&#039;&#039;&#039;Space bar + Left Mouse Button:&#039;&#039;&#039;	Move the View (pan).&lt;br /&gt;
*&#039;&#039;&#039;Ctrl + Mouse Wheel:&#039;&#039;&#039;	Zoom in and zoom outIncrease/reduce the size of the map section.&lt;br /&gt;
*&#039;&#039;&#039;Shift&#039;&#039;&#039;  [[File:Shift.JPG|shift]] &#039;&#039;&#039;+ Mouse Wheel:&#039;&#039;&#039;	Move the map section horizontally (scroll).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Renewals]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Create a New Map]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=What_is_New&amp;diff=3158</id>
		<title>What is New</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=What_is_New&amp;diff=3158"/>
		<updated>2012-01-16T13:36:05Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Other new features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Revised features in the menu==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===File===&lt;br /&gt;
* [[Send File by Email]]&lt;br /&gt;
&lt;br /&gt;
===[[Server Client|Server/Client]]===&lt;br /&gt;
* Connect/Disconnet&lt;br /&gt;
* Import Map&lt;br /&gt;
* Check Out Selected Objects&lt;br /&gt;
* Check in Selected Objects&lt;br /&gt;
* Show Checked Out Objects&lt;br /&gt;
* Generate Map Preview&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===View===&lt;br /&gt;
* Draft Mode (Only Background Map Favorites) &lt;br /&gt;
* Define View Mode Loop&lt;br /&gt;
* Next View Mode in Loop &lt;br /&gt;
* [[Keyline]]&lt;br /&gt;
* [[Zoom Navigation|Zoom to Selected Objects]]&lt;br /&gt;
* Show WGS84 Grid&lt;br /&gt;
* [[Show Rulers]]&lt;br /&gt;
* [[Ruler Guides]]&lt;br /&gt;
&lt;br /&gt;
===[[Select]]===&lt;br /&gt;
* Select All&lt;br /&gt;
* Clear Selection&lt;br /&gt;
* Save Selection&lt;br /&gt;
* Reload Selection&lt;br /&gt;
* Edit Selection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Object===&lt;br /&gt;
* [[Crop Objects]]&lt;br /&gt;
* [[Move Parallel and Move Parallel with  Distance#Move Parallel with Distance|Move Parallel with Distance]]&lt;br /&gt;
* [[Reshape]]&lt;br /&gt;
* [[Interpolate Objects]]&lt;br /&gt;
* [[Duplicate and Move and Duplicate#Move and Duplicate|Move and Duplicate]]&lt;br /&gt;
* [[Convert to Layout Object]]&lt;br /&gt;
* [[Topology]]:&lt;br /&gt;
: -Select Duplicate Objects&lt;br /&gt;
: -Select Self-Intersected Objects&lt;br /&gt;
: -Create Point Objects at Line Ends&lt;br /&gt;
: -Close Area Objects&lt;br /&gt;
: -Remove Overshoots and Undershoots&lt;br /&gt;
: -Insert Intersections&lt;br /&gt;
* [[Create Color Gradient]]&lt;br /&gt;
* [[Generalize Buildings]]&lt;br /&gt;
* [[Group and Ungroup]]&lt;br /&gt;
* [[Insert Glyphs]]&lt;br /&gt;
&lt;br /&gt;
===Symbol===&lt;br /&gt;
* [[Symbol Information]]&lt;br /&gt;
* [[Protect Image Objects]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Map===&lt;br /&gt;
* [[Create WGS84 Grid]]&lt;br /&gt;
* Center Map to Drawing Area&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Layout|Layout]]===&lt;br /&gt;
* [[Layout#Edit_Layout_Objects|Edit Layout Objects]]&lt;br /&gt;
* [[Layout#Import_Layout|Import Layout]]&lt;br /&gt;
* [[Layout#Save_Layout|Save Layout]]&lt;br /&gt;
* [[Layout|Hide]]&lt;br /&gt;
* [[Layout|Add North Arrow or Scale Bar]]&lt;br /&gt;
* [[Layout#Add_Map_Legend|Add Map Legend]]&lt;br /&gt;
* [[Layout#Create_Graticule_Name_Index|Create Graticule Name Index]]&lt;br /&gt;
* [[Layout#Create_Name_Index|Create Name Index]]&lt;br /&gt;
&lt;br /&gt;
===Database===&lt;br /&gt;
* Linked Objects without Corresponding Record&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background Map===&lt;br /&gt;
* [[WMS|WMS - Web Map Service]]&lt;br /&gt;
&lt;br /&gt;
===[[DEM]]===&lt;br /&gt;
* [[DEM#Import|Import]]&lt;br /&gt;
* [[DEM#Merge_DEM|Merge DEM]]&lt;br /&gt;
* [[DEM#Calculate_DEM_Difference|Calculate DEM Difference]]&lt;br /&gt;
* [[DEM#Calculate_Slope_Gradient|Calculate Slope Gradient]]&lt;br /&gt;
* [[DEM#Classify_Vegetation_Height|Classify Vegetation Height]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GPS===&lt;br /&gt;
* [[Connect to Laser Distance Meter|Connect to &amp;quot;TruPulse 360°B&amp;quot; Laser Distance Meter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Options===&lt;br /&gt;
* [[Backup and Restore Options]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other new features==&lt;br /&gt;
* [[Live Preview]]&lt;br /&gt;
* [[Snapping]]&lt;br /&gt;
* Easier creating of symbol icons&lt;br /&gt;
* Colored color combo box in symbol editor&lt;br /&gt;
* Drag and drop colors in the table&lt;br /&gt;
* [[OCAD Internet Map|OIM]] with HTML and JavaScript &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[ About this Manual]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Graphical User Interface]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3157</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3157"/>
		<updated>2012-01-16T13:17:10Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Link Object dialog box */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Edit Secondary Tables==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Link Object==&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find Object==&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Select Database Object==&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3156</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3156"/>
		<updated>2012-01-16T13:16:09Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Creating a New Database Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Edit Secondary Tables==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Link Object dialog box==&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3155</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3155"/>
		<updated>2012-01-16T12:44:02Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Introduction to Database Connection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Edit Secondary Tables==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3154</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3154"/>
		<updated>2012-01-16T12:43:48Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Define Special Fields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Edit Secondary Tables==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3153</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3153"/>
		<updated>2012-01-16T12:43:36Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* General Settings for the Selected Dataset */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Edit Secondary Tables==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3152</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3152"/>
		<updated>2012-01-16T12:43:08Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* General Settings for the Selected Dataset */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Edit Secondary Tables&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3151</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3151"/>
		<updated>2012-01-16T12:42:43Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Introduction to Database Connection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Settings for the Selected Dataset==&lt;br /&gt;
==Create and Edit Secondary Tables&lt;br /&gt;
==Define Special Fields==&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3150</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Database&amp;diff=3150"/>
		<updated>2012-01-16T10:22:36Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Create and Update Reords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction to Database Connection==&lt;br /&gt;
: &#039;&#039;(Database connection is a feature of the Professional edition only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In OCAD you can link objects to information in the database about this object.&lt;br /&gt;
A database normally consists of several &#039;&#039;&#039;tables&#039;&#039;&#039;. In flat file databases like dBase, each table is a file. All tables in a folder form a database. In other databases like &#039;&#039;&#039;Access&#039;&#039;&#039; or in spreadsheet programs like &#039;&#039;&#039;Excel&#039;&#039;&#039; all tables of the database are in the same file.&lt;br /&gt;
A table consists of &#039;&#039;&#039;records&#039;&#039;&#039;. A record contains the information about one OCAD object.&lt;br /&gt;
A record consists of &#039;&#039;&#039;fields&#039;&#039;&#039; which contain the information. A special field is the key field. It normally contains a number to identify the record. To link an OCAD object to a record the number in the key field is stored in the object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To connect to a table OCAD uses a dataset. The dataset contains the link to the database, the name of the table, the name of the key field and information about other special fields.&lt;br /&gt;
You can have several datasets for the same OCAD map.&lt;br /&gt;
To create a dataset choose &#039;&#039;&#039;Manage Database connection&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
You can access on databases via &#039;&#039;&#039;ODBC&#039;&#039;&#039; (&#039;&#039;&#039;O&#039;&#039;&#039;pen &#039;&#039;&#039;M&#039;&#039;&#039;anage &#039;&#039;&#039;D&#039;&#039;&#039;atabase &#039;&#039;&#039;C&#039;&#039;&#039;onnection). This is an interface to connect to all kind of databases.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Choose this command to create and edit datasets. A dataset makes the connection to a database. It defines the table to use in the database and inside the table the key field. The key is used to connect an OCAD object to a record in the table. Each object must have a unique key.&lt;br /&gt;
: You can use several datasets for one map. On the left side of the dialog box, there is a list of the datasets.&lt;br /&gt;
&lt;br /&gt;
: The dialog box has 3 pages:&lt;br /&gt;
* &#039;&#039;&#039;General:&#039;&#039;&#039; General settings for the selected dataset.&lt;br /&gt;
* &#039;&#039;&#039;Secondary tables:&#039;&#039;&#039; Create/edit secondary tables.&lt;br /&gt;
* &#039;&#039;&#039;Special fields:&#039;&#039;&#039; Define special fields.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==dBase==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create a dBase table and to add or remove fields in a dBase table. In dBase each table is a file. The dBase Table dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fields:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: This box lists the fields of the dBase table. Each field is displayed in a line. Select a field if you want to remove it.&lt;br /&gt;
* &#039;&#039;&#039;Name::&#039;&#039;&#039;  Enter here the name for the field. The name must start with a letter and may contain up to 10 letters and numbers. Letters are converted to capital letters.&lt;br /&gt;
* &#039;&#039;&#039;Type::&#039;&#039;&#039;  Choose character (C), number (N) or float (F).&lt;br /&gt;
* &#039;&#039;&#039;Length::&#039;&#039;&#039;  Enter here the number of characters for the field.&lt;br /&gt;
* &#039;&#039;&#039;Decimals::&#039;&#039;&#039;  This filed is only active if the data type is Float. Enter the number of decimal places.&lt;br /&gt;
* &#039;&#039;&#039;Move Up:&#039;&#039;&#039; Click this icon to move the selected field one line upwards.&lt;br /&gt;
* &#039;&#039;&#039;Move Down:&#039;&#039;&#039; Click this icon to move the selected field one line downwards.&lt;br /&gt;
* &#039;&#039;&#039;Insert:&#039;&#039;&#039; Click this button to add a field. After adding the new field, the dBase table is restructured. Existing information is preserved.&lt;br /&gt;
* &#039;&#039;&#039;Delete:&#039;&#039;&#039; Click this button to delete the selected field.&lt;br /&gt;
* &#039;&#039;&#039;New table:&#039;&#039;&#039; Click this button to create a new dBase table. The new table will contain 6 predefined fields: ID (intended for the key field), SYMBOL (symbol field), TEXT (text field) and URL (intended for Internet address). You can add additional fields.&lt;br /&gt;
* &#039;&#039;&#039;Open table:&#039;&#039;&#039; Click this button to open an existing dBase table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ODBC==&lt;br /&gt;
&lt;br /&gt;
Choose this command in &#039;&#039;&#039;Manage Database Connections&#039;&#039;&#039; to create a new ODBC data source or to modify an existing data source. The &#039;&#039;&#039;ODBC Data Source Administrator&#039;&#039;&#039; is started. This is a Microsoft program and contains its own online help. Here just some hints.&lt;br /&gt;
Normally you create a new User DNS.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Exce&#039;&#039;&#039;l file, you select the Excel driver and the Excel (*.xls) file.&lt;br /&gt;
: For a connection to an &#039;&#039;&#039;Access&#039;&#039;&#039; database, you select the Access driver and the Access (*.mdb) file.&lt;br /&gt;
: For a connection to a &#039;&#039;&#039;flat file&#039;&#039;&#039; database like dBase you do not select the dBase file. Instead you select the folder where the dBase file is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating a New Database Table==&lt;br /&gt;
&lt;br /&gt;
For certain functions you need a database table (for instance for the Find and the Hotspot functions in Internet maps). If the Database does not yet exist, you can easily create a database table for an existing OCAD map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create a dBase file&#039;&#039;&#039;&lt;br /&gt;
# Choose &#039;&#039;&#039;Manage Database connections&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Click the &#039;&#039;&#039;New&#039;&#039;&#039; button.&lt;br /&gt;
# Enter in the field &#039;&#039;&#039;Name&#039;&#039;&#039; the name of the dataset. &lt;br /&gt;
# In the field &#039;&#039;&#039;Data source&#039;&#039;&#039; choose Create new dBase file and click &#039;&#039;&#039;OK&#039;&#039;&#039;. A file dialog box appears.&lt;br /&gt;
# Leave the file name as proposed or change it to your needs and click OK.&lt;br /&gt;
: Now you have created a dBase table with 6 fields ID (intended as key field), SYMBOL (symbol field), TEXT (text field), URL (link field), X (for horizontal coordinate) and Y (for vertical coordinate). For many cases, such as an Internet map this is enough. If you want to add additional fields choose dBase from the Database menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; New Dataset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data source&#039;&#039;&#039;&lt;br /&gt;
: -Create new dBase file: Select this option if you want to create a new empty dBase table for the dataset. A new dBase file will be created. To add fields or to modify the existing fields choose dBase from the Database menu.&lt;br /&gt;
: -Use existing data source: Select this option if the database or table already exists.&lt;br /&gt;
: [[File:Hint.jpg|hint]] Hint for dBase files: If you do not have installed the &amp;quot;Borland Database Engine&amp;quot; (BDE) then only filename with less than 8 characters are allowed. For example &#039;test5678.dbf&#039;. You can if the BDE is installed in the Map Information dialog. The free BDE can be downloaded from the www and installed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking objects to the table&#039;&#039;&#039;&lt;br /&gt;
: Let&#039;s assume that you want to create an Internet map with street find function. All street names must have a record in the table and must be linked to this table. OCAD provides a quick way to create these links.&lt;br /&gt;
# &#039;&#039;&#039;Select All Symbols&#039;&#039;&#039; used for street names.&lt;br /&gt;
# Choose &#039;&#039;&#039;Create Links&#039;&#039;&#039; from the &#039;&#039;&#039;Database&#039;&#039;&#039; menu.&lt;br /&gt;
# Select the dataset, if the map has several datasets and click &#039;&#039;&#039;OK&#039;&#039;&#039;.&lt;br /&gt;
: Now all street names are linked and the map is ready to create an Internet map with street find function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the Link button in the database box on the right side of the screen.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039;		Select here the dataset to be used for the link.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here a value for the key field in the database table. The key points to a record in the table.&lt;br /&gt;
* &#039;&#039;&#039;Create new record:&#039;&#039;&#039; Activate this box if a new record should be created in the database table for this object.&lt;br /&gt;
* &#039;&#039;&#039;Remove:&#039;&#039;&#039; Click this button to remove an existing link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linking an Object to a Database&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To link an object to a database you must have created a &#039;&#039;&#039;dataset&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proceed as follows:&#039;&#039;&#039;&lt;br /&gt;
# Select the object&lt;br /&gt;
# Click the Link button in the database box on the right side of the screen. The Link Object dialog box appears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Find Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;Find&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
This function lets you search for an object with a specified key value. If the function is successful, the object is marked in the map.&lt;br /&gt;
* &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select here the dataset to be used.&lt;br /&gt;
* &#039;&#039;&#039;Key:&#039;&#039;&#039; Enter here the value of the key to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Select Database Object dialog box&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This dialog box appears when clicking the &#039;&#039;&#039;SQL Query&#039;&#039;&#039; button in the database box on the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
This function lets you search for object(s) with linked database records. Selected objects are marked in the map and linked database records are shown in a table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELECT FROM&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Dataset:&#039;&#039;&#039; Select the dataset to be used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHERE&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Field:&#039;&#039;&#039; Choose a field of the selected dataset. When you double-click on a field name it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Operator:&#039;&#039;&#039; Select an operator. When you double-click on an operator it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
: &#039;&#039;&#039;Value:&#039;&#039;&#039; Select a Value. When you double-click on a value it is added to the &#039;&#039;&#039;SQL statement&#039;&#039;&#039; box.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SQL Statement&#039;&#039;&#039;: The SQL statement should always contain the components FIELD - OPERATOR - VALUE (ex. Length &amp;gt; 430).&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Select&#039;&#039;&#039; button to start the database query.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assign Symbols, Texts and Angles&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Choose this command after importing a Shape file. After importing the objects have no symbol assigned and appear gray (as [[Unsymbolized Objects|unsymbolized objects]]). With this command you can use the information in the dBase table to assign OCAD symbols to the objects.&lt;br /&gt;
&lt;br /&gt;
Click &#039;&#039;&#039;Symbols, Texts or Angles&#039;&#039;&#039; in &#039;&#039;&#039;Database&#039;&#039;&#039; menu. The appropriate dialog box appears&lt;br /&gt;
&lt;br /&gt;
In this dialog box you can create a list of conditions. You can save the list to a condition file (*.cnt) for later use. You can load an existing condition file to modify or execute it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;	Select here the dataset which should be used to assign symbols. Check All to execute the condition for all datasets.&lt;br /&gt;
* &#039;&#039;&#039;DLoad: &#039;&#039;&#039;		Click this button to load an existing condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave: &#039;&#039;&#039;		Click this button to save the changes to a condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSave as: &#039;&#039;&#039;	Click this button to save the changes to a different condition file (*.cnt).&lt;br /&gt;
* &#039;&#039;&#039;DSymbol: &#039;&#039;&#039;	Select here a symbol. For those objects the condition is fulfilled, the symbol number will be assigned.&lt;br /&gt;
* &#039;&#039;&#039;DCondition: &#039;&#039;&#039;	Enter the condition here.&lt;br /&gt;
* &#039;&#039;&#039;DMove up: &#039;&#039;&#039;	Click this button to move up the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DMove down: &#039;&#039;&#039;	Click this button to move down the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DAdd: &#039;&#039;&#039;	 	Click this button to add a condition to the list.&lt;br /&gt;
* &#039;&#039;&#039;DDelete: &#039;&#039;&#039;		Click this button to delete the selected condition.&lt;br /&gt;
* &#039;&#039;&#039;DExecute: &#039;&#039;&#039;	Click this button to execute the assignment.&lt;br /&gt;
* &#039;&#039;&#039;DAngle field: &#039;&#039;&#039;	Choose the field in the dataset which contains the angle values.&lt;br /&gt;
* &#039;&#039;&#039;DAngle values: &#039;&#039;&#039;  	Hint that angle values have to be entered in DD (not DMS).&lt;br /&gt;
&lt;br /&gt;
==Manage Database Connections==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create and Update Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Update Special Fields==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Objects from Table==&lt;br /&gt;
&lt;br /&gt;
Choose this command to create OCAD objects from database records.&lt;br /&gt;
The coordinates of objects must be stored in the database.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dataset: &#039;&#039;&#039;Select here the dataset.&lt;br /&gt;
* &#039;&#039;&#039;Condition: &#039;&#039;&#039;Enter the condition for the objects here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Database fields&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal coordinate:&#039;&#039;&#039; Select the database field for the horizontal coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Vertical coordinate:&#039;&#039;&#039; Select the database field for the vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Unit of measure:&#039;&#039;&#039; Select the unit of measure for the database fields with the horizontal and vertical coordinate.&lt;br /&gt;
* &#039;&#039;&#039;Text field:&#039;&#039;&#039; This field is only activated if an text symbol is selected. Choose the database field for the label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Horizontal offset:&#039;&#039;&#039; Enter here the value for the horizontal offset between the coordinate and the reference point of the object. A positive value shift the object to right, a negative value to left. &lt;br /&gt;
* &#039;&#039;&#039;Vertical offset:&#039;&#039;&#039; Enter here the value for the vertical offset between the coordinate and the reference point of the object. A positive value shift the object upward, a negative value downward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Assign Symbols by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign symbols to the objects according to the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Text by Records==&lt;br /&gt;
&lt;br /&gt;
Choose this submenu to assign text to text objects from the database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define Object Directions by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Merge Objects by Records==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects with Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Linked Objects without Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select Objects Linked to the same Record==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Delete Record when Deleting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Create Record when Cutting Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[GPS]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[XML Script]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3149</id>
		<title>Drawing an Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3149"/>
		<updated>2012-01-16T09:28:00Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Draw a Stairway */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Order_SymbolizedAndGraphicObjects.PNG|x300px]]&lt;br /&gt;
&lt;br /&gt;
To draw a point object: &lt;br /&gt;
# 	Choose a point symbol. &lt;br /&gt;
# 	Select any drawing mode. The cursor appears as a crosshair with a point in the upper right-hand corner. &lt;br /&gt;
# 	Click a position in the drawing window.&lt;br /&gt;
# 	The point object appears.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -To define a specific direction of for the object, click and hold the left mouse button on desired position; then drag to the direction you wish the object to be oriented to. &lt;br /&gt;
:: -The object can be adjusted retrospectively. To do this, select the point object and align it using the &#039;&#039;&#039;Indicate direction of area pattern, point or text object&#039;&#039;&#039; function.&lt;br /&gt;
:[[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/26.htm Drawing point objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Line or Area Object==	&lt;br /&gt;
You must select one of the eight drawing modes to draw a line or area object. The cursor appears as a crosshair with the symbol for the selected drawing mode in the lower right-hand corner.&lt;br /&gt;
&lt;br /&gt;
==Draw a Straight Line==&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|draw a straight line]] &lt;br /&gt;
 &lt;br /&gt;
: [[File:DrawAStraightLine.PNG|Draw a straight line]]&lt;br /&gt;
&lt;br /&gt;
# 	To draw straight lines such as streets, power lines or sidewalks, select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, then click and hold the left mouse button and drag the cursor in the desired direction. The help line provides a preview of the line that has just been drawn.&lt;br /&gt;
# 	To add a vertex to the straight line, release the left mouse button. Now press and hold the left mouse button once more and drag the cursor in the desired direction.  Repeat this process as often as necessary.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol. &lt;br /&gt;
 &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/20.htm Drawing straight object]&lt;br /&gt;
&lt;br /&gt;
==Draw a Curve==&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]]&lt;br /&gt;
&lt;br /&gt;
Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039; to draw flowing or curved lines such as contours or shore lines. Drawing Bézier &#039;&#039;&#039;Curves&#039;&#039;&#039; requires some practice as you need to get a feeling for where the radius or curvature of a flowing or curved line changes. The turning point is where the vertex and its tangents need setting. Once you have mastered this technique, you will be able to draw curved lines and area objects efficiently and precisely.&lt;br /&gt;
: [[File:InflectionPointOfBezierCurve.PNG|Inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select Bézier-&#039;&#039;&#039;Curve mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button.&lt;br /&gt;
# 	Position the cursor at the next inflection, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button. The help line provides a preview of the curved line that has just been drawn. Repeat this process for each inflection point.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
: [[File:DrawABezierCurve.PNG|Draw a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you are unhappy with the tangent, simply click the &#039;&#039;&#039;Backspace&#039;&#039;&#039; [[File:back.JPG|backspace]] button. The last tangent will be deleted and you can try again. You can delete as many tangents as you like up to the beginning of the line. This is not possible once the object has been completed.&lt;br /&gt;
:: -Sinuous lines can be managed easily by placing tangents at the outermost points.&lt;br /&gt;
: [[File:OutermostInflectionPointOfABezierCurve.PNG|Outermost inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can force a corner vertex by dragging two tangents from the same vertex point. &#039;&#039;&#039;Curve:&#039;&#039;&#039; Tangents 2 and 3 start at the same point but move in different directions. A corner vertex is created.&lt;br /&gt;
:[[File:CreateACornerVertexInABezierCurve.PNG|Create a corner vertex in a Bézier curve]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/25.htm Drawing curve object]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can draw parts of a line or area object using different drawing modes. Select the appropriate symbol and draw the first part of your object using a drawing mode. Now press the Tab button until the desired drawing mode appears and then continue drawing.&lt;br /&gt;
:[[File:DrawObjectsUsingDifferentDrawingModes.PNG|Draw objects using different drawing modes]]&lt;br /&gt;
 &lt;br /&gt;
:[[File:Hint.jpg|hint]] You can lengthen existing line objects or expand area objects. Simply select the appropriate symbol, press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039;[[File:Shift.JPG|shift]] button and start drawing at the beginning or end of the existing object. Release the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG |shift]] button once the line or area has been added.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/35.htm Continuing existing objects]&lt;br /&gt;
: [[File:Hint.jpg|hint]] To draw horizontal or vertical lines, press and hold the &#039;&#039;&#039;Alt&#039;&#039;&#039; button. The &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] and &#039;&#039;&#039;Alt&#039;&#039;&#039; button functions can be combined.&lt;br /&gt;
&lt;br /&gt;
==Draw a Freehand Line==&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &lt;br /&gt;
&lt;br /&gt;
Freehand drawing mode plots the movement of the cursor and converts it into a line. Tracing flowing or curved lines using this mode is not very efficient or precise. Depending on the drawing speed and selected smoothing factor (1, 2 or 3), the line may appear somewhat angular because the vertices are connected using straight lines.&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Freehand mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the beginning of the line, press the left mouse button briefly and trace the line you want using the mouse. &lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
If you draw in freehand mode the same way as in straight mode, normal points will be placed at the corners. Unlike corner points, normal points do not affect dashed lines.&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Area==&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|RectangularMode.JPG]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; if you want to draw rectangular areas or objects such as buildings or squares. This drawing mode creates a right-angle in every corner and ensures the start and end points of the outline are identical. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor on one of the corners of the longest side of the rectangular area. Press and hold the left mouse button and drag the cursor along the longest side to the next corner. &lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides you with a preview of the straight line that has just been drawn. A broken line shows you what the rectangular object will look like when you have finished. Repeat the above process to draw a line to the third corner.&lt;br /&gt;
# 	Click the right mouse button to finish the drawing; the help line is then transformed into the selected line or area symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular area first since it is easier to define the rectangular orientation of an area from the longer side. &lt;br /&gt;
: [[File:DrawARectangularAreaOrLine.PNG|Draw a rectangular area or line]] &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/23.htm Drawing rectangular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Line==&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; if you want to draw rectangular line objects such as sidewalks or stairs. This drawing mode creates a right-angle in every corner. The only difference between &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; and &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; is that the start and end points are not identical when using rectangular line mode.&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the rectangular line. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. Repeat this process until you reach the end of the rectangular line.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is then transformed into the selected line symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular line first since it is easier to define the rectangular orientation of a line from the longer side.&lt;br /&gt;
&lt;br /&gt;
==Draw a Stairway==&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Stairway drawing mode&#039;&#039;&#039; if you want to draw rectangular stairway.&lt;br /&gt;
&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Stairway mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the stairway. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. &lt;br /&gt;
#       Hold the left mouse button and drag the cursor to the first step. The step help lines provide a preview of the stairway. Release the left mouse button.&lt;br /&gt;
: [[File:DrawStairway.png|500px]]&lt;br /&gt;
&lt;br /&gt;
==Draw a Circular Object==&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]]&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039; if you want to draw circular objects such as roundabouts or silos. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the edge of the object, then press and hold the left mouse button and drag the cursor to the opposite edge. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
:[[File:Hint.jpg|hint]] -The outline or circular line is drawn as a Bézier curve. &lt;br /&gt;
:: -You can also drag the circle from the center point. Simply press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] button and drag a radius.&lt;br /&gt;
:: -Clicking the center of the circle with the right mouse button without dragging displays the &#039;&#039;&#039;Draw Circle&#039;&#039;&#039; dialog box. Here you can enter the radius of the circle in mm or m.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/22.htm Drawing circular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw Multiple Point Objects==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]]&lt;br /&gt;
This drawing tool is used to draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
# Choose a point symbol in the symbol box.&lt;br /&gt;
# Choose the drawing tool Drawing multiple point objects from the Edit and Drawing toolbar.&lt;br /&gt;
# Draw a line from the position of the first to the position of the last feature.&lt;br /&gt;
# The Dialog Draw Multiple Point Objects appears:  &lt;br /&gt;
: [[File:NumberOfObjects.JPG|number of objects]]&lt;br /&gt;
Enter the number of objects and click the OK button.&lt;br /&gt;
&lt;br /&gt;
The defined number of objects are drawn:&lt;br /&gt;
: [[File:DefinedNumberOfObjects.PNG|Defined number of objects]]&lt;br /&gt;
: [[File:Hint.jpg|hint]] If the number of objects is 1, the objects position will be in the centre of the drawn line.&lt;br /&gt;
&lt;br /&gt;
==Draw an Elliptical Object==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|Ellipse mode]]&lt;br /&gt;
Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039; if you want to draw oval objects such as hills or dips. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039;.&lt;br /&gt;
# Position the cursor at the beginning of the longer ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis.&lt;br /&gt;
# Position the cursor at the beginning of the shorter ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:DrawAnEllipse.PNG|Draw an ellipse]] &lt;br /&gt;
&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Draw an ellipse]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] The outline or ellipse line is drawn as a Bézier curve. &lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Drawing elliptical objects]&lt;br /&gt;
&lt;br /&gt;
==Numerical Drawing Mode==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]]&lt;br /&gt;
Select Numeric mode if you have measurement values or coordinate pairs for specific objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/27.htm Numeric drawing mode]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a point object using distance or azimuth measurements. &lt;br /&gt;
# Select a point symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your location in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position in the drawing window.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction.&lt;br /&gt;
# Click &#039;&#039;&#039;End&#039;&#039;&#039;.&lt;br /&gt;
# The angle and distance measurements are used to position the point object.&lt;br /&gt;
: [[File:Hint.jpg|hint]] -You can change the direction from clockwise to counterclockwise, or vice-versa, by clicking the &#039;&#039;&#039;Counterclockwise&#039;&#039;&#039; or &#039;&#039;&#039;Clockwise&#039;&#039;&#039; buttons.&lt;br /&gt;
::  -You can change the unit of measurement from millimeter to meter, or vice-versa, by clicking the &#039;&#039;&#039;Millimeter&#039;&#039;&#039; or &#039;&#039;&#039;Meter&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using coordinate pairs.&lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your first coordinate pair in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small gray cross highlights the position of the first coordinate pair in the drawing window.&lt;br /&gt;
# Select the construction mode [[File:ConstructionMode.JPG|construction mode position]] &#039;&#039;&#039;Enter&#039;&#039;&#039; positions.&lt;br /&gt;
# Enter the coordinates of the second coordinate pair in mm or m and click &#039;&#039;&#039;Next&#039;&#039;&#039;. A help line appears between the first and second coordinate pair. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final coordinate pair.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using distance or azimuth measurements. &lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your starting point in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position of the starting point in the drawing window&lt;br /&gt;
# Select the construction mode [[File:ConstructionModeTerangle.JPG|construction mode terangle]] &#039;&#039;&#039;Enter length and angle&#039;&#039;&#039;.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and enter the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction. A help line appears that displays the distance and azimuth from the starting point. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final distance and azimuth values.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol.&lt;br /&gt;
&lt;br /&gt;
==Place a Text Object==&lt;br /&gt;
&lt;br /&gt;
Text and line text symbols are available for placing text. Text symbols are generally aligned horizontally. Line text symbols follow the flow of rivers or streets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a text object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can choose text frames or anchor points for placing text objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text frame&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor on the upper left-hand corner of the desired text frame, then click and hold the left mouse button and drag the cursor to the lower right-hand corner. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. The line break is added automatically Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:PlaceTextUsingATextFrame.PNG|Place text using a text frame]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text anchor point&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor at the point where the text is to be anchored. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a Line Text Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Select a Line Text symbol if you want your text to follow the flow of a curve. &lt;br /&gt;
# Select a Line Text symbol from the symbol box.&lt;br /&gt;
# Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Draw a curve &#039;&#039;&#039;&lt;br /&gt;
# Once you have finished drawing the line, a help line appears as well as the text cursor for inputting text. &lt;br /&gt;
# Enter the desired text.&lt;br /&gt;
: [[File:PlaceTextUsingATextSymbol.PNG|Place text using a text symbol]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit a vertex:&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|Select object and edit vertex]]&lt;br /&gt;
To edit a vertex, select the Select Object and Edit Vertex editing mode. You will then be able to move, delete or change the type of vertex.&lt;br /&gt;
&lt;br /&gt;
For point objects, the middle of the symbol is represented by a large square [[File:LargeSquare.JPG|large square]]  . For line and area objects, the first point of the object is represented by a large square [[File:LargeSquare.JPG|large square]] , vertices by small squares [[File:SmallSquare.JPG|small square]] , and the last point of the object by a cross &#039;&#039;&#039;X&#039;&#039;&#039;. With Bézier curves, circle symbols [[File:CircleSymbole.JPG|circle symbol]]  are used to represent the ends of the tangents.&lt;br /&gt;
: [[File:EditVertex.PNG|Selected Bézier curves displaying the starting point, vertex, tangents and endpoint]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] 	[http://www.ocad.com/howtos/25.htm Drawing curves]&lt;br /&gt;
&lt;br /&gt;
When drawing broken or dotted lines in OCAD, the dashes and spaces always have the same length. You will never get half dashes or spaces; the dashes are distributed proportionally across the entire object. However, if you add a corner vertex, the dashes before and after the vertex are calculated separately. A corner vertex is made up of two adjoining dashes; a dash point is positioned at the center of a single dash (the dash is therefore split in the middle). Corner vertices and dash points are therefore used to define the appearance of corners and intersections.&lt;br /&gt;
&lt;br /&gt;
The following functions are available for editing vertices and influencing dashed lines:&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex:&#039;&#039;&#039; Remove a vertex from the object. Alternatively, you can press the Ctrl button and then click the vertex.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a vertex. This will not influence a dashed line. &lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a corner vertex. This will affect the dashed line so that it will start with a full dash from this point and/or a symbol will appear in the corner vertex. &lt;br /&gt;
: [[File:Icon_DashVertex.PNG|Dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a dash vertex or turn a normal vertex into a dash vertex. This will affect the dashed line, which will start with half a dash from this point.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/66.htm Different point types]&lt;br /&gt;
: [[File:NormalCorner.PNG|Normal vertex and corner vertex]]&lt;br /&gt;
	&lt;br /&gt;
: [[File:NormalDashCornerVetex.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
: [[File:NormalDashCornerVertexRound.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] Every vertex can be changed into a different kind of vertex. To do this, simply select the vertex type you want and then click the vertex object to change it.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/32.htm Influencing dashed lines]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ctrl button: &#039;&#039;&#039;Trace existing objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Area objects are often limited by line objects. You can trace existing line or area objects without having to redraw them. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Press and hold the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; button, then position the cursor at the point from which you want to trace the line. This does not have to be the start or end point of the line. The help line will appear with its vertices.&lt;br /&gt;
# Click and hold the left mouse button and drag the cursor to the desired point. This does not have to be the start or end point of the line.&lt;br /&gt;
# Release the mouse button. The traced line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:TraceALine.PNG|Trace a line]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
: [[File:Hint.jpg|hint]] -With double lines (e.g. streets), you can trace the middle line as well as both side lines. If you do not require this option, you can deactivate it under Preferences, Drawing in the Options menu.&lt;br /&gt;
:: -Line tracing is only possible in straight, Bézier and freehand mode.&lt;br /&gt;
:: -It is possible to trace the outline of existing area objects. However, it is only possible to trace up to one half of the outline, otherwise the trace would be in the opposite direction. The point, up to which the object can be traced, is represented by a large   (the same symbol used for the first point of an object).&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit an object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|Select and edit object]]&lt;br /&gt;
To edit an object, you must select the &#039;&#039;&#039;Select and Edit&#039;&#039;&#039; object mode. As soon as you have selected the object, the object frame appears with anchor points [[File:AnchorPoint.JPG|Anchor point]]. You can now move, rotate, cut, stretch or reduce the size of the object or use the following functions:&lt;br /&gt;
: [[File:SelectedObjetWithObjectFrame.PNG|Selected object with object frame]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object. Alternatively, press the Delete button.&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|Duplicate object]] &#039;&#039;&#039;Duplicate object:&#039;&#039;&#039; Duplicate the selected object. Alternatively, press Ctrl + C und Ctrl + V.&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|Indicate direction of area pattern, point or text object]] &#039;&#039;&#039;Indicate direction of area pattern, point or text object:&#039;&#039;&#039; Change the direction of the selected point or text object or the structure of the selected area object.&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object around a defined rotation point. &lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line object in a parallel direction or stretch or reduce the size of the selected area object. &lt;br /&gt;
: &#039;&#039;&#039;Move parallel with distance&#039;&#039;&#039;&lt;br /&gt;
:[[File:Hint.jpg|hint]] -Only for line, area and line text objects&lt;br /&gt;
:: -Positive values move the object to the right side, negative to the left.&lt;br /&gt;
:: -&#039;Move&#039;: Move the selected object &lt;br /&gt;
:: -&#039;Duplicate&#039;: Make a copy and move the copy to the new position&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut the selected line object or the borderline of the selected double line or area.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/70.htm Cutting]&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut Area:&#039;&#039;&#039; Cut the selected area object.&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut Hole:&#039;&#039;&#039; Cut a hole in the selected area object.&lt;br /&gt;
&lt;br /&gt;
Area objects such as forest clearings or islands often contain holes. OCAD allows you to cut holes in area objects.&lt;br /&gt;
# Select the desired drawing mode for cutting the hole. &lt;br /&gt;
# Select the object to cut a hole in.&lt;br /&gt;
# Click the Cut Hole button.&lt;br /&gt;
# Draw the hole then press the left mouse button to cut the hole.&lt;br /&gt;
: [[File:Hint.jpg|hint]] After cutting the area OCAD selects always the smaller part of the two new areas.&lt;br /&gt;
: [[File:CutHoleFillHole.PNG|Cut a hole in an area object; fill in a hole]]&lt;br /&gt;
: a: Cut a hole in an area object, b: Fill in a hole&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|Fill or make border]] &#039;&#039;&#039;Fill or make border:&#039;&#039;&#039; Fill in a hole in the selected area object using an area symbol or draw a border around the hole using a line symbol. Fill in the selected line object using an area symbol or combine the selected area object with an area symbol.&lt;br /&gt;
&lt;br /&gt;
Holes in areas often need filling. With OCAD you can draw a border around a hole using a line symbol or fill in a hole using an area symbol.&lt;br /&gt;
# Select a hole by clicking it.&lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. A border is drawn around the hole using the selected line object or it is filled in using the area object.&lt;br /&gt;
:[[File:Hint.jpg|hint]] After selecting a line or area object, you can combine it with another symbol. Select the object, then choose the desired line or area symbol from the symbol box and click &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. The duplicated object will be positioned above or below the selected object.  &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/31.htm Holes in areas]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find selected objects:&#039;&#039;&#039; Display the selected objects in the center of the drawing window.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change symbol of object:&#039;&#039;&#039; Assign a new symbol to the selected object.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|Change symbol of all objects with this symbol]] &#039;&#039;&#039;Change symbol of all objects with this symbol:&#039;&#039;&#039; Assign a new symbol to all objects with a specific symbol.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse line object:&#039;&#039;&#039; Reverse the direction of the selected line, line text or area object.&lt;br /&gt;
: [[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/36.htm Reversing objects]&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039;Join:&#039;&#039;&#039; Join the ends of selected line objects that have the same symbol.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge selected line or area objects that have the same symbol.&lt;br /&gt;
: The maximum merge tolerance is 0.25 mm.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|to curve]] &#039;&#039;&#039;To Curve:&#039;&#039;&#039; Change the selected freehand line into a Bézier curve. Select smooth level in toolbar.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|to graphic]] &#039;&#039;&#039;To Graphics:&#039;&#039;&#039;	Break down the selected object into its graphical elements or display the outlines of the respective elements.&lt;br /&gt;
: [[File:Icon_‎Measure.PNG|measure]] Measure: Measure the length or area of the selected object. Measure the distance between two point objects. Measure the overall length or area of multiple line or area objects.&lt;br /&gt;
&lt;br /&gt;
Change from drawing mode to one of the editing modes (&#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039;) to edit an object. Click the &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; button to do this. The cursor appears as either a solid or transparent arrow. &lt;br /&gt;
:[[File:Hint.jpg|hint]] A context menu appears when you press the right mouse button and you can change from drawing mode to editing mode and vice-versa.  &lt;br /&gt;
&lt;br /&gt;
By deactivating the &#039;&#039;&#039;Context menu&#039;&#039;&#039; option under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI&#039;&#039;&#039; in the &#039;&#039;&#039;Options&#039;&#039;&#039; menu you can switch from drawing mode to editing mode, and vice-versa, by simply clicking the right mouse button.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Import Files]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Main_Page&amp;diff=3145</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Main_Page&amp;diff=3145"/>
		<updated>2012-01-04T13:43:21Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* OCAD 11 Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== OCAD 11 Wiki ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:index1.gif]]&lt;br /&gt;
[[File:index2.gif]]&lt;br /&gt;
[[File:index3.gif]]&lt;br /&gt;
[[File:index4.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[About this Manual]]&lt;br /&gt;
# [[Renewals]]&lt;br /&gt;
# [[Graphical User Interface]]&lt;br /&gt;
# [[Create a New Map]]&lt;br /&gt;
# [[Colors]]&lt;br /&gt;
# [[Create a New Symbol]]&lt;br /&gt;
# [[Background Map ]]&lt;br /&gt;
# [[Import Files]]&lt;br /&gt;
# [[Drawing an Object]]&lt;br /&gt;
# [[Select an Object]]&lt;br /&gt;
# [[Edit Object]]&lt;br /&gt;
# [[Layout]]&lt;br /&gt;
# [[Export Files]]&lt;br /&gt;
# [[Printing Maps]]&lt;br /&gt;
# [[DEM]]&lt;br /&gt;
# [[GPS]]&lt;br /&gt;
# [[Database]]&lt;br /&gt;
# [[XML Script]]&lt;br /&gt;
# [[Course Setting for Orienteering]]&lt;br /&gt;
# [[Server Client]]&lt;br /&gt;
# [[OCAD Internet Map]]&lt;br /&gt;
# [[Workflows]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3144</id>
		<title>Change to Polyline and Change to Bezier Curve</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Change_to_Polyline_and_Change_to_Bezier_Curve&amp;diff=3144"/>
		<updated>2012-01-04T10:47:28Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Change to Bezier Curve */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Change to Polyline==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToPolyline.png]] Change to Polyline button&lt;br /&gt;
&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Change to Bezier Curve==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ChangeToBezierCurve.PNG]] Change to Bézier Curve button&lt;br /&gt;
&lt;br /&gt;
This command is active when one or more objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to convert the selected polylines to Bézier curves. The quality of the Bézier curve depends on the number of vertices of the original polylines. If the polyline has only a few vertices the distance from the Bézier curve to the original polyline between the vertices can be much bigger than the tolerance value. &lt;br /&gt;
&lt;br /&gt;
If a hole inside an area object is selected, only the border of the hole is converted.&lt;br /&gt;
&lt;br /&gt;
Define the &#039;&#039;&#039;Change to Bézier curve tolerance&#039;&#039;&#039; in the menu &#039;&#039;&#039;Options&#039;&#039;&#039; - &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039; - category &#039;&#039;&#039;Drawing and Editing&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Smooth&amp;diff=3143</id>
		<title>Smooth</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Smooth&amp;diff=3143"/>
		<updated>2012-01-04T10:33:22Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Smooth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Smooth==&lt;br /&gt;
&lt;br /&gt;
This command is activated when at least one line or area object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to smooth ‘dithered’ line or area objects with the smoothing tolerance selected in the OCAD Preferences - Drawing and Editing - Smooth (Generalization). The smoothing function uses the Douglas-Peucker algorithm and removes unnecessary vertices.&lt;br /&gt;
&lt;br /&gt;
==Generalize Buildings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3142</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3142"/>
		<updated>2012-01-04T10:31:52Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Drawing and Editing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved to join another line end. The default value is 0.25 mm.&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier curve:&#039;&#039;&#039; This tolerance defines the maximum distance the vertices can move away from the original line by changing from polyline to Bézier curve. The default value is 0.10 mm. Note that the distance between the curve and the polyline can be greater between the vertices.&lt;br /&gt;
:&#039;&#039;&#039;Smooth (generalization):&#039;&#039;&#039; This tolerance is used by the Douglas-Peucker smoothing algorithm. Vertices that are closer to the direct line between the previous and the next vertex are removed. The default value is 0.05 mm.&lt;br /&gt;
&lt;br /&gt;
===Cursor color===&lt;br /&gt;
Set the cursor color to black, red, blue, purple or yellow.&lt;br /&gt;
&lt;br /&gt;
===Mark===&lt;br /&gt;
Set the mark size to normal, large or very large and choose a mark color.&lt;br /&gt;
&lt;br /&gt;
===Enable live preview===&lt;br /&gt;
Enable this option to show the real line width by drawing line objects.&lt;br /&gt;
&lt;br /&gt;
===Auto scroll===&lt;br /&gt;
Check this option if the map view should automatically scroll if you drag out of the drawing area. Uncheck this option if you have a slow PC.&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3141</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3141"/>
		<updated>2012-01-04T10:31:37Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Drawing and Editing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved to join another line end. The default value is 0.25 mm.&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier curve:&#039;&#039;&#039; This tolerance defines the maximum distance the vertices can move away from the original line by changing from polyline to Bézier curve. The default value is 0.10 mm. Note that the distance between the curve and the polyline can be greater between the vertices.&lt;br /&gt;
:&#039;&#039;&#039;Smooth (generalization):&#039;&#039;&#039; This tolerance is used by the Douglas-Peucker smoothing algorithm. Vertices that are closer to the direct line between the previous and the next vertex are removed. The default value is 0.05 mm.&lt;br /&gt;
&lt;br /&gt;
===Cursor color===&lt;br /&gt;
Set the cursor color to black, red, blue, purple or yellow.&lt;br /&gt;
&lt;br /&gt;
===Mark===&lt;br /&gt;
Set the mark size to normal, large or very large and choose a mark color.&lt;br /&gt;
&lt;br /&gt;
===Enable live preview===&lt;br /&gt;
Enable this option to show the real line width by drawing line objects.&lt;br /&gt;
&lt;br /&gt;
===Auto scroll===&lt;br /&gt;
Check this option if the map view should automatically scroll if you drag out of the drawing area. Uncheck this option if you have a slow PC.&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3140</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3140"/>
		<updated>2012-01-04T10:25:03Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Tolerances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved to join another line end. The default value is 0.25 mm.&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier curve:&#039;&#039;&#039; This tolerance defines the maximum distance the vertices can move away from the original line by changing from polyline to Bézier curve. The default value is 0.10 mm. Note that the distance between the curve and the polyline can be greater between the vertices.&lt;br /&gt;
:&#039;&#039;&#039;Smooth (generalization):&#039;&#039;&#039; This tolerance is used by the Douglas-Peucker smoothing algorithm. Vertices that are closer to the direct line between the previous and the next vertex are removed. The default value is 0.05 mm.&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3139</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3139"/>
		<updated>2012-01-04T10:23:42Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Tolerances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved to join another line end. The default value is 0.25 mm.&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier curve:&#039;&#039;&#039; This tolerance defines the maximum distance the vertices can move away from the original line by changing from polyline to Bézier curve. The default value is 0.10 mm. Note that the distance between the curve and the polyline can be greater between the vertices.&lt;br /&gt;
:&#039;&#039;&#039;Smooth (generalization):&#039;&#039;&#039; This tolerance is used for Douglas-Peucker smoothing algorithm. Vertices that are closer to the direct line between the previous and the next vertex. The default value is 0.05 mm.&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3138</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3138"/>
		<updated>2012-01-04T10:23:16Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Tolerances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved to join another line end. The default value is 0.25 mm.&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier Curve:&#039;&#039;&#039; This tolerance defines the maximum distance the vertices can move away from the original line by changing from polyline to Bézier curve. The default value is 0.10 mm. Note that the distance between the curve and the polyline can be greater between the vertices.&lt;br /&gt;
:&#039;&#039;&#039;Smooth (Generalization):&#039;&#039;&#039; This tolerance is used for Douglas-Peucker smoothing algorithm. Vertices that are closer to the direct line between the previous and the next vertex. The default value is 0.05 mm.&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3137</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3137"/>
		<updated>2012-01-04T10:12:28Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Tolerances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039; This tolerance defines the maximum distance on each side of a thin line where you can click to select it. Objects with a thicker main line than the tolerance can be selected by clicking on the entire line width. The default value is 3 pixels.&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039; This tolerance defines the maximum distance a vertex is moved by using snapping. The default value is 5 pixels.&lt;br /&gt;
[[File:Camera.jpg|video available]] [[http://www.ocad.com/howtos/134_Snapping.htm Snapping]]&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier Curve:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Smooth (Generalization):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3136</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3136"/>
		<updated>2012-01-04T10:01:55Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Drawing and Editing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
:&#039;&#039;&#039;Select objects:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Snapping:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
:&#039;&#039;&#039;Change to Bézier Curve:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Smooth (Generalization):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3135</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3135"/>
		<updated>2012-01-04T10:01:28Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Drawing and Editing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
===Tolerances===&lt;br /&gt;
&#039;&#039;&#039;Select objects:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Snapping:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Join when drawing lines:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Smooth when drawing freehand:&#039;&#039;&#039; There are three smoothing levels for freehand drawing mode: slightly, medium and strong. They correspond to 0, 1 and 2 in earlier OCAD versions.&lt;br /&gt;
&#039;&#039;&#039;Change to Bézier Curve:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Smooth (Generalization):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3134</id>
		<title>OCAD Preferences</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=OCAD_Preferences&amp;diff=3134"/>
		<updated>2012-01-04T09:56:37Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Drawing and Editing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==GUI==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==File==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==View==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Select==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Drawing and Editing==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
===Drawing Bézier curves===&lt;br /&gt;
Choose the preferred mode for drawing curves. &lt;br /&gt;
*In OCAD mode, only the direction of a dragged tangent is used. The distance from the normal vertices to the curve vertices is calculated automatically. This is the recommended mode.&lt;br /&gt;
*In Illustrator mode, the length of the dragged tangent is used to calculate the distance of the curve vertex.&lt;br /&gt;
&lt;br /&gt;
===Convert freehand to curve when drawing===&lt;br /&gt;
Check this box to convert lines and areas to curves when drawing in freehand mode. Otherwise they remain as polygons. The tolerance settings &#039;&#039;&#039;Smooth when drawing freehand&#039;&#039;&#039; determine the smoothing level.&lt;br /&gt;
&lt;br /&gt;
===Close area objects when drawing===&lt;br /&gt;
OCAD closes areas object automatically when drawing. If start and end point are different then OCAD add an end point with the same position as the start point.&lt;br /&gt;
&lt;br /&gt;
Choose [[Topology#Close_Area_Objects|&#039;&#039;&#039;Close Area Objects&#039;&#039;&#039;]] in &#039;&#039;&#039;Object&#039;&#039;&#039; -&amp;gt; &#039;&#039;&#039;Topology&#039;&#039;&#039; to close already drawn area objects.&lt;br /&gt;
&lt;br /&gt;
=== Following existing objects===&lt;br /&gt;
Uncheck this option if side lines of double lines should not be traced by following existing lines.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==GPS==&lt;br /&gt;
ToDo&lt;br /&gt;
&lt;br /&gt;
==Warnings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Smooth&amp;diff=3133</id>
		<title>Smooth</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Smooth&amp;diff=3133"/>
		<updated>2012-01-04T09:23:18Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Smooth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Smooth==&lt;br /&gt;
&lt;br /&gt;
This command is activated when at least one line or area object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to smooth ‘dithered’ line or area objects with the smoothing tolerance selected in the OCAD Preferences - Drawing and Editing - Smooth (Generalization). The smoothing function uses the Douglas-Peucker algorithm and removes unnecessary polygon vertices.&lt;br /&gt;
&lt;br /&gt;
==Generalize Buildings==&lt;br /&gt;
ToDo&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3132</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3132"/>
		<updated>2012-01-04T09:18:05Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Add Vertex */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole, Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fill, Make Border, Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertices==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server object index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm] or [m] (only if 1 object is selected)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3131</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3131"/>
		<updated>2012-01-04T09:16:25Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole, Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fill, Make Border, Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertex==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server object index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm] or [m] (only if 1 object is selected)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3130</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3130"/>
		<updated>2012-01-04T09:14:23Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole, Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertex==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fill, Make Border, Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server object index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm] or [m] (only if 1 object is selected)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3129</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3129"/>
		<updated>2012-01-04T09:10:20Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Cut a hole, area or line */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertex==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a Hole, Area or Line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fill, Make Border, Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server obect index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3128</id>
		<title>Edit Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Edit_Object&amp;diff=3128"/>
		<updated>2012-01-04T09:09:23Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rotate an Object==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu.&lt;br /&gt;
&lt;br /&gt;
This button is activated when any object is selected.&lt;br /&gt;
The cursor first changes to the anchor point symbol ([[File:PointSymbol.JPG|point symbol]]). With this cursor you can define the center of the rotation (anchor point). Click on the desired location. When the anchor point is defined, the cursor changes to the rotate symbol ([[File:RotateSymbol.JPG|rotate symbol]]). Now you can rotate the object. Move the mouse pointer to a place distant from the anchor point, press the left mouse button and keep it pressed. With the button pressed, rotate the object as desired. Release the mouse button&lt;br /&gt;
&lt;br /&gt;
==Rotate an Object by Angle==&lt;br /&gt;
Select &#039;&#039;&#039;Rotate Object&#039;&#039;&#039; and &#039;&#039;&#039;Rotate (Enter Angle)&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; menu to rotate the selected object(s) by angle. &lt;br /&gt;
&lt;br /&gt;
The rotation center is the center of the selected objects.&lt;br /&gt;
&lt;br /&gt;
==Align Objects==&lt;br /&gt;
&lt;br /&gt;
This command is activated if several objects are selected.&lt;br /&gt;
There are two alignment options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsVertical.PNG]]&#039;&#039;&#039;Horizontally&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved horizontally to the position of the first drawn object. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_AlignObjectsHorizontal.PNG]]&#039;&#039;&#039;Vertically&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The selected objects are moved vertically to the position of the first drawn object.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Hint.jpg]] For line, area and text objects the alignment is related to the position of the objects&#039; first vertex.&lt;br /&gt;
&lt;br /&gt;
==Indicate Direction of Area Pattern, Point or Text Object==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG]] Indicate Direction of Area Pattern, Point or Text Object button (Edit toolbar)&lt;br /&gt;
&lt;br /&gt;
This button is enabled if a point, area or text object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this button to change the direction of a point object, of the pattern of an area object or of text. Indicate the new direction by dragging a long line.&lt;br /&gt;
&lt;br /&gt;
Note the difference to the Rotate button, where you first mark the anchor point and then rotate the object. In this mode just drag a long line for the new direction. The object remains in the same place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Add Vertex==&lt;br /&gt;
Select &#039;&#039;&#039;Add Vertex&#039;&#039;&#039; in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected, you can insert additional normal vertices or change existing vertices to normal vertices.&lt;br /&gt;
&lt;br /&gt;
* Inserting normal vertices&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new normal vertex is inserted. However, if there is already a vertex in this position, the existing vertex is converted to a normal vertex and no additional vertex is inserted.&lt;br /&gt;
: You can also insert normal vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down both the [[File:Shift.JPG|shift]] and the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key.&lt;br /&gt;
&lt;br /&gt;
* Change a vertex to a normal vertex&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A corner vertex is a special vertex of line and area objects. Corner vertices have 3 effects:&lt;br /&gt;
* they influence how line objects are drawn&lt;br /&gt;
* they influence the editing of Bézier curves&lt;br /&gt;
* when smoothing (automatically or manually) they remain in the same position&lt;br /&gt;
&lt;br /&gt;
: When an object is selected, corner vertices are marked with an empty rectangle ([[File:firstpoint.GIF|emty rectangle]]).&lt;br /&gt;
&lt;br /&gt;
: Corner vertex are automatically created when drawing in the straight line mode (when the &#039;&#039;&#039;Straight line&#039;&#039;&#039; button is pressed). &lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Corner vertex&#039;&#039;&#039; button is pressed, corner vertex can be inserted or normal vertices can be changed to corner vertices.&lt;br /&gt;
&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, corner vertex can be converted to normal vertices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
Corner vertex influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Corner vertex divide a line into several line sections. OCAD distributes the dashes on each section as if it were an individual object.&lt;br /&gt;
: [[File:DashedNormalVertex.PNG|Dashed line with normal vertex.]] [[File:DashedCornerVertex.PNG|Dashed line divided by a corner vertex. In the corner vertex 2 adjoining dashes are created.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on Bézier curves&#039;&#039;&#039;&lt;br /&gt;
: Corner vertex allow you to create corners in Bézier curves. The &#039;&#039;&#039;Curve&#039;&#039;&#039; vertex before and after a corner vertex can be moved individually without influencing each other. This allows you to create sharp corners.&lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When clicking on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;corner vertices&#039;&#039;&#039; or change existing vertices to corner vertices.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new corner vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a corner vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a corner vertex&#039;&#039;&#039;&lt;br /&gt;
: Move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a corner vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Dash vertex:&#039;&#039;&#039; 	&lt;br /&gt;
: A dash vertex is a special vertex of line or area objects. Dash vertices influence how line objects are rendered. When an object is selected, dash vertices are marked with a diamond ([[File:Diamond.JPG|diamond]]).&lt;br /&gt;
: When the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button is pressed, dash vertices can be inserted or normal vertices can be converted to dash vertices.&lt;br /&gt;
: When the &#039;&#039;&#039;Normal vertex&#039;&#039;&#039; button is pressed, dash vertices can be converted to normal vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Influence on line objects&#039;&#039;&#039;&lt;br /&gt;
: Dash vertexes influence structured line objects such as dashed lines. When OCAD renders a dashed line it distributes dashes of equal length on that line. Insert a dash vertex to force a dash to a certain position.&lt;br /&gt;
: [[File:InfluenceDashedNormal.PNG|Dashed line with normal vertex.]] [[File:InfluenceDashedVertex.PNG|A dash vertex is inserted at the path junction.]] &lt;br /&gt;
&lt;br /&gt;
: This button is activated when a line or area object is selected. When you click on this button the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
: When this mode is selected you can insert additional &#039;&#039;&#039;dash vertices&#039;&#039;&#039; or change existing vertices to &#039;&#039;&#039;dash vertices&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inserting dash vertices&#039;&#039;&#039;&lt;br /&gt;
: Click on the Dash vertex button, and then move the mouse pointer to the desired position on a line object or on the border of an area object and click the left mouse button. A new dash vertex is inserted. However, if there is already a vertex in this position the existing vertex is converted to a dash vertex and no additional vertex is inserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Change a vertex to a dash vertex&#039;&#039;&#039;&lt;br /&gt;
: Click on the &#039;&#039;&#039;Dash vertex&#039;&#039;&#039; button, and then move the mouse pointer to the vertex to be converted and click the left mouse button. The vertex is changed to a dash vertex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Remove Vertex==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_RemoveVertex.PNG]] Remove Vertex button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line or area object is selected. When you click on this button, the button remains pressed and the mouse pointer shows the same symbol when it is moved to the drawing window.&lt;br /&gt;
&lt;br /&gt;
When this mode is selected, you can remove a vertex from a line or area object. Move the mouse pointer on the desired vertex and click the left mouse button.&lt;br /&gt;
&lt;br /&gt;
You can also remove vertices in &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; mode when holding down the Ctrl key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Vertex Types to==&lt;br /&gt;
Select &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; to in &#039;&#039;&#039;Object&#039;&#039;&#039; Menu&lt;br /&gt;
&lt;br /&gt;
Choose this command to change the symbol of all objects with a symbol A to symbol B. The &#039;&#039;&#039;Change Symbol of Objects&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
This command is especially useful to &#039;&#039;&#039;translate the layers&#039;&#039;&#039; of an imported file to OCAD symbols.&lt;br /&gt;
* &#039;&#039;&#039;Change all objects with: &#039;&#039;&#039; Enter here the symbol number or the name of the layer of the objects to be changed. If an object is selected this edit box initially contains the symbol number or the layer name of the selected object.&lt;br /&gt;
* &#039;&#039;&#039;To symbol no.: &#039;&#039;&#039; Enter here the new symbol number to be given to the objects. Initially this edit box contains the number of the currently selected symbol This command is activated if 1 or more objects are selected. This command will change the specified vertex types of all the selected objects in one step.&lt;br /&gt;
* &#039;&#039;&#039;Normal vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to normal vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Corner vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to corner vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
* &#039;&#039;&#039;Dash vertex: &#039;&#039;&#039; The &#039;&#039;&#039;Change Vertex Types&#039;&#039;&#039; dialog box is opened. Check the vertex types (normal, corner, dash, virtual gap) that should be changed to dash vertex. Click &#039;&#039;&#039;OK&#039;&#039;&#039; button to execute this command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cut a hole, area or line==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut hole:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to cut a hole out of an area. Any drawing mode can be used (Curve, ellipse, circle etc.). This is the procedure:&lt;br /&gt;
# Click the drawing mode button (Curve, ellipse, circle etc.)&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut hole&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the hole.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut area:&#039;&#039;&#039;		&lt;br /&gt;
: This button is activated when an area object is selected.&lt;br /&gt;
: Choose this button to split an area into two objects.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Split an area object&#039;&#039;&#039;&lt;br /&gt;
:You can use the Curve, Straight line or Freehand mode to split an area object into two objects.&lt;br /&gt;
# Select the drawing mode (Curve, Straight line or Freehand).&lt;br /&gt;
# Click the &#039;&#039;&#039;Cut area&#039;&#039;&#039; button.&lt;br /&gt;
# Draw the cut line. It must start at the border of the area, go across the area and end at the border of the area.&lt;br /&gt;
:The area is now split into two objects. Note that the cut line should not cross a hole. Otherwise the hole may not be treated correctly for the 2 resulting objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cut line:&#039;&#039;&#039;		&lt;br /&gt;
:This button is activated when a line or an area object with border line is selected. &lt;br /&gt;
:Choose this button to divide a line into 2 objects or (new in OCAD 10) to cut a &#039;&#039;&#039;Virtual gap&#039;&#039;&#039; into a line object (the line object is not divided, the gap concerns only graphic representation of the object). &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object&#039;&#039;&#039;&lt;br /&gt;
: Click on the desired position anywhere on the line. The line is then split into 2 objects. One of them is selected.&lt;br /&gt;
: You can use this function to influence the dashes of a dashed line.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Split a line object with cut-out&#039;&#039;&#039;&lt;br /&gt;
: Instead of just splitting you can create a cut-out (a gap) in the line. &lt;br /&gt;
# Click on the Cut button.&lt;br /&gt;
# Place the mouse pointer at the start point of the cut.&lt;br /&gt;
# Press and hold down the left mouse button.&lt;br /&gt;
# Move the mouse pointer to the end of the cut.&lt;br /&gt;
# Release the mouse button. The object is now divided into two and the cut-out portion is deleted.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you press &#039;&#039;&#039;Ctrl&#039;&#039;&#039; key when cutting a line, the line is not divided into 2 objects. A Virtual gap concerning only the graphic representation of the object is inserted.&lt;br /&gt;
:: -If you press &#039;&#039;&#039;Shift&#039;&#039;&#039; key when cutting a dashed line, you insert a gap with the same length, as the other gaps in the dashed line.&lt;br /&gt;
:: -It is possible to cut a part of the individual sidelines of double line symbols (like major roads), without having to cut the entire line itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find and Replace Text==&lt;br /&gt;
Choose this command to find and replace text of objects. The &#039;&#039;&#039;Find and Replace Text&#039;&#039;&#039; dialog box is displayed.&lt;br /&gt;
&lt;br /&gt;
Find text&lt;br /&gt;
# 	Enter a text you want to find.&lt;br /&gt;
# 	Choose Case sensitive option if find function should consider case sensitivity.&lt;br /&gt;
# 	Choose Whole words only option if find function should only succeed if find text is equal to a whole word.&lt;br /&gt;
# 	Click Find button to start find function.&lt;br /&gt;
Replace with&lt;br /&gt;
# 	Enter a text that should replace find text.&lt;br /&gt;
#	Click Replace button to replace text in last found object. Click Replace all button to replace text in all objects where find function matches. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fill, Make Border, Duplicate Identically==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_FillOrMakeBorder.PNG]] Fill or Make Border button&lt;br /&gt;
&lt;br /&gt;
This button is activated when an object is selected on the map and a symbol is selected in the symbol box which is compatible with the selected object. For example, areas can be filled with other areas, or surrounded with line objects.&lt;br /&gt;
&lt;br /&gt;
When you click this button, a copy of the selected object is created and the selected symbol in the symbol box is assigned to this new object.&lt;br /&gt;
&lt;br /&gt;
Most often this button is used to fill a line object with an area object. However, it can be used in a more general way. For example, a border can be created around an area object.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If a hole in an area is selected, you can apply this function to that hole. You can fill the hole or make a border around it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Merge.PNG]] Merge button&lt;br /&gt;
&lt;br /&gt;
This command is activated if 2 or more line, area or text objects with same symbol are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to merge the selected objects into one object.&lt;br /&gt;
&lt;br /&gt;
When merging line objects, the resulting objects may have up to 4&#039;000&#039;000 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When drawing in curve, straight or freehand mode, you can continue existing line or area objects as you draw them, instead of merging them afterwards. To do this, keep the Shift key pressed and start drawing at the first or last point of an existing object. The existing and the new object are automatically merged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reverse Object Direction==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_ReverseObject.PNG]] Reserve Object button&lt;br /&gt;
&lt;br /&gt;
This button is activated when a line, line text or area object is selected. It will reverse the direction of the object, the first point becomes the last point, and the last point becomes the first point.&lt;br /&gt;
&lt;br /&gt;
This function is useful for asymmetrical line symbols. If a line or borderline has tags to the right side, the tags will point to the left side after reversing. Line text appears on the other side of the line.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Measure==&lt;br /&gt;
This command is activated when line or area objects or 2 point objects are selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to measure the length of the selected line object(s) or the area of the selected area object(s) or the distance between 2 point objects. The result is displayed in the Measure Result dialog box. The displayed length or area is the sum of the selected objects length or area.&lt;br /&gt;
&lt;br /&gt;
The map scale is used for the calculation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object Information==&lt;br /&gt;
&lt;br /&gt;
This command is activated if at least 1 object is selected.&lt;br /&gt;
&lt;br /&gt;
Choose this command to get more information about the selected object(s). The following information is shown in the Object Information dialog:&lt;br /&gt;
&lt;br /&gt;
* Object index&lt;br /&gt;
* Server obect index&lt;br /&gt;
* Object type&lt;br /&gt;
* Symbol&lt;br /&gt;
* Color&lt;br /&gt;
* Number of vertices&lt;br /&gt;
* Elevation [m]&lt;br /&gt;
* Length [m]&lt;br /&gt;
* Area [m2]&lt;br /&gt;
* Coordinates [mm]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Layout]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3116</id>
		<title>Drawing an Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3116"/>
		<updated>2011-12-29T14:08:47Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Draw a Stairway */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Order_SymbolizedAndGraphicObjects.PNG|x300px]]&lt;br /&gt;
&lt;br /&gt;
To draw a point object: &lt;br /&gt;
# 	Choose a point symbol. &lt;br /&gt;
# 	Select any drawing mode. The cursor appears as a crosshair with a point in the upper right-hand corner. &lt;br /&gt;
# 	Click a position in the drawing window.&lt;br /&gt;
# 	The point object appears.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -To define a specific direction of for the object, click and hold the left mouse button on desired position; then drag to the direction you wish the object to be oriented to. &lt;br /&gt;
:: -The object can be adjusted retrospectively. To do this, select the point object and align it using the &#039;&#039;&#039;Indicate direction of area pattern, point or text object&#039;&#039;&#039; function.&lt;br /&gt;
:[[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/26.htm Drawing point objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Line or Area Object==	&lt;br /&gt;
You must select one of the eight drawing modes to draw a line or area object. The cursor appears as a crosshair with the symbol for the selected drawing mode in the lower right-hand corner.&lt;br /&gt;
&lt;br /&gt;
==Draw a Straight Line==&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|draw a straight line]] &lt;br /&gt;
 &lt;br /&gt;
: [[File:DrawAStraightLine.PNG|Draw a straight line]]&lt;br /&gt;
&lt;br /&gt;
# 	To draw straight lines such as streets, power lines or sidewalks, select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, then click and hold the left mouse button and drag the cursor in the desired direction. The help line provides a preview of the line that has just been drawn.&lt;br /&gt;
# 	To add a vertex to the straight line, release the left mouse button. Now press and hold the left mouse button once more and drag the cursor in the desired direction.  Repeat this process as often as necessary.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol. &lt;br /&gt;
 &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/20.htm Drawing straight object]&lt;br /&gt;
&lt;br /&gt;
==Draw a Curve==&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]]&lt;br /&gt;
&lt;br /&gt;
Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039; to draw flowing or curved lines such as contours or shore lines. Drawing Bézier &#039;&#039;&#039;Curves&#039;&#039;&#039; requires some practice as you need to get a feeling for where the radius or curvature of a flowing or curved line changes. The turning point is where the vertex and its tangents need setting. Once you have mastered this technique, you will be able to draw curved lines and area objects efficiently and precisely.&lt;br /&gt;
: [[File:InflectionPointOfBezierCurve.PNG|Inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select Bézier-&#039;&#039;&#039;Curve mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button.&lt;br /&gt;
# 	Position the cursor at the next inflection, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button. The help line provides a preview of the curved line that has just been drawn. Repeat this process for each inflection point.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
: [[File:DrawABezierCurve.PNG|Draw a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you are unhappy with the tangent, simply click the &#039;&#039;&#039;Backspace&#039;&#039;&#039; [[File:back.JPG|backspace]] button. The last tangent will be deleted and you can try again. You can delete as many tangents as you like up to the beginning of the line. This is not possible once the object has been completed.&lt;br /&gt;
:: -Sinuous lines can be managed easily by placing tangents at the outermost points.&lt;br /&gt;
: [[File:OutermostInflectionPointOfABezierCurve.PNG|Outermost inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can force a corner vertex by dragging two tangents from the same vertex point. &#039;&#039;&#039;Curve:&#039;&#039;&#039; Tangents 2 and 3 start at the same point but move in different directions. A corner vertex is created.&lt;br /&gt;
:[[File:CreateACornerVertexInABezierCurve.PNG|Create a corner vertex in a Bézier curve]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/25.htm Drawing curve object]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can draw parts of a line or area object using different drawing modes. Select the appropriate symbol and draw the first part of your object using a drawing mode. Now press the Tab button until the desired drawing mode appears and then continue drawing.&lt;br /&gt;
:[[File:DrawObjectsUsingDifferentDrawingModes.PNG|Draw objects using different drawing modes]]&lt;br /&gt;
 &lt;br /&gt;
:[[File:Hint.jpg|hint]] You can lengthen existing line objects or expand area objects. Simply select the appropriate symbol, press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039;[[File:Shift.JPG|shift]] button and start drawing at the beginning or end of the existing object. Release the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG |shift]] button once the line or area has been added.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/35.htm Continuing existing objects]&lt;br /&gt;
: [[File:Hint.jpg|hint]] To draw horizontal or vertical lines, press and hold the &#039;&#039;&#039;Alt&#039;&#039;&#039; button. The &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] and &#039;&#039;&#039;Alt&#039;&#039;&#039; button functions can be combined.&lt;br /&gt;
&lt;br /&gt;
==Draw a Freehand Line==&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &lt;br /&gt;
&lt;br /&gt;
Freehand drawing mode plots the movement of the cursor and converts it into a line. Tracing flowing or curved lines using this mode is not very efficient or precise. Depending on the drawing speed and selected smoothing factor (1, 2 or 3), the line may appear somewhat angular because the vertices are connected using straight lines.&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Freehand mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the beginning of the line, press the left mouse button briefly and trace the line you want using the mouse. &lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
If you draw in freehand mode the same way as in straight mode, normal points will be placed at the corners. Unlike corner points, normal points do not affect dashed lines.&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Area==&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|RectangularMode.JPG]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; if you want to draw rectangular areas or objects such as buildings or squares. This drawing mode creates a right-angle in every corner and ensures the start and end points of the outline are identical. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor on one of the corners of the longest side of the rectangular area. Press and hold the left mouse button and drag the cursor along the longest side to the next corner. &lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides you with a preview of the straight line that has just been drawn. A broken line shows you what the rectangular object will look like when you have finished. Repeat the above process to draw a line to the third corner.&lt;br /&gt;
# 	Click the right mouse button to finish the drawing; the help line is then transformed into the selected line or area symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular area first since it is easier to define the rectangular orientation of an area from the longer side. &lt;br /&gt;
: [[File:DrawARectangularAreaOrLine.PNG|Draw a rectangular area or line]] &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/23.htm Drawing rectangular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Line==&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; if you want to draw rectangular line objects such as sidewalks or stairs. This drawing mode creates a right-angle in every corner. The only difference between &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; and &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; is that the start and end points are not identical when using rectangular line mode.&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the rectangular line. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. Repeat this process until you reach the end of the rectangular line.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is then transformed into the selected line symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular line first since it is easier to define the rectangular orientation of a line from the longer side.&lt;br /&gt;
&lt;br /&gt;
==Draw a Stairway==&lt;br /&gt;
: [[File:Icon_StairwayDrawingMode.PNG|stairway drawing mode TODO]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Stairway drawing mode&#039;&#039;&#039; if you want to draw rectangular stairway.&lt;br /&gt;
&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Stairway mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the stairway. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. &lt;br /&gt;
#       Hold the left mouse button and drag the cursor to the first step. The step help lines provide a preview of the stairway. Release the left mouse button.&lt;br /&gt;
&lt;br /&gt;
==Draw a Circular Object==&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]]&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039; if you want to draw circular objects such as roundabouts or silos. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the edge of the object, then press and hold the left mouse button and drag the cursor to the opposite edge. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
:[[File:Hint.jpg|hint]] -The outline or circular line is drawn as a Bézier curve. &lt;br /&gt;
:: -You can also drag the circle from the center point. Simply press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] button and drag a radius.&lt;br /&gt;
:: -Clicking the center of the circle with the right mouse button without dragging displays the &#039;&#039;&#039;Draw Circle&#039;&#039;&#039; dialog box. Here you can enter the radius of the circle in mm or m.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/22.htm Drawing circular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw Multiple Point Objects==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]]&lt;br /&gt;
This drawing tool is used to draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
# Choose a point symbol in the symbol box.&lt;br /&gt;
# Choose the drawing tool Drawing multiple point objects from the Edit and Drawing toolbar.&lt;br /&gt;
# Draw a line from the position of the first to the position of the last feature.&lt;br /&gt;
# The Dialog Draw Multiple Point Objects appears:  &lt;br /&gt;
: [[File:NumberOfObjects.JPG|number of objects]]&lt;br /&gt;
Enter the number of objects and click the OK button.&lt;br /&gt;
&lt;br /&gt;
The defined number of objects are drawn:&lt;br /&gt;
: [[File:DefinedNumberOfObjects.PNG|Defined number of objects]]&lt;br /&gt;
: [[File:Hint.jpg|hint]] If the number of objects is 1, the objects position will be in the centre of the drawn line.&lt;br /&gt;
&lt;br /&gt;
==Draw an Elliptical Object==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|Ellipse mode]]&lt;br /&gt;
Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039; if you want to draw oval objects such as hills or dips. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039;.&lt;br /&gt;
# Position the cursor at the beginning of the longer ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis.&lt;br /&gt;
# Position the cursor at the beginning of the shorter ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:DrawAnEllipse.PNG|Draw an ellipse]] &lt;br /&gt;
&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Draw an ellipse]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] The outline or ellipse line is drawn as a Bézier curve. &lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Drawing elliptical objects]&lt;br /&gt;
&lt;br /&gt;
==Numerical Drawing Mode==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]]&lt;br /&gt;
Select Numeric mode if you have measurement values or coordinate pairs for specific objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/27.htm Numeric drawing mode]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a point object using distance or azimuth measurements. &lt;br /&gt;
# Select a point symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your location in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position in the drawing window.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction.&lt;br /&gt;
# Click &#039;&#039;&#039;End&#039;&#039;&#039;.&lt;br /&gt;
# The angle and distance measurements are used to position the point object.&lt;br /&gt;
: [[File:Hint.jpg|hint]] -You can change the direction from clockwise to counterclockwise, or vice-versa, by clicking the &#039;&#039;&#039;Counterclockwise&#039;&#039;&#039; or &#039;&#039;&#039;Clockwise&#039;&#039;&#039; buttons.&lt;br /&gt;
::  -You can change the unit of measurement from millimeter to meter, or vice-versa, by clicking the &#039;&#039;&#039;Millimeter&#039;&#039;&#039; or &#039;&#039;&#039;Meter&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using coordinate pairs.&lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your first coordinate pair in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small gray cross highlights the position of the first coordinate pair in the drawing window.&lt;br /&gt;
# Select the construction mode [[File:ConstructionMode.JPG|construction mode position]] &#039;&#039;&#039;Enter&#039;&#039;&#039; positions.&lt;br /&gt;
# Enter the coordinates of the second coordinate pair in mm or m and click &#039;&#039;&#039;Next&#039;&#039;&#039;. A help line appears between the first and second coordinate pair. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final coordinate pair.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using distance or azimuth measurements. &lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your starting point in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position of the starting point in the drawing window&lt;br /&gt;
# Select the construction mode [[File:ConstructionModeTerangle.JPG|construction mode terangle]] &#039;&#039;&#039;Enter length and angle&#039;&#039;&#039;.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and enter the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction. A help line appears that displays the distance and azimuth from the starting point. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final distance and azimuth values.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol.&lt;br /&gt;
&lt;br /&gt;
==Place a Text Object==&lt;br /&gt;
&lt;br /&gt;
Text and line text symbols are available for placing text. Text symbols are generally aligned horizontally. Line text symbols follow the flow of rivers or streets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a text object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can choose text frames or anchor points for placing text objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text frame&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor on the upper left-hand corner of the desired text frame, then click and hold the left mouse button and drag the cursor to the lower right-hand corner. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. The line break is added automatically Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:PlaceTextUsingATextFrame.PNG|Place text using a text frame]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text anchor point&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor at the point where the text is to be anchored. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a Line Text Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Select a Line Text symbol if you want your text to follow the flow of a curve. &lt;br /&gt;
# Select a Line Text symbol from the symbol box.&lt;br /&gt;
# Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Draw a curve &#039;&#039;&#039;&lt;br /&gt;
# Once you have finished drawing the line, a help line appears as well as the text cursor for inputting text. &lt;br /&gt;
# Enter the desired text.&lt;br /&gt;
: [[File:PlaceTextUsingATextSymbol.PNG|Place text using a text symbol]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit a vertex:&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|Select object and edit vertex]]&lt;br /&gt;
To edit a vertex, select the Select Object and Edit Vertex editing mode. You will then be able to move, delete or change the type of vertex.&lt;br /&gt;
&lt;br /&gt;
For point objects, the middle of the symbol is represented by a large square [[File:LargeSquare.JPG|large square]]  . For line and area objects, the first point of the object is represented by a large square [[File:LargeSquare.JPG|large square]] , vertices by small squares [[File:SmallSquare.JPG|small square]] , and the last point of the object by a cross &#039;&#039;&#039;X&#039;&#039;&#039;. With Bézier curves, circle symbols [[File:CircleSymbole.JPG|circle symbol]]  are used to represent the ends of the tangents.&lt;br /&gt;
: [[File:EditVertex.PNG|Selected Bézier curves displaying the starting point, vertex, tangents and endpoint]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] 	[http://www.ocad.com/howtos/25.htm Drawing curves]&lt;br /&gt;
&lt;br /&gt;
When drawing broken or dotted lines in OCAD, the dashes and spaces always have the same length. You will never get half dashes or spaces; the dashes are distributed proportionally across the entire object. However, if you add a corner vertex, the dashes before and after the vertex are calculated separately. A corner vertex is made up of two adjoining dashes; a dash point is positioned at the center of a single dash (the dash is therefore split in the middle). Corner vertices and dash points are therefore used to define the appearance of corners and intersections.&lt;br /&gt;
&lt;br /&gt;
The following functions are available for editing vertices and influencing dashed lines:&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex:&#039;&#039;&#039; Remove a vertex from the object. Alternatively, you can press the Ctrl button and then click the vertex.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a vertex. This will not influence a dashed line. &lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a corner vertex. This will affect the dashed line so that it will start with a full dash from this point and/or a symbol will appear in the corner vertex. &lt;br /&gt;
: [[File:Icon_DashVertex.PNG|Dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a dash vertex or turn a normal vertex into a dash vertex. This will affect the dashed line, which will start with half a dash from this point.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/66.htm Different point types]&lt;br /&gt;
: [[File:NormalCorner.PNG|Normal vertex and corner vertex]]&lt;br /&gt;
	&lt;br /&gt;
: [[File:NormalDashCornerVetex.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
: [[File:NormalDashCornerVertexRound.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] Every vertex can be changed into a different kind of vertex. To do this, simply select the vertex type you want and then click the vertex object to change it.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/32.htm Influencing dashed lines]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ctrl button: &#039;&#039;&#039;Trace existing objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Area objects are often limited by line objects. You can trace existing line or area objects without having to redraw them. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Press and hold the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; button, then position the cursor at the point from which you want to trace the line. This does not have to be the start or end point of the line. The help line will appear with its vertices.&lt;br /&gt;
# Click and hold the left mouse button and drag the cursor to the desired point. This does not have to be the start or end point of the line.&lt;br /&gt;
# Release the mouse button. The traced line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:TraceALine.PNG|Trace a line]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
: [[File:Hint.jpg|hint]] -With double lines (e.g. streets), you can trace the middle line as well as both side lines. If you do not require this option, you can deactivate it under Preferences, Drawing in the Options menu.&lt;br /&gt;
:: -Line tracing is only possible in straight, Bézier and freehand mode.&lt;br /&gt;
:: -It is possible to trace the outline of existing area objects. However, it is only possible to trace up to one half of the outline, otherwise the trace would be in the opposite direction. The point, up to which the object can be traced, is represented by a large   (the same symbol used for the first point of an object).&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit an object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|Select and edit object]]&lt;br /&gt;
To edit an object, you must select the &#039;&#039;&#039;Select and Edit&#039;&#039;&#039; object mode. As soon as you have selected the object, the object frame appears with anchor points [[File:AnchorPoint.JPG|Anchor point]]. You can now move, rotate, cut, stretch or reduce the size of the object or use the following functions:&lt;br /&gt;
: [[File:SelectedObjetWithObjectFrame.PNG|Selected object with object frame]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object. Alternatively, press the Delete button.&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|Duplicate object]] &#039;&#039;&#039;Duplicate object:&#039;&#039;&#039; Duplicate the selected object. Alternatively, press Ctrl + C und Ctrl + V.&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|Indicate direction of area pattern, point or text object]] &#039;&#039;&#039;Indicate direction of area pattern, point or text object:&#039;&#039;&#039; Change the direction of the selected point or text object or the structure of the selected area object.&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object around a defined rotation point. &lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line object in a parallel direction or stretch or reduce the size of the selected area object. &lt;br /&gt;
: &#039;&#039;&#039;Move parallel with distance&#039;&#039;&#039;&lt;br /&gt;
:[[File:Hint.jpg|hint]] -Only for line, area and line text objects&lt;br /&gt;
:: -Positive values move the object to the right side, negative to the left.&lt;br /&gt;
:: -&#039;Move&#039;: Move the selected object &lt;br /&gt;
:: -&#039;Duplicate&#039;: Make a copy and move the copy to the new position&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut the selected line object or the borderline of the selected double line or area.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/70.htm Cutting]&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut Area:&#039;&#039;&#039; Cut the selected area object.&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut Hole:&#039;&#039;&#039; Cut a hole in the selected area object.&lt;br /&gt;
&lt;br /&gt;
Area objects such as forest clearings or islands often contain holes. OCAD allows you to cut holes in area objects.&lt;br /&gt;
# Select the desired drawing mode for cutting the hole. &lt;br /&gt;
# Select the object to cut a hole in.&lt;br /&gt;
# Click the Cut Hole button.&lt;br /&gt;
# Draw the hole then press the left mouse button to cut the hole.&lt;br /&gt;
: [[File:Hint.jpg|hint]] After cutting the area OCAD selects always the smaller part of the two new areas.&lt;br /&gt;
: [[File:CutHoleFillHole.PNG|Cut a hole in an area object; fill in a hole]]&lt;br /&gt;
: a: Cut a hole in an area object, b: Fill in a hole&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|Fill or make border]] &#039;&#039;&#039;Fill or make border:&#039;&#039;&#039; Fill in a hole in the selected area object using an area symbol or draw a border around the hole using a line symbol. Fill in the selected line object using an area symbol or combine the selected area object with an area symbol.&lt;br /&gt;
&lt;br /&gt;
Holes in areas often need filling. With OCAD you can draw a border around a hole using a line symbol or fill in a hole using an area symbol.&lt;br /&gt;
# Select a hole by clicking it.&lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. A border is drawn around the hole using the selected line object or it is filled in using the area object.&lt;br /&gt;
:[[File:Hint.jpg|hint]] After selecting a line or area object, you can combine it with another symbol. Select the object, then choose the desired line or area symbol from the symbol box and click &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. The duplicated object will be positioned above or below the selected object.  &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/31.htm Holes in areas]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find selected objects:&#039;&#039;&#039; Display the selected objects in the center of the drawing window.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change symbol of object:&#039;&#039;&#039; Assign a new symbol to the selected object.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|Change symbol of all objects with this symbol]] &#039;&#039;&#039;Change symbol of all objects with this symbol:&#039;&#039;&#039; Assign a new symbol to all objects with a specific symbol.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse line object:&#039;&#039;&#039; Reverse the direction of the selected line, line text or area object.&lt;br /&gt;
: [[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/36.htm Reversing objects]&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039;Join:&#039;&#039;&#039; Join the ends of selected line objects that have the same symbol.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge selected line or area objects that have the same symbol.&lt;br /&gt;
: The maximum merge tolerance is 0.25 mm.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|to curve]] &#039;&#039;&#039;To Curve:&#039;&#039;&#039; Change the selected freehand line into a Bézier curve. Select smooth level in toolbar.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|to graphic]] &#039;&#039;&#039;To Graphics:&#039;&#039;&#039;	Break down the selected object into its graphical elements or display the outlines of the respective elements.&lt;br /&gt;
: [[File:Icon_‎Measure.PNG|measure]] Measure: Measure the length or area of the selected object. Measure the distance between two point objects. Measure the overall length or area of multiple line or area objects.&lt;br /&gt;
&lt;br /&gt;
Change from drawing mode to one of the editing modes (&#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039;) to edit an object. Click the &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; button to do this. The cursor appears as either a solid or transparent arrow. &lt;br /&gt;
:[[File:Hint.jpg|hint]] A context menu appears when you press the right mouse button and you can change from drawing mode to editing mode and vice-versa.  &lt;br /&gt;
&lt;br /&gt;
By deactivating the &#039;&#039;&#039;Context menu&#039;&#039;&#039; option under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI&#039;&#039;&#039; in the &#039;&#039;&#039;Options&#039;&#039;&#039; menu you can switch from drawing mode to editing mode, and vice-versa, by simply clicking the right mouse button.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Import files]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
	<entry>
		<id>https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3115</id>
		<title>Drawing an Object</title>
		<link rel="alternate" type="text/html" href="https://www.ocad.com/wiki/ocad/en/index.php?title=Drawing_an_Object&amp;diff=3115"/>
		<updated>2011-12-29T14:08:28Z</updated>

		<summary type="html">&lt;p&gt;82.136.79.30: /* Draw a Stairway */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Order_SymbolizedAndGraphicObjects.PNG|x300px]]&lt;br /&gt;
&lt;br /&gt;
To draw a point object: &lt;br /&gt;
# 	Choose a point symbol. &lt;br /&gt;
# 	Select any drawing mode. The cursor appears as a crosshair with a point in the upper right-hand corner. &lt;br /&gt;
# 	Click a position in the drawing window.&lt;br /&gt;
# 	The point object appears.&lt;br /&gt;
:[[File:Hint.jpg|hint]] -To define a specific direction of for the object, click and hold the left mouse button on desired position; then drag to the direction you wish the object to be oriented to. &lt;br /&gt;
:: -The object can be adjusted retrospectively. To do this, select the point object and align it using the &#039;&#039;&#039;Indicate direction of area pattern, point or text object&#039;&#039;&#039; function.&lt;br /&gt;
:[[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/26.htm Drawing point objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Line or Area Object==	&lt;br /&gt;
You must select one of the eight drawing modes to draw a line or area object. The cursor appears as a crosshair with the symbol for the selected drawing mode in the lower right-hand corner.&lt;br /&gt;
&lt;br /&gt;
==Draw a Straight Line==&lt;br /&gt;
: [[File:Icon_StraightLineMode.PNG|draw a straight line]] &lt;br /&gt;
 &lt;br /&gt;
: [[File:DrawAStraightLine.PNG|Draw a straight line]]&lt;br /&gt;
&lt;br /&gt;
# 	To draw straight lines such as streets, power lines or sidewalks, select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Straight line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, then click and hold the left mouse button and drag the cursor in the desired direction. The help line provides a preview of the line that has just been drawn.&lt;br /&gt;
# 	To add a vertex to the straight line, release the left mouse button. Now press and hold the left mouse button once more and drag the cursor in the desired direction.  Repeat this process as often as necessary.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol. &lt;br /&gt;
 &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/20.htm Drawing straight object]&lt;br /&gt;
&lt;br /&gt;
==Draw a Curve==&lt;br /&gt;
: [[File:Icon_CurveMode.PNG|curve mode]]&lt;br /&gt;
&lt;br /&gt;
Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039; to draw flowing or curved lines such as contours or shore lines. Drawing Bézier &#039;&#039;&#039;Curves&#039;&#039;&#039; requires some practice as you need to get a feeling for where the radius or curvature of a flowing or curved line changes. The turning point is where the vertex and its tangents need setting. Once you have mastered this technique, you will be able to draw curved lines and area objects efficiently and precisely.&lt;br /&gt;
: [[File:InflectionPointOfBezierCurve.PNG|Inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select Bézier-&#039;&#039;&#039;Curve mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the point where you want to start the line, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button.&lt;br /&gt;
# 	Position the cursor at the next inflection, click and hold the left mouse button and drag the cursor to form the radius you want and release the left mouse button. The help line provides a preview of the curved line that has just been drawn. Repeat this process for each inflection point.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
: [[File:DrawABezierCurve.PNG|Draw a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] -If you are unhappy with the tangent, simply click the &#039;&#039;&#039;Backspace&#039;&#039;&#039; [[File:back.JPG|backspace]] button. The last tangent will be deleted and you can try again. You can delete as many tangents as you like up to the beginning of the line. This is not possible once the object has been completed.&lt;br /&gt;
:: -Sinuous lines can be managed easily by placing tangents at the outermost points.&lt;br /&gt;
: [[File:OutermostInflectionPointOfABezierCurve.PNG|Outermost inflection point of a Bézier curve]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can force a corner vertex by dragging two tangents from the same vertex point. &#039;&#039;&#039;Curve:&#039;&#039;&#039; Tangents 2 and 3 start at the same point but move in different directions. A corner vertex is created.&lt;br /&gt;
:[[File:CreateACornerVertexInABezierCurve.PNG|Create a corner vertex in a Bézier curve]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/25.htm Drawing curve object]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]]You can draw parts of a line or area object using different drawing modes. Select the appropriate symbol and draw the first part of your object using a drawing mode. Now press the Tab button until the desired drawing mode appears and then continue drawing.&lt;br /&gt;
:[[File:DrawObjectsUsingDifferentDrawingModes.PNG|Draw objects using different drawing modes]]&lt;br /&gt;
 &lt;br /&gt;
:[[File:Hint.jpg|hint]] You can lengthen existing line objects or expand area objects. Simply select the appropriate symbol, press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039;[[File:Shift.JPG|shift]] button and start drawing at the beginning or end of the existing object. Release the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG |shift]] button once the line or area has been added.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/35.htm Continuing existing objects]&lt;br /&gt;
: [[File:Hint.jpg|hint]] To draw horizontal or vertical lines, press and hold the &#039;&#039;&#039;Alt&#039;&#039;&#039; button. The &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] and &#039;&#039;&#039;Alt&#039;&#039;&#039; button functions can be combined.&lt;br /&gt;
&lt;br /&gt;
==Draw a Freehand Line==&lt;br /&gt;
: [[File:Icon_FreehandMode.PNG|freehand mode]] &lt;br /&gt;
&lt;br /&gt;
Freehand drawing mode plots the movement of the cursor and converts it into a line. Tracing flowing or curved lines using this mode is not very efficient or precise. Depending on the drawing speed and selected smoothing factor (1, 2 or 3), the line may appear somewhat angular because the vertices are connected using straight lines.&lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Freehand mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the beginning of the line, press the left mouse button briefly and trace the line you want using the mouse. &lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is transformed into the selected line or area symbol.&lt;br /&gt;
If you draw in freehand mode the same way as in straight mode, normal points will be placed at the corners. Unlike corner points, normal points do not affect dashed lines.&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Area==&lt;br /&gt;
: [[File:Icon_RectangularMode.PNG|RectangularMode.JPG]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; if you want to draw rectangular areas or objects such as buildings or squares. This drawing mode creates a right-angle in every corner and ensures the start and end points of the outline are identical. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor on one of the corners of the longest side of the rectangular area. Press and hold the left mouse button and drag the cursor along the longest side to the next corner. &lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides you with a preview of the straight line that has just been drawn. A broken line shows you what the rectangular object will look like when you have finished. Repeat the above process to draw a line to the third corner.&lt;br /&gt;
# 	Click the right mouse button to finish the drawing; the help line is then transformed into the selected line or area symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular area first since it is easier to define the rectangular orientation of an area from the longer side. &lt;br /&gt;
: [[File:DrawARectangularAreaOrLine.PNG|Draw a rectangular area or line]] &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/23.htm Drawing rectangular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw a Rectangular Line==&lt;br /&gt;
: [[File:Icon_RectangularLineMode.PNG|rectangular line mode]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; if you want to draw rectangular line objects such as sidewalks or stairs. This drawing mode creates a right-angle in every corner. The only difference between &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039; and &#039;&#039;&#039;Rectangular mode&#039;&#039;&#039; is that the start and end points are not identical when using rectangular line mode.&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Rectangular line mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the rectangular line. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. Repeat this process until you reach the end of the rectangular line.&lt;br /&gt;
# 	Click the left mouse button when you have finished drawing and the help line is then transformed into the selected line symbol. &lt;br /&gt;
You should always draw the longest side of a rectangular line first since it is easier to define the rectangular orientation of a line from the longer side.&lt;br /&gt;
&lt;br /&gt;
==Draw a Stairway==&lt;br /&gt;
: [[File:Icon_StairwayDrawingMode.PNG|stairway drawing mode]] &lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Stairway drawing mode&#039;&#039;&#039; if you want to draw rectangular stairway.&lt;br /&gt;
&lt;br /&gt;
# 	Select a line symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Stairway mode&#039;&#039;&#039;.&lt;br /&gt;
# 	Position the cursor at the beginning of the stairway. Press and hold the left mouse button and drag the cursor along the longest side to the next corner.&lt;br /&gt;
# 	When the cursor reaches the corner, release the left mouse button and then press it again. Hold the left mouse button and drag the cursor towards the next corner. The help line provides a preview of the line that has just been drawn. &lt;br /&gt;
#       Hold the left mouse button and drag the cursor to the first step. The step help lines provide a preview of the stairway. Release the left mouse button.&lt;br /&gt;
&lt;br /&gt;
==Draw a Circular Object==&lt;br /&gt;
: [[File:Icon_CircleMode.PNG|circle mode]]&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039; if you want to draw circular objects such as roundabouts or silos. &lt;br /&gt;
# 	Select a line or area symbol from the symbol box.&lt;br /&gt;
# 	Select &#039;&#039;&#039;Circle mode&#039;&#039;&#039;. &lt;br /&gt;
# 	Position the cursor at the edge of the object, then press and hold the left mouse button and drag the cursor to the opposite edge. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
:[[File:Hint.jpg|hint]] -The outline or circular line is drawn as a Bézier curve. &lt;br /&gt;
:: -You can also drag the circle from the center point. Simply press and hold the &#039;&#039;&#039;Shift&#039;&#039;&#039; [[File:Shift.JPG|shift]] button and drag a radius.&lt;br /&gt;
:: -Clicking the center of the circle with the right mouse button without dragging displays the &#039;&#039;&#039;Draw Circle&#039;&#039;&#039; dialog box. Here you can enter the radius of the circle in mm or m.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/22.htm Drawing circular objects]&lt;br /&gt;
&lt;br /&gt;
==Draw Multiple Point Objects==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_DrawingMultiplePointObjects.PNG|drawing multiple point objects]]&lt;br /&gt;
This drawing tool is used to draw several point objects that are placed on a line with a constant interval.&lt;br /&gt;
# Choose a point symbol in the symbol box.&lt;br /&gt;
# Choose the drawing tool Drawing multiple point objects from the Edit and Drawing toolbar.&lt;br /&gt;
# Draw a line from the position of the first to the position of the last feature.&lt;br /&gt;
# The Dialog Draw Multiple Point Objects appears:  &lt;br /&gt;
: [[File:NumberOfObjects.JPG|number of objects]]&lt;br /&gt;
Enter the number of objects and click the OK button.&lt;br /&gt;
&lt;br /&gt;
The defined number of objects are drawn:&lt;br /&gt;
: [[File:DefinedNumberOfObjects.PNG|Defined number of objects]]&lt;br /&gt;
: [[File:Hint.jpg|hint]] If the number of objects is 1, the objects position will be in the centre of the drawn line.&lt;br /&gt;
&lt;br /&gt;
==Draw an Elliptical Object==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_EllipseMode.PNG|Ellipse mode]]&lt;br /&gt;
Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039; if you want to draw oval objects such as hills or dips. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Ellipse mode&#039;&#039;&#039;.&lt;br /&gt;
# Position the cursor at the beginning of the longer ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis.&lt;br /&gt;
# Position the cursor at the beginning of the shorter ellipse axis, then press and hold the left mouse button and drag the cursor towards the end of the axis. Release the mouse button. The help line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:DrawAnEllipse.PNG|Draw an ellipse]] &lt;br /&gt;
&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Draw an ellipse]&lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] The outline or ellipse line is drawn as a Bézier curve. &lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/21.htm Drawing elliptical objects]&lt;br /&gt;
&lt;br /&gt;
==Numerical Drawing Mode==&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_NumericMode.PNG|numeric mode]]&lt;br /&gt;
Select Numeric mode if you have measurement values or coordinate pairs for specific objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/27.htm Numeric drawing mode]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a point object using distance or azimuth measurements. &lt;br /&gt;
# Select a point symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your location in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position in the drawing window.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction.&lt;br /&gt;
# Click &#039;&#039;&#039;End&#039;&#039;&#039;.&lt;br /&gt;
# The angle and distance measurements are used to position the point object.&lt;br /&gt;
: [[File:Hint.jpg|hint]] -You can change the direction from clockwise to counterclockwise, or vice-versa, by clicking the &#039;&#039;&#039;Counterclockwise&#039;&#039;&#039; or &#039;&#039;&#039;Clockwise&#039;&#039;&#039; buttons.&lt;br /&gt;
::  -You can change the unit of measurement from millimeter to meter, or vice-versa, by clicking the &#039;&#039;&#039;Millimeter&#039;&#039;&#039; or &#039;&#039;&#039;Meter&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using coordinate pairs.&lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your first coordinate pair in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small gray cross highlights the position of the first coordinate pair in the drawing window.&lt;br /&gt;
# Select the construction mode [[File:ConstructionMode.JPG|construction mode position]] &#039;&#039;&#039;Enter&#039;&#039;&#039; positions.&lt;br /&gt;
# Enter the coordinates of the second coordinate pair in mm or m and click &#039;&#039;&#039;Next&#039;&#039;&#039;. A help line appears between the first and second coordinate pair. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final coordinate pair.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Construct a line or area object using distance or azimuth measurements. &lt;br /&gt;
# Select a line or area symbol from the symbol box. &lt;br /&gt;
# Select &#039;&#039;&#039;Numeric mode&#039;&#039;&#039;.&lt;br /&gt;
# Enter the coordinates of your starting point in the &#039;&#039;&#039;Easting&#039;&#039;&#039; and &#039;&#039;&#039;Northing&#039;&#039;&#039; fields. A small cross highlights the position of the starting point in the drawing window&lt;br /&gt;
# Select the construction mode [[File:ConstructionModeTerangle.JPG|construction mode terangle]] &#039;&#039;&#039;Enter length and angle&#039;&#039;&#039;.&lt;br /&gt;
# Enter the length in mm or m in the &#039;&#039;&#039;Length&#039;&#039;&#039; field and enter the &#039;&#039;&#039;Angle&#039;&#039;&#039; in a clockwise or counterclockwise direction. A help line appears that displays the distance and azimuth from the starting point. Repeat this process as often as necessary; the help line is extended each time. Click &#039;&#039;&#039;End&#039;&#039;&#039; once you have entered the final distance and azimuth values.&lt;br /&gt;
# The sections are then transformed into the selected line or area symbol.&lt;br /&gt;
&lt;br /&gt;
==Place a Text Object==&lt;br /&gt;
&lt;br /&gt;
Text and line text symbols are available for placing text. Text symbols are generally aligned horizontally. Line text symbols follow the flow of rivers or streets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a text object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can choose text frames or anchor points for placing text objects.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text frame&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor on the upper left-hand corner of the desired text frame, then click and hold the left mouse button and drag the cursor to the lower right-hand corner. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. The line break is added automatically Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:PlaceTextUsingATextFrame.PNG|Place text using a text frame]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Define a text anchor point&#039;&#039;&#039;&lt;br /&gt;
# Select a text symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Position the cursor at the point where the text is to be anchored. Release the mouse button. The text cursor for inputting text appears.&lt;br /&gt;
# Enter the desired text. Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to start a new paragraph.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Place a Line Text Object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Select a Line Text symbol if you want your text to follow the flow of a curve. &lt;br /&gt;
# Select a Line Text symbol from the symbol box.&lt;br /&gt;
# Select Bézier &#039;&#039;&#039;Curve mode&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Draw a curve &#039;&#039;&#039;&lt;br /&gt;
# Once you have finished drawing the line, a help line appears as well as the text cursor for inputting text. &lt;br /&gt;
# Enter the desired text.&lt;br /&gt;
: [[File:PlaceTextUsingATextSymbol.PNG|Place text using a text symbol]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/28.htm Writing text]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit a vertex:&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectObjectAndEditVertex.PNG|Select object and edit vertex]]&lt;br /&gt;
To edit a vertex, select the Select Object and Edit Vertex editing mode. You will then be able to move, delete or change the type of vertex.&lt;br /&gt;
&lt;br /&gt;
For point objects, the middle of the symbol is represented by a large square [[File:LargeSquare.JPG|large square]]  . For line and area objects, the first point of the object is represented by a large square [[File:LargeSquare.JPG|large square]] , vertices by small squares [[File:SmallSquare.JPG|small square]] , and the last point of the object by a cross &#039;&#039;&#039;X&#039;&#039;&#039;. With Bézier curves, circle symbols [[File:CircleSymbole.JPG|circle symbol]]  are used to represent the ends of the tangents.&lt;br /&gt;
: [[File:EditVertex.PNG|Selected Bézier curves displaying the starting point, vertex, tangents and endpoint]]&lt;br /&gt;
: [[File:Camera.jpg|video available]] 	[http://www.ocad.com/howtos/25.htm Drawing curves]&lt;br /&gt;
&lt;br /&gt;
When drawing broken or dotted lines in OCAD, the dashes and spaces always have the same length. You will never get half dashes or spaces; the dashes are distributed proportionally across the entire object. However, if you add a corner vertex, the dashes before and after the vertex are calculated separately. A corner vertex is made up of two adjoining dashes; a dash point is positioned at the center of a single dash (the dash is therefore split in the middle). Corner vertices and dash points are therefore used to define the appearance of corners and intersections.&lt;br /&gt;
&lt;br /&gt;
The following functions are available for editing vertices and influencing dashed lines:&lt;br /&gt;
: [[File:Icon_RemoveVertex.PNG|remove vertex]] &#039;&#039;&#039;Remove Vertex:&#039;&#039;&#039; Remove a vertex from the object. Alternatively, you can press the Ctrl button and then click the vertex.&lt;br /&gt;
: [[File:Icon_NormalVertex.PNG|normal vertex]] &#039;&#039;&#039;Normal Vertex:&#039;&#039;&#039; Add a vertex. This will not influence a dashed line. &lt;br /&gt;
: [[File:Icon_CornerVertex.PNG|corner vertex]] &#039;&#039;&#039;Corner Vertex:&#039;&#039;&#039; Add a corner vertex. This will affect the dashed line so that it will start with a full dash from this point and/or a symbol will appear in the corner vertex. &lt;br /&gt;
: [[File:Icon_DashVertex.PNG|Dash vertex]] &#039;&#039;&#039;Dash Vertex:&#039;&#039;&#039; Add a dash vertex or turn a normal vertex into a dash vertex. This will affect the dashed line, which will start with half a dash from this point.&lt;br /&gt;
:[[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/66.htm Different point types]&lt;br /&gt;
: [[File:NormalCorner.PNG|Normal vertex and corner vertex]]&lt;br /&gt;
	&lt;br /&gt;
: [[File:NormalDashCornerVetex.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
: [[File:NormalDashCornerVertexRound.PNG|Normal vertex, dash vertex and corner vertex]] &lt;br /&gt;
&lt;br /&gt;
:[[File:Hint.jpg|hint]] Every vertex can be changed into a different kind of vertex. To do this, simply select the vertex type you want and then click the vertex object to change it.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/32.htm Influencing dashed lines]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ctrl button: &#039;&#039;&#039;Trace existing objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Area objects are often limited by line objects. You can trace existing line or area objects without having to redraw them. &lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select a drawing mode.&lt;br /&gt;
# Press and hold the &#039;&#039;&#039;Ctrl&#039;&#039;&#039; button, then position the cursor at the point from which you want to trace the line. This does not have to be the start or end point of the line. The help line will appear with its vertices.&lt;br /&gt;
# Click and hold the left mouse button and drag the cursor to the desired point. This does not have to be the start or end point of the line.&lt;br /&gt;
# Release the mouse button. The traced line is transformed into the selected line or area symbol. &lt;br /&gt;
&lt;br /&gt;
: [[File:TraceALine.PNG|Trace a line]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
: [[File:Hint.jpg|hint]] -With double lines (e.g. streets), you can trace the middle line as well as both side lines. If you do not require this option, you can deactivate it under Preferences, Drawing in the Options menu.&lt;br /&gt;
:: -Line tracing is only possible in straight, Bézier and freehand mode.&lt;br /&gt;
:: -It is possible to trace the outline of existing area objects. However, it is only possible to trace up to one half of the outline, otherwise the trace would be in the opposite direction. The point, up to which the object can be traced, is represented by a large   (the same symbol used for the first point of an object).&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/34.htm Following existing objects]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit an object&#039;&#039;&#039;&lt;br /&gt;
: [[File:Icon_SelectAndEditObject.PNG|Select and edit object]]&lt;br /&gt;
To edit an object, you must select the &#039;&#039;&#039;Select and Edit&#039;&#039;&#039; object mode. As soon as you have selected the object, the object frame appears with anchor points [[File:AnchorPoint.JPG|Anchor point]]. You can now move, rotate, cut, stretch or reduce the size of the object or use the following functions:&lt;br /&gt;
: [[File:SelectedObjetWithObjectFrame.PNG|Selected object with object frame]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Delete.PNG|delete]] &#039;&#039;&#039;Delete:&#039;&#039;&#039; Delete the selected object. Alternatively, press the Delete button.&lt;br /&gt;
: [[File:Icon_DuplicateObject.PNG|Duplicate object]] &#039;&#039;&#039;Duplicate object:&#039;&#039;&#039; Duplicate the selected object. Alternatively, press Ctrl + C und Ctrl + V.&lt;br /&gt;
: [[File:Icon_IndicateDirectionOfAreaPatternPointOrTextObject.PNG|Indicate direction of area pattern, point or text object]] &#039;&#039;&#039;Indicate direction of area pattern, point or text object:&#039;&#039;&#039; Change the direction of the selected point or text object or the structure of the selected area object.&lt;br /&gt;
: [[File:Icon_RotateObject.PNG|rotate object]] &#039;&#039;&#039;Rotate Object:&#039;&#039;&#039; Rotate the selected object around a defined rotation point. &lt;br /&gt;
: [[File:Icon_MoveParallel.PNG|move parallel]] &#039;&#039;&#039;Move parallel:&#039;&#039;&#039; Move the selected line object in a parallel direction or stretch or reduce the size of the selected area object. &lt;br /&gt;
: &#039;&#039;&#039;Move parallel with distance&#039;&#039;&#039;&lt;br /&gt;
:[[File:Hint.jpg|hint]] -Only for line, area and line text objects&lt;br /&gt;
:: -Positive values move the object to the right side, negative to the left.&lt;br /&gt;
:: -&#039;Move&#039;: Move the selected object &lt;br /&gt;
:: -&#039;Duplicate&#039;: Make a copy and move the copy to the new position&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_Cut.PNG|cut]] &#039;&#039;&#039;Cut:&#039;&#039;&#039; Cut the selected line object or the borderline of the selected double line or area.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/70.htm Cutting]&lt;br /&gt;
: [[File:Icon_CutArea.PNG|cut area]] &#039;&#039;&#039;Cut Area:&#039;&#039;&#039; Cut the selected area object.&lt;br /&gt;
: [[File:Icon_CutHole.PNG|cut hole]] &#039;&#039;&#039;Cut Hole:&#039;&#039;&#039; Cut a hole in the selected area object.&lt;br /&gt;
&lt;br /&gt;
Area objects such as forest clearings or islands often contain holes. OCAD allows you to cut holes in area objects.&lt;br /&gt;
# Select the desired drawing mode for cutting the hole. &lt;br /&gt;
# Select the object to cut a hole in.&lt;br /&gt;
# Click the Cut Hole button.&lt;br /&gt;
# Draw the hole then press the left mouse button to cut the hole.&lt;br /&gt;
: [[File:Hint.jpg|hint]] After cutting the area OCAD selects always the smaller part of the two new areas.&lt;br /&gt;
: [[File:CutHoleFillHole.PNG|Cut a hole in an area object; fill in a hole]]&lt;br /&gt;
: a: Cut a hole in an area object, b: Fill in a hole&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FillOrMakeBorder.PNG|Fill or make border]] &#039;&#039;&#039;Fill or make border:&#039;&#039;&#039; Fill in a hole in the selected area object using an area symbol or draw a border around the hole using a line symbol. Fill in the selected line object using an area symbol or combine the selected area object with an area symbol.&lt;br /&gt;
&lt;br /&gt;
Holes in areas often need filling. With OCAD you can draw a border around a hole using a line symbol or fill in a hole using an area symbol.&lt;br /&gt;
# Select a hole by clicking it.&lt;br /&gt;
# Select a line or area symbol from the symbol box.&lt;br /&gt;
# Select &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. A border is drawn around the hole using the selected line object or it is filled in using the area object.&lt;br /&gt;
:[[File:Hint.jpg|hint]] After selecting a line or area object, you can combine it with another symbol. Select the object, then choose the desired line or area symbol from the symbol box and click &#039;&#039;&#039;Fill or make border&#039;&#039;&#039;. The duplicated object will be positioned above or below the selected object.  &lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/31.htm Holes in areas]&lt;br /&gt;
&lt;br /&gt;
: [[File:Icon_FindSelectedObjects.PNG|find selected objects]] &#039;&#039;&#039;Find selected objects:&#039;&#039;&#039; Display the selected objects in the center of the drawing window.&lt;br /&gt;
: [[File:Icon_ChangeSymbolOfObject.PNG|change symbol of object]] &#039;&#039;&#039;Change symbol of object:&#039;&#039;&#039; Assign a new symbol to the selected object.&lt;br /&gt;
: [[File:Icon_ChangeSymbolForAllObjectsWithThisSymbol.PNG|Change symbol of all objects with this symbol]] &#039;&#039;&#039;Change symbol of all objects with this symbol:&#039;&#039;&#039; Assign a new symbol to all objects with a specific symbol.&lt;br /&gt;
: [[File:Icon_ReverseObject.PNG|reverse object]] &#039;&#039;&#039;Reverse line object:&#039;&#039;&#039; Reverse the direction of the selected line, line text or area object.&lt;br /&gt;
: [[File:Camera.jpg|video available]]	[http://www.ocad.com/howtos/36.htm Reversing objects]&lt;br /&gt;
: [[File:Icon_Join.PNG|join]] &#039;&#039;&#039;Join:&#039;&#039;&#039; Join the ends of selected line objects that have the same symbol.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_Merge.PNG|merge]] &#039;&#039;&#039;Merge:&#039;&#039;&#039; Merge selected line or area objects that have the same symbol.&lt;br /&gt;
: The maximum merge tolerance is 0.25 mm.&lt;br /&gt;
: [[File:Camera.jpg|video available]] [http://www.ocad.com/howtos/37.htm Join and merge objects]&lt;br /&gt;
: [[File:Icon_ChangeToBezierCurve.PNG|to curve]] &#039;&#039;&#039;To Curve:&#039;&#039;&#039; Change the selected freehand line into a Bézier curve. Select smooth level in toolbar.&lt;br /&gt;
: [[File:Icon_ConvertToGraphicObject.PNG|to graphic]] &#039;&#039;&#039;To Graphics:&#039;&#039;&#039;	Break down the selected object into its graphical elements or display the outlines of the respective elements.&lt;br /&gt;
: [[File:Icon_‎Measure.PNG|measure]] Measure: Measure the length or area of the selected object. Measure the distance between two point objects. Measure the overall length or area of multiple line or area objects.&lt;br /&gt;
&lt;br /&gt;
Change from drawing mode to one of the editing modes (&#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039;) to edit an object. Click the &#039;&#039;&#039;Select and Edit object&#039;&#039;&#039; or &#039;&#039;&#039;Select Object and Edit Vertex&#039;&#039;&#039; button to do this. The cursor appears as either a solid or transparent arrow. &lt;br /&gt;
:[[File:Hint.jpg|hint]] A context menu appears when you press the right mouse button and you can change from drawing mode to editing mode and vice-versa.  &lt;br /&gt;
&lt;br /&gt;
By deactivating the &#039;&#039;&#039;Context menu&#039;&#039;&#039; option under &#039;&#039;&#039;OCAD Preferences&#039;&#039;&#039;, &#039;&#039;&#039;GUI&#039;&#039;&#039; in the &#039;&#039;&#039;Options&#039;&#039;&#039; menu you can switch from drawing mode to editing mode, and vice-versa, by simply clicking the right mouse button.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous Chapter: [[Import files]]&lt;br /&gt;
&lt;br /&gt;
Next Chapter: [[Select an Object]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>82.136.79.30</name></author>
	</entry>
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